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It is a non-linear map which have many paths to take and reach the end. The point is, that you play a map one time and you are happy. Then you have a little break in Portal, because there aren't any new released maps for some time. But the answer is here: play the Deja-Vu again, but choose a different path with different puzzles. You can choose freely the way that is going to lead you to the end. Thats it!
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Very good, except for several bugs (most noticeably, constantly dying in the 2nd chamber right beofre killing Glados). And from the images, is the final battle supposed to be timed? Because for me it didn't seem to be...
HORRIBLE choice of music in trailer. I like that game otherwise!
no. that was awesome music
I was wondering why I didn't like this mod that much, then I realized why when I saw it was "Skinnycap" who was making it.
I see many people have complained about this bug i am about to talk about but it seems they haven't got any response from the developer.
Its the bug where you keep dying on the second chamber of the boss battle for no reason at all. Is that supposed to be like that? Do we have to avoid certain spots to not die? Anyway, if it's not supposed to be like that, can it be fixed? Please answer.
Anyway, the mod is great, i have found 2 of the 3 endings, and I'm trying to discover new chambers to get to the third ending.
I'm now replying to an old comment i know.
but i want ppl to know that i have made a FIX patch for this.
that me "the developer" have made changes :D
This is cool, but i have a quick question, how many endings are there? I got one *SPOILER SURROUNDED BY [[[[[]]]]]* [[[[[Where apparently you start over the chambers]]]]] and im at the part where you [[[[[f!nd glados]]]]] and kinda stuck as I keep dying in that second chamber for no reason, which if its not fixed, ill just use god mode, anyone know how many endings there are?
What an awful choice of music in the trailer.
is there a walkthrough i am stuck on a level
There are a few chambers that were bugged. Also some of the puzzles seem imposible to actually beat because of the placement of things.