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Years ago, the last heroic types failed to defeat Slith, the demonic overlord. Now, all peoples live as mindless slaves to him, and have for many generations. In this great absence of combat, your mind has been left to wander and you have started to realize who Slith is and what has happened to your people. Now you are free from his control and must defeat him once and for all! Dive down through 10 dungeon levels of fierce tactical roguelike gameplay and face your greatest fears!

Epilogue v2.A Released


Epilogue v2.A Released

A new version of Epilogue is out, featuring a new boss and a variety of tweaks and changes.

Jan 17, 2013 News
Epilogue v2.99b Released


Epilogue v2.99b Released

A new version of Epilogue is out, featuring balance changes and bug fixes.

Jan 3, 2013 News
Epilogue v2.9 Released


Epilogue v2.9 Released

A new version of Epilogue is out, featuring a new depth to character creation and a new class.

Dec 3, 2012 News
Epilogue v2.8 Released


Epilogue v2.8 Released

A new version of Epilogue is out, featuring some fixes, adjustments, and a new boss.

Nov 9, 2012 News
Epilogue v2.7 Released


Epilogue v2.7 Released

A new version of Epilogue is out, featuring a new class and an upgraded old class.

Oct 21, 2012 News
Comments  (0 - 10 of 104)
scambammer Jun 24 2013, 7:39pm said:

Exactly what I was looking for...here have my $7...

+1 vote     reply to
kraflab Jan 17 2013, 4:26pm said:

Version 2.A is now uploaded and awaiting approval.

Full details here: Kraflab.com

+1 vote     reply to
tickldkfiifo Jan 17 2013, 6:41pm replied:

Just beat private hell. Odd way for him to show up though, the turn I use the campsite lol

0 votes     reply to
tickldkfiifo Jan 15 2013, 4:12am said:

Just beat Slith the black dragon on normal! Made a thread on your forums.

+1 vote     reply to
kraflab Jan 15 2013, 4:15pm replied:

Wow, amazing work! I left a full comment over at your thread. I'll also add you to the ascended list on the forum here.

+1 vote     reply to
tickldkfiifo Jan 14 2013, 7:46am said:

Beat the demo version on normal!
Took about 13 straight hours from the moment I started learning, to the moment I killed that jerk.
Buying the full game, want those extra levels! AND HARD MODE NOM NOM >:D

+1 vote     reply to
kraflab Jan 14 2013, 3:39pm replied:

Awesome! Congrats and good luck =)

+1 vote     reply to
kraflab Jan 12 2013, 3:07pm said:

Working on 2.A. Current list of committed changes is:

Added "Hold E to Heal" to the log message when the player is bleeding out
Added a max health bonus received when killing bosses (including optional ones)
Added elemental strength/weakness info to enemy mouse-over in exchange for damage expectation
Added ingredients to level 8-10, although they are in lower numbers than in level 1-7
Added a "Yes/No" confirmation to quitting (when your character is still alive)
Fixed loaded tiles having the wrong lighting level
Fixed the 'Running' effect being mishandled in the effects window
Modified the character help menu to correctly describe shield effects
Removed Stamina effects from items
Removed Stamina effects from Kagh buffs

As always, most changes are brought about by player feedback and new perspectives. Don't hesitate to bring something that bothers you to my attention.

+1 vote     reply to
kraflab Jan 3 2013, 4:10pm said:


2.99b is now awaiting approval on all platforms.

Notes here: Kraflab.com

+1 vote     reply to
kraflab Jan 3 2013, 3:28pm said:

Mac version along with some bug fixes coming tonight (thanks Mikko).

+1 vote     reply to
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