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Role Playing

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Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several mini-games the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects.

A new Olb: poison


A new Olb: poison

This week, I introduce a new olb: the poison Olb. Useful in some awesome combinations!

Mar 14, 2015 News
A new Olb: invisibility


A new Olb: invisibility

This week, I introduce a new olb: the invisibility Olb. Useful in some awesome combinations!

Feb 28, 2015 News
Adding gun presets to Olvand


Adding gun presets to Olvand

This week, I explain why I decided to add gun presets to the game, and show you how I decided to do it.

Feb 13, 2015 News
The cave name generator


The cave name generator

This week, I explain why I added a cave name generator, and how it works.

Jan 24, 2015 News
What I learned about giving feedback and avoiding mystery


What I learned about giving feedback and avoiding mystery

This week, I want to tell you about a mistake that I keep making again and again, and give you an example of its most recent appearance.

Jan 10, 2015 News
Comments  (0 - 10 of 396)
kaytavo Nov 24 2014, 11:54am said: Online

welp its been too long since i played i wonder if i am still #1

+2 votes     reply to
kaytavo Nov 24 2014, 11:57am replied: Online

Oh noes i have been bypassed i am now #2! Curse you Undaunted, curse you!

+2 votes     reply to
Woseseltops Nov 25 2014, 11:39am replied:

Haha well only 1 achievement left ;)

+1 vote     reply to
masterqgj Jul 20 2014, 8:19pm said:

Since it is an "invite only" game at the current state, is anybody here that might invite me to give the game a try? It sounds funny and somewhat innovative, but i'm unsure if it really works, so i'd like to give it a try. And besides, since i'm softwaretester in my job i might help the game too :)

+3 votes     reply to
ZeroInFo56 Jun 20 2014, 11:14pm said:

So excited to finally get my chance to experience Olvand once the next three sets of 100 testers are added! I have been waiting to play this for over four months!!!! I CAN FEEL THE HAPPY JITTERS COMING ON!

+2 votes     reply to
Woseseltops Jun 22 2014, 12:47pm replied:

Haha nice :). And four months? Pfff... sorry to keep you waiting so long :/

+1 vote     reply to
Spidercooce May 22 2014, 11:35pm said:

Would it be possible to get an alpha invite for this? It looks very innovative and fun and I'd love to be one of the first to try it out.

+2 votes     reply to
Woseseltops May 24 2014, 2:21am replied:

Hi Spidercooce, you can subscribe on olvand.com so you'll be in the next wave of testers.

+1 vote     reply to
BoneCleaver May 14 2014, 2:23pm said:

BEST.GAME.EVER ...nuff said :)

+2 votes     reply to
Woseseltops May 8 2014, 2:35am replied:

Hi YellowGaming, thanks for your interest, and sorry for the late response - I was on holiday. I'm going to send you a personal message on Desura to talk about this :).

+1 vote     reply to
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Track this game Releases
Latest tweets from @olvandgame
Introducing the poison Olb: T.co Mar 15 2015, 4:22am
Introducing the invisibility Olb: T.co Mar 1 2015, 4:20am
Currently adding gun presets to the game: T.co Feb 18 2015, 2:11pm
Generating names for caves automatically: T.co Jan 24 2015, 10:18am
Woseseltops the invicible T.co Jan 17 2015, 5:17am
I just came up with my first game design principle: T.co Jan 10 2015, 1:00pm
@the_hiller Yes - T.co although it's usually pretty quiet out there when there's no testing round going on (like now). Jan 7 2015, 1:10am
Climax mode: T.co Jan 4 2015, 6:21am
Just had my first somewhat fun experience with the new AI director. We're getting closer. Dec 31 2014, 7:16am
T.co More about the cave director (and a little late, sorry ;-) ). Dec 29 2014, 12:48pm
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