Probably the most advanced TQ mod to date, Diablo 2 Immortal introduces unique new skill mechanics and elaborate balance systems to combine what people loved about Diablo 2 with the possibilities of Immortal Throne.
Play as an Amazon, Barbarian, Sorceress, Necromancer, Assassin or Paladin - or any hybrid combination of them - to experience both games anew.
Diablo 2 Immortal is complete!
The final big update to both D2 Immortal and its sister mod D2 Lilith comes with a huge list of improvements, and finally completes what had been planned out over 2 years ago. It adds the last remaining...
Jul 31, 2012 News
D2 Lilith 1.45... and more!
Version 1.45 of D2I/D2L brings all the 1.44 changes and bosses to Jalavia, fixing several old Lilith issues in the process. But while players are still exploring the new content, the most awaited update...
Jul 9, 2012 News
Patch 1.44 - Diablo returns!
The next update to Diablo 2 Immortal comes with some epic quests and boss fights, including everyone's favourite devil.
May 19, 2012 News
Patch 1.40 and Diablo II Lilith
At long last, D2I has been combined with Lilith, which creates a total conversion by adding the very parts (new world, new music) that D2I had not touched yet. With it comes version 1.4, bringing new...
Mar 13, 2012 News
Patch 1.31 - Bugfixes are not enough.
A mere week after the big 1.30 release, patch 1.31 not only fixes some leftover issues but already adds three new sidequest bosses, along with new items, UI improvements and a few balance changes.
Feb 24, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







Ahoj Vio!
I'am outmost satisfied with the mod, though i have only one issue about using TQDefiler with it. I would like to list my chosen options:
- Zeus Speech off
- Money Decrease off
- Death Penalty off
- Lesser Flying Bodies
- Relics/Charms in uniques
- Relics/charms are relative
- Relics/charms in all
- Remove Broken(Grey)
- Remove Common(White)
- Remove Uncommon(Yellow)
- Unique Chance Multiplier Monsters (x5000(Sic))
- Unique Chance Multiplier Chests (x50(sic))
- Increase Chest Items (+5)
Any of these might decrease the New Classes Items(Green) Droprare?
At my first start in normal with a fresh character in 1.10 i got a Paladin Look Helm item, from the Helios boss, and i did not used Defiler at all. Not much later i started using it, and i got no Class Items. I started another character, and this time i got no Face item from the Helios Boss using Defiler.
Today i patched to 1.17, and put up D2Lilith. With my active character i moved to Helios Boss(From Memphis), and got an Amazon Look item. I checked, My defiler settings were reseted this time.
Do you have any suggestions about this matters, or what am i supposed to prepare for concerning Class Set Items?(TQ Vault does not support the set items, so i can't get my hands on them like that. Yes i checked it. Sic! :D
None of these mods will decrease your droprate. And they will help you in getting more D2I stuff from monsters and chests.
They just fail to INcrease drops that do not roll between normal and rare equipment - Like that bonus drop from Bishibosh, which, if it happens, is always a Look.
(The chance is around 50%.)
TQ Vault does support D2I items... kind of.
Use the standard settings to access the main game chars.
You will only see them as [?], but you can read their names.
Anything else... "Relics in uniques" is probably not needed if you have "Relics in all".
Oh, and there should not be a Memphis in D2 Lilith. ;)
Since than, i found out what kind of stuffs stucked within the jaws of the Undead Dragon in Jingjang woods.
Well i still played D2I, not D2Lilith.
You say, D2Lilith should change the place names of D2I?
Well, i put them in different folders at custommaps. For some reason my fonts did not changed as well, though it seems registered, and the music of D2I is the music of IT. I have the latest release of both. Hack i ought to revisit my install. Will do.
Oh yeah:
Using "Increase Chest Items" is a surefire way to CRASH any variety of Lilith.
As a general rule, if you encounter any problems, try running a mod without other mods and see if they persist.
Your installs should be fine.
D2 Lilith does not change the place names of D2I.
But if you play it, you have different places - and different music.
I have given it a 9. I find the skills welldone, and mixing the classes just creates so many new strategies. I only was dissapointed when I saw how few skeletons I could summon (about 4/5 times lower than in Diablo2).
no! im bummed to hear that, raising an army was my favorite thing to do. oh well, im sure im still about to enjoy this mod
Glad you like it.
About the summons:
Between 8 Skeletons, a Golem and zombified enemies, the limits of pet management and AI are already being strained.
Having even more is one of those things you can see not working well in some earlier mods, which I could then luckily avoid.
Also, if you consider pet gear, giving its full boost to 20 Skeletons would be very OP. Nerfing it, otoh, would hurt the stronger solo pets.
So I opted for the "quality over quantity" approach, according to what works in TQ.
If you look at the Skelly vid, however, you will see that they can stil be very useful.
personally i found that the skeleton warriors were REALLY squishy, is it just me? or have they been made that way?
WHAT IS THE DIFFERENCE BETWEEN THE IMMORTAL MOD AND THE LILITH MOD. BTW. the damned lilith mod has a locked paladin class for me. going to take ages to download the mod again, ******* internet in this stupid country.