Samphi is primarily a story driven RPG set in a randomly generated, destructible sandbox universe. You will fight across many randomly generated levels, craft, build, level up and collect gear. Most importantly; you play the game how you decide. With 2 game modes, story & freeplay, you can either play through my story or create your own.
Story - Samphi is a story about a relationship between 'boy' and 'girl'. Through re-living memories along the timeline of their relationship (all set in sandbox, randomly generated environments) you will learn their story. To do so you will have to master the art of crafting, survival, building and combat.
Freeplay - In freeplay mode the world is yours. There is no goal, just sandbox goodness. Create your own world, live your own story and use your skills to survive.
Samphi is going to soon be in an alpha funding stage and so you can get a good idea of what the game is going to become and grab yourself an early copy at a discounted price.
Hopefully a there will be a few of you coming over from the indie gala bundle. I presume most, if not all of you, won't have heard of Samphi before so here's a quick summary of the game and my plans moving...Apr 14, 2014 News
Here's just a few shortcuts and tips for crafting as well as a list of all items and their recipes. This is subject to change so if you're reading this way after it was wrote it may well be out of date.Apr 6, 2014 Tutorial
Time for another update. They’re defiantly going to have to be fortnightly, I unfortunately just don’t have enough dev time/week to make a substantial update. Let’s look at what I've been working on this...Apr 6, 2014 News
So I'm following development of another game called Nikra (check it out it looks awesome), and I like the fact that updates are posted regularly; regardless of size. Up until now I've only been posting...Mar 23, 2014 News
Been a long time since my last update! I've been crazy busy with University work so development has slowed down temporarily but we’re still rocking slowly and I've made some big decisions and changes...Mar 2, 2014 News