Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several mini-games the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects.
This week, I write about my plans to make collecting Olbs one of the main things you do in the game.Aug 12, 2014 News
This week, I give you a small example of how a small design mistake can have huge negative results.Aug 2, 2014 News
This week, I explain two practical problem for the cave generator, and how I solved them.Jul 26, 2014 News
This week, I explain how my cave generation algorithm works, and how the development process went.Jul 20, 2014 News
In this blogpost, I continue to explain why the focus of the next updates will be caves, and how I plan to do that.Jul 13, 2014 News