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Project Valkyrie is a multiplayer first person shooter developed for the Source Engine. Players suit up in the Valkyrie suit, equipped with a powerful arm cannon integrated into the suit and the ability to morph into a sphere for faster mobility and different attack capabilities. Previously titled Three Month Mod, it was thus named for the amount of time it had taken us on the project. Three months from conception to release. Everything was done simultaneously, from pre-production concepts, to code, to mapping. Unfortunately, due to a delay with the public release of the Orange Box SDK (we couldn't release without it, even though we were already Orange Box!) our initial release had been delayed.

Project Valkyrie ALPHA RC2 v1.2 Update Out!


Project Valkyrie ALPHA RC2 v1.2 Update Out!

After about a week since the last update, I'm here to bring you the next update to Project Valkyrie.

Oct 4, 2008 News
Project Valkyrie ALPHA RC2 Out!


Project Valkyrie ALPHA RC2 Out!

After nine months, Blackened Interactive is here to bring you an alpha release (The first release was a beta, this one is an alpha, in other words, it's not 'complete' like the first release was) of Project...

Sep 22, 2008 News
Project Valkyrie Post Release Update #1


Project Valkyrie Post Release Update #1

Interviews, reviews, and an update to the mapping contest!

Feb 10, 2008 News
2008 Project Valkyrie Mapping Contest


2008 Project Valkyrie Mapping Contest

After an incredible first release, we'd like to thank everyone and announce a contest!

Feb 3, 2008 News
Project Valkyrie Public Beta v1.0 RC1 is Released!


Project Valkyrie Public Beta v1.0 RC1 is Released!

After four months of work, Project Valkyrie is now available to the public! Enjoy the release!

Jan 29, 2008 News
Comments  (0 - 10 of 190)
WUDawg Jun 18 2012, 12:07pm said:

This mod is almost like Metroid Prime 2: Echoes multiplayer.

+3 votes     reply to
Carnival73 Jun 3 2012, 9:37pm said:

Any bots?

+2 votes     reply to
WNxKraid Jul 9 2012, 10:46pm replied:

Just the default ones but no AI.
I guess it would be very hard to get them using the special abilities like morphball properly.

+1 vote     reply to
Dragux Mar 7 2012, 9:02am said:

Well, RIP Valkyrie... I haven't seen people playing this mod in forever and i haven't heard any news from the dev team in a long time... was a great run while it lasted

+2 votes     reply to
omegamaelstrom Apr 13 2012, 4:54am replied:

Thanks for that, just life has gone into another direction.
Over the past couple years since I've been in Korea working on Tactical Intervention I have done some minor things for it, but it's still far from getting an update.

The team is pretty much all gone, as we all have full-time jobs at other companies.

I don't know what will happen in the future though, I would like to get some of the stuff that had been done after the last release out at some point, but..don't hold your breath.

+3 votes     reply to
Zanboo Jul 2 2012, 9:14pm replied:

That's not to say we don't think about it now and again :)

+1 vote     reply to
TheGuyInTheCorner Feb 21 2012, 11:03pm said:

Project Valkyrie was also part of the whole Boxxy 4chan thing

+2 votes     reply to
tman545 Jun 19 2011, 6:18am said:

mhm looks good

+2 votes     reply to
WNxKraid Jan 23 2011, 6:02am said:

Map download switched to a faster mirror kindly provided by BadPlayer, thanks again mate.

+2 votes     reply to
WNxKraid Oct 23 2010, 1:20pm said:

Custom maps are added and fully integrated into the mapcycle:

3mm_isolation_RC2 (fixed version of a map made by minus & ark)


3mm_solar is playable in CTF gamemode now.


also added

dm_octagon (DM, TDM, CTF)
dm_press_rc1 (DM, TDM)

So there is a total of 7 maps now, i hope you'll enjoy them.

+2 votes     reply to
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Project Valkyrie
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