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Frozenbyte
Official Page
Trine2.com
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Following Trine, the artifact of souls calls the heroes once again.

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Trine 2 Released On Desura

6

Trine 2 Released On Desura

Following Trine, the artifact of souls calls the heroes once again.

Apr 18, 2012 News
Comments  (0 - 10 of 185)
Adrien2002
Adrien2002 Jan 31 2013, 8:43am said:

There is no Windows version ?
FrozenBytes finally love DRM, that's why they screwed us up.

Steam won. They accepted the very last version of Trine 2, Desura are not the same, they are like us. You willl never see Games 4 Windows games here with sick DRM. If FrozenBytes refuses to offer to players the free DRM, so Desura won't go foward with them and let the very last DRM-Free version. (That's all I think about the developers but... maybe I am wrong)

+4 votes     reply to
Toyotame
Toyotame Mar 11 2013, 11:03am replied:

its especially pitiful that Trine 2 was (at least in some amount) funded by Humble Bundle sale. So, they released their games DRM-free on humble Bundle, taken money and made...Steam-locked Trine 2. Great.
They also said initially that Drm-free version will be released on fall of 2012, but still no signs about it. Probably Steam gives them enough profit to forget about players.

+2 votes     reply to
robinerd
robinerd Jan 27 2013, 4:45pm said:

Really good work on the DLC! I thought it would be short since not so many levels, but I have to say the levels are very long, so the play time is really worth it :D

+2 votes     reply to
fictionvision
fictionvision Jan 30 2013, 2:01am replied:

It would be nice if they gave the customers who paid money for the version on Desura the opportunity to purchase the DLC for this version.

+5 votes     reply to
Omascara
Omascara Jan 24 2013, 5:54pm said:

A demo é so para Mac ¬¬ !

+2 votes     reply to
s_d
s_d Dec 18 2012, 6:44pm said:

News on the DRM-free version:

"Most likely beginning of next year for the Linux / DRM free Goblin Menace."
-- Mikael, November 20, 2012 @ 2:41 pm

[URL to the comment on FB's blog] Frozenbyte.com

+3 votes     reply to
Toyotame
Toyotame Dec 18 2012, 10:27am said:

I waiting for normal, non Steam version almost for year. Considering that you got funds on that game via HumbleBundle its very unhamble to threat customers in that way

+2 votes     reply to
pysiu
pysiu Dec 12 2012, 1:21pm said:

Same story again... get the money then forget about your customers....

-1 votes     reply to
fictionvision
fictionvision Dec 6 2012, 8:55pm said:

So have Frozenbyte started catering to only Steam users and left the other customers behind? The DLC is only on Steam, the version here is outdated, and there is no sign of a Windows DRM Free release when originally it was slated for the end of this year.

I am saddened a bit that a great series I was introduced to through the Humble Frozenbyte Bundle because it was DRM Free has chosen to put a DRM platform ahead of others.

+5 votes     reply to
Toyotame
Toyotame Dec 18 2012, 10:31am replied:

They probably put Trine 2 in bundle after several year and no one purchasing at anymore. As i always said, developers now considers bundles as dump for last money squeezing

+1 vote     reply to
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Track this game Releases
Sequels
Trine 2
Released Dec 6, 2011
Boxshot
Trine
Released Jun 30, 2009
Boxshot
Profile
Theme
Fantasy
Project
Indie
Players
Single & Multiplayer
Boxshot
Boxshot
Twitter
Latest tweets from @frozenbyte
@RandomAxisMan Yes, Trine 1 does have local co-op on the PSN. It should work by just pressing start on a second controller. :) May 8 2013, 5:51am
@MaximAmirian Pro Controller support has been implemented in January in all Wii U versions. Email @frozenbyte.com">support@frozenbyte.com for further help. May 6 2013, 10:00am
@mynamejohn Noup, none yet sry. :/ May 2 2013, 4:10am
@TwoLofBees @avarisclari and yes that too. :) Apr 10 2013, 7:11am
@avarisclari Only way to make this happen is to follow though on Steam. Currently this is not enabled and likely won't become a feature. Apr 10 2013, 7:10am
Trine Theme performed live! T.co Apr 10 2013, 4:38am
@avarisclari Good question. So you mean like what platform the game is actually installed and started on? Apr 10 2013, 1:20am
@Theo_aCloud Little by little and not rushing the process. :) Apr 9 2013, 3:33am
Congrats to our indie friends!! @FrogmindGames / BADLAND launch trailer T.co Apr 5 2013, 6:33am
Meaning of "indie" might vary, but financial and creative independence is crucial for indies of all sizes. T.co Mar 11 2013, 1:37pm
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