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Doppler Indie Games
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Help Flack vanquish the evil enemies that overrun Rolotopia as we speak. Beware brave adventurer, The Hand is always watching! Flack includes: 4 environmentally unique chapters, a built-in Level Maker Tool with shareable map files and an option to play randomly generated levels.

Flack v1.3 Update: Full Screen Mode


Flack v1.3 Update: Full Screen Mode

Play Flack in Full Screen Mode or other custom resolutions!

Sep 4, 2012 News
Flack: Video Update + Artwork Processing


Flack: Video Update + Artwork Processing

Flack v1.2 update has improved the game in many ways. Check out this short 20 second video to see what's new in the world of Rolotopia!

Aug 31, 2012 News
Flack v1.2 Update: The Keeper's Shop


Flack v1.2 Update: The Keeper's Shop

4 unique items have been added to Flack and can now be exchanged with coins at The Keeper's Shop.

Aug 27, 2012 News
Flack v1.1 Preview: The Level Generator


Flack v1.1 Preview: The Level Generator

In this update, players will be given the option to try out the new Random Level Generator included in the custom section.

Jul 27, 2012 News
Flack: New Level Generator Concept


Flack: New Level Generator Concept

Campaigns and community designed levels are always fun, yet what if players could try completely new levels any time they wanted? That's where the new level generator comes into play.

Jun 27, 2012 News
Comments  (0 - 10 of 28)
Fliegenfalle Aug 24 2012, 12:48pm said:

I had to do the following to run it under Linux:
1. change to the desura directory (in most cases /opt/desura)
2. go to common/flack/
3. unpack the archieve inside (e.g with 7zip)

+2 votes     reply to
doppl3r Aug 30 2012, 8:15pm replied:

Interesting, I'll try it out on my ubuntu-emulator sometime soon. Previous versions seemed to automatically work. Thanks for the feedback!

+2 votes     reply to
Najenth Sep 7 2012, 8:19am replied:

I had the same problem as him on Ubuntu 12.04.

+2 votes     reply to
monkat Jul 28 2012, 12:57pm said:

Is there/will there ever be gamepad support?

+3 votes     reply to
doppl3r Jul 28 2012, 3:28pm replied:

I actually haven't considered this until you mentioned it. I know that it's possible to do, so I'll just have to look into it. It would've been 20x easier to implement if I chose to use the Slick2D library...curse my impatience!

+2 votes     reply to
MezzanotteGaming Jun 25 2012, 12:19pm said:

Honestly the quality is that of a decent flash game. Not something I would pay money for. Point being why buy this when I could find free games of equal and better quality on say... newgrounds or something.

+1 vote     reply to
Komposten Jul 16 2012, 10:34am replied:

I guess you are right on some points.
Yes, the game might be doable in Flash, but let's go further than just looking at the game.
Since Flash's Actionscript is a script language, it is most likely much easier to use than Java, which means that more work has been put down in this game than what would be needed in a Flash-version.
So, when I bought this, I did not only see it as me buying the game, but also helping out an aspiring developer, whom might develop my future favorite games (who knows... xD).

+7 votes     reply to
Sekaru Jul 11 2012, 4:40am replied:

Because Doppler is a pretty active developer, free games developers can take months to release even minor updates. You're essentially paying for constant free updates, plus it's only £2, it's great value.

+4 votes     reply to
demman8 Jun 19 2012, 2:04am said:

Played the demo. Seems fun. The only thing I didn't like was the size of the screen. Could be bigger. Tomorrow I shall buy it!

+4 votes     reply to
doppl3r Sep 4 2012, 4:16pm replied:

As of version 1.3, you can now choose to play full screen, or custom windowed resolutions. I might make this available in the demo, but we'll see.

+2 votes     reply to
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