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Platforms
Windows, Mac, Linux
Engine
Cube 2
Developer & Publisher
Cube Dev Team
Official Page
Sauerbraten.org
Contact
Send Message
Genre
First Person Shooter

Average Rating

9

Ratings closed

-

Cube 2: Sauerbraten is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS. Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine. The engine supporting the game is entirely original in code & design, and its code is Open Source (ZLIB license, read the docs for more on how you can use the engine). In addition to the FPS game which is in a very playable state, the engine is being used for an RPG which is in the preproduction phase. Additionally, Proper Games ltd are the first to use the engine commercially. dot3 labs is a company started by the creators of sauerbraten that offers commercial support.

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Cube 2: Sauerbraten Released on Desura

0

Cube 2: Sauerbraten

Cube 2: Sauerbraten Released on Desura

Cube 2: Sauerbraten is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.

Jan 21, 2012 Cube 2: Sauerbraten News
Comments  (0 - 10 of 78)
Shirk
Shirk Apr 2 2013, 3:24pm said:

This doesnt happen to use .bsp map file type does it? I wonder what it would be like to port Hl1 to this engine...

+1 vote     reply to
Shot846
Shot846 Jan 27 2013, 3:25am said:

Please make the invasion (DMSP) for multiplayer: Invasion(MP) and you can build with ctrl+e and make a house then wait for invasion. it can be endless it can be like set to how much monsters: 20 -200 - 4000 etc.

or waves.

+2 votes     reply to
pdi
pdi Jan 23 2013, 4:46pm said:

Time to update! Collect Edition is out!

+4 votes     reply to
ahmedk1999
ahmedk1999 Jan 6 2013, 10:00am said:

OpenGL i getting crappy for me! i really want this game to be made with a DX9/11 game development kit!
i hate screen tearing!

0 votes     reply to
drakkar123
drakkar123 Feb 23 2013, 12:09am replied:

I'm not really too sure what you are trying to say, but screen tearing has nothing to do with OpenGL or DirectX. Screen tearing is usually caused when the frame rate of your video card is much higher than what your monitor can support. You can eliminate screen tearing by using V-Sync (adaptive V-Sync is usually best, if available).

+1 vote     reply to
ahmedk1999
ahmedk1999 Apr 10 2013, 8:35am replied:

Everytime i use v-sync i get a weird square like thing at the left bottom corner of my screen and it is very irritating.

+1 vote     reply to
drakkar123
drakkar123 Apr 10 2013, 3:46pm replied:

This is very strange indeed. While I can say that it is not caused by V-Sync directly, I also can not say what the cause is. I would guess that you have some 3rd party program that is causing this. This is probably not the most appropriate place for me to try and help you though, but I would suggest that you visit the forum for your video card manufacturer. They all have troubleshooting forums. Chances are that someone over there has encountered your issue and can help you with a solution.

+1 vote     reply to
theRealPadster
theRealPadster Jan 6 2013, 2:37pm replied:

It needs openGL so it's cross-platform. DirectX is Windows-only.

+1 vote     reply to
ProNairam
ProNairam Sep 4 2012, 1:33pm replied:

is cube:metalheart the newest version?

+1 vote     reply to
awesomemann1234
awesomemann1234 Oct 17 2012, 7:42am replied:

It's a standalone mod for Sauerbraten.

+2 votes     reply to
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Theme
Sci-Fi
Project
AAA
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Single & Multiplayer
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Last Update
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