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Warlock's Gauntlet is a dynamic, top-down shooter (well, spell-caster) game, placing you - the player - in the role of a battlemage. The hero travels through maps filled with monsters, gaining experience and learning new spells. The game is similar to titles like Gauntlet or Diablo. The game features 25 random-generated levels which should amount to about three hours of gameplay; the player character can find over 60 distinct spells. There is no networked multiplayer, but the game includes a hot-seat two-player mode. The game available entirely for free - the code is open source and the assets are licensed CC.

Warlock's Gauntlet 1.3 released!


Warlock's Gauntlet 1.3 released!

New version of Warlock's Gauntlet has just been released! New version offers more open-world style adventure, updated graphics and improved gameplay balance. Check it out on Desura!

Mar 20, 2012 News
Warlock's Gauntlet Released on Desura


Warlock's Gauntlet Released on Desura

A dynamic, top-down shooter game, placing you in the role of a battlemage.

Feb 4, 2012 News
Comments  (0 - 10 of 57)
Shenanigans1930 Mar 24 2015, 10:34pm said:

Here's me playing Warlock's Gauntlet for the first time.

A few days later I played the game through and beat it. It was a little shorter than I expected, but made for an enjoyable evening. I really like the clean UI - nice to be able to see as much of the screen as possible.

+1 vote     reply to
WizMatias Jan 24 2013, 2:49pm said:

I'll try the game looks good =)

+2 votes     reply to
npic Jul 1 2012, 2:25pm said:

I'd love to see something like "survival mode" and "duel mode vs AI warlock".

+1 vote     reply to
Judo_Alice Apr 19 2012, 3:44pm said:

It seems the speed has been increased by a large factor, making the enemies move like they're extremely caffeinated. It's odd, to say the least.

There is no clear indication of where I should be going, so I kind of chose a direction at random.

You should add the old mode back as Arena more or some similar name- I liked WG because it was a coffeebreak game, not because it was an epic adventure saga. I know you might want to move in a different direction, but I liked it fine the way it was.

+1 vote     reply to
all_zebest Apr 9 2012, 10:01am said:

You could add a French translation. I could help you do it for free.

+1 vote     reply to
cixot Apr 10 2012, 8:02am replied:

Hm... just curious: how would you envision the translated version? As a separate package (separate to download), or incorporated somehow into gamebase? Care to talk this over?

+1 vote     reply to
graingert May 6 2012, 11:53am replied:

Translations are usually tiny (text based) so integrated into the download is probably easy enough

+1 vote     reply to
johnnythekid Mar 27 2012, 4:33am said:

I'm not sure that top view is better than isometric, but however, pretty nice game, I spent 3 nights playing it.

What I liked:
- fun character control (I mean full keyboard)
- original game logic and spell restrictions

What I don't like:
- no general game map (if it's there, I didn't find it)
- not obvious obstacles on map, where character can't move(trees, plants, stons). Especially it bothering, when surrounded by monsters.
- strange behaviour when saving in boss area

+1 vote     reply to
cip91 Apr 15 2012, 8:08am replied:

- For the map, press F5 :P
- About the obstacles, I think this is true only in Frozen Wastelands, but I agree that there it's a bit difficult to move, expecially with lot of monsters around.
- I never saved in boss area, so I didn't notice any strange behaviour, can you explain what happens?

+1 vote     reply to
johnnythekid Apr 15 2012, 3:36pm replied:

As i remember, F5 shows local area map, not global world map.
When you save in boss area, it might happen that current location map changes it's layout or boss appears in random position on this location. Maybe that was my own installation glitches.

+1 vote     reply to
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