Palm Kingdoms 2 Deluxe is an old-school strategy for Windows, Mac, iPad, and iPhone. Beautiful graphics and well-thought gameplay allow you to spend hours playing this game! You control knights, that gather resources, conquer castles and new lands, and fight your opponents.
The game has:
* 7 factions: Knight, Barbarian, Necromancer, Sorceress, Wizard, Warlock, Varangian.
* Hot-seat mode that allows several people to play using one computer.
* 180 creature types
* 114 artifacts
* Over 70 maps to play
Palm Heroes 2 on sale!
We are happy to announce that Palm Heroes 2 is on 50% sale till end of March on Desura!
Mar 27, 2012 News
Palm Heroes 2 Released on Desura
An old-school strategy game with beautiful graphics and well-thought gameplay allowing you to spend hours playing!
Mar 26, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







Please go try you hand at Greenlight on Steam!!! X3
Any news?
Heroes of Might and Magic Ripoff... *sigh*.
Its identical to heroes, they were even too lazy to make some new mechanics. Only work they did: Changed Graphics, New names, a few new additions of units and porting it to phones... Wait, thats wrong because most of the names is completely the same aswell (Even some of the graphics are!). At the very least I would have expected some mechanical changes... There are even ports of the actual Heroes of Might and Magic series that works on android!
If you only had added into the description " Palm Kingdoms 2 has an incredible resemblance to the Heroes of Might and Magic series..." I would have accepted it.
Can i run this game in windowed mode?
Not surprised, they changed the name to avoid lawsuits.
It's awesome I have Palm Heroes 1 on my old Windows mobile and it is great even on so ****** phone
The graphics look almost identical to Heroes of Might and Magic 2.
is network multiplayer a planned feature for later releases?
Yes it is. We tried to implement it earlier in the latest WM release, but it was a bit dull, because you need to wait until every other player make his/her turn. We are working on a "simultaneous" turns idea, like in Civ.
Any idea how long it would take to implement it or a target date to reach? As soon as it's good for LAN (network play) with sim. turns (something the Heroes series has failed to keep good on), I'll buy 3 copies blind and forsake Heroes VI.