OverLight is an addictive game with an unique concept using glass blocks and laser beams - you break the right blocks, lasers get redirected and intersect, overheat and explode the blocks for which you receive points. You can even chain the explosions into combos, but you must think fast, the clock is ticking! Your goal is old classic: Get as many points as possible.

The game also contains various other features to enhance the gameplay and make it more rich and varied - special blocks, power-ups, power-downs (nasty pests!) and variety of levels in several game modes.

RSS Feed OverLight 0.2a - 5 Levels, Stars and Sparkles

New alpha brings a level system to the game, allowing you to try 5 at this moment. It also includes first special block - star block and new effects.

Posted by Frooxius on Dec 6th, 2012

First update for OverLight is here!

It now includes a level system which allows you to progress in the game and currently offers 5 varying levels, so you don't have to play the same test level over and over and over again  - instead you can that with five of them now ;-) But don't worry, this is just starting and there's a lot more stuff coming - you can even give your own suggestions.

Another new feature is the star block - in some blocks (starting with the second level) there are trapped shiny stars, which need to be released by burning the block. Once released, catch as many of them as you can (by clicking on them) to get extra points!

There are also few more touches, most importantly - the lasers are now more sparkly when they loop back to themselves!

To get the newest features right now, you need the paid alpha. Otherwise you'll need to wait for the next update, when these features will be moved to free alpha.

The free alpha was updated as well, it now contains tutorial and some new block shapes so you can try out the game, but if you really want to get the cool new stuff first and also support the development, so new cool stuff is added fast, get the paid alpha!

Lastly, here's an interesting video from a glitch (that's already fixed) from the game that made the lasers go berserk, but also  made a nice show to watch:


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