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You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.

When you start the game you decide what kind of god you are and how your DOMINION affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion.

In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension.

Release version and manual is available now. Manual can be downloaded from Illwinter's web page.

10 Solosol

Well, as a newcomer to Doms world, it may seems an exageration score.
But as a veteran player, more oriented to strategy (TBS mainly: Civ saga, HOMM, Age of Wonders saga, Fallen Enchantres and many more on this style), this game is simply THE GAME.

I've frecuently read that dominions games are not for everybody. The learning curve and the micromanagement required are very important. And they increase as the turns goes on. I think that only by digging deep and reading guides you can get the juice that the game offers.

Reasons: lots of game mechanics (emcumbrance, aging, exclusive abilities for units), great treatment for the magic system (magic places, that must be site-searched, gets distilled into magic gems, that are used to fuel spells, summonings, rituals, item forging, researching, bloodhunting, communions and many other things to discover....), many diverse nations to play (replayability is granted) with unique units, spells and summons,...

Combat is automatic, although it may seems discouraging at first, you have combat orders and formations, and after a time I think it is the best way to deal (thinking in having to control each battle could be insane).

Graphical aspect. Well, if you want beatifull landscapes and modern 3D graphics, this is not the game. But for the purposes of the game (showing us all the information needeed) they are more than ok. As I said before, a TBS gamer usually will prefer simple graphics and lots of stuff, than better graphics and plain gameplay. Anyway, the graphics and the musics are coolenough to get into the game.

Ok, so there is a lot of stuff in the game. That is why micromanagement is so complex, and the game is for those who accept it. But if you are one of those, you should give it a try

I'll note two more things:
- There is an active multiplayer community (I hope i'll join some day)
- Game is currently in beta, so expect bugs. But expect a lot of updates too, with new content (visit developer upgrade list t

kytos57 says
10 kytos57

I have been following this game for three years, on other forums I am known as Sanctus, and I hardly ever post anything. But I have to say something now, because this game is truly something special and so is the community that has formed around it. Llamabeast, Sombre, Gandalf Parker, Baalz, Calahad, Fantomen. Llamabeast runs a server for FREE (with some donations from charitable souls) that is open for anyone in the community to play multiplayer games on. Llamaserver.net Llamabeast and Sombre have both created entirely new nations and pixel art from scratch that play as if they were included with the official game. Gandalf Parker and Calahad have consistently helped new players and the developers alike with advice, studies, and maps for many, many years. Baalz (and fantomen) has written the most incredible, comprehensive guides for new and intermediate players alike (written for Dom3, still very useful for Dom4 Forum.shrapnelgames.com ). I could go on and on, these are just a handful of the thousands of dedicated users who are truly caring and effective players, leaders, and mentors to the people who enjoy this game

The fact is, this community is astonishingly friendly and talented and I am consistently elated to see the new innovations, charity, and comraderie that it offers. I am extremely proud to be a part of it.

This game itself is, in a word, magnificent.

There is too much to like about this game and this community to let the challenging parts of the journey weigh you down. This is a game for the strategist and the explorer alike, and this a community of friends.

Nightlane says
8 Nightlane

Good game deep, but need a lot of improvements in the UI.

elitesix says
8 elitesix

This rating is from the perspective of multi-player. It's a good game. For the most part, I like all the changes from dominions 3.

However, there are some changes that render the multiplayer game even slower to complete than before. Specifically, significantly higher defenses on capital forts and significantly slower movement across the board. Perhaps the game will change with patches or meta-strategies will make up for this and when that happens my impression may change.

But for me, these changes seem to add weeks and months to the length of a MP game when you're going at 1 turn a day, on top of dom3's 2+ month completion time.

For me, that sadly puts this game out of the MP playable range, and thus the lower 8/10 score compared to dom3. Still a good game, if you liked dom3.

Nicoluas99 says
8 Nicoluas99

Micromanagement heaven and more details than the average strategy gamer could ever conceive of being in a game. An obscure gem and wonderful treasure of its breed.

Obscure for a reason. The user interface is pretty awful and mass army micromanagement on large maps is daunting to all but the most control freakish. Some useful shortcuts exist if you go digging them up but they are a bandaid on a gaping wound. Occassional crashes.

The in-battle-auto-AI (you are stuck with that other than general orders you put in place during army arrangement) is fabulously dumb at times, especially with friendly fire archery/artillery. Siege battles can easily devolve into a broken mess as your army stupidly humps the walls trying to kill a single enemy ethereal unit INSIDE the wall itself; seen 1 battle with over 200 turns of helpless wall humping until my own massive force finally broke moral from the endless auto wall firing arrows. You will commonly encounter this sort of thing in forts.

Despite its flaws Dominions 4 is clearly a work of love that satisfies a niche audience. What it does right, it does beautifully. Table top war gaming tickle your fancy but seemed more trouble than it was worth? Come and catch a glimpse of the promised land.

Intangible says
10 Intangible

Dominions has more depth than any other 4X fantasy strategy game, the series overall is in my top 5. Dominions 4 expands and improves upon its predecessors, with even more ridiculous quantities of content, frequent updates and long-term support, and improved game balance and AI.

niileh says
10 niileh

been playing the dominions series for over 10 years now and this is the best so far :)

yellowcactus says
10 yellowcactus

I have been a dominions player on and off since Dominions 2 10 years ago. Dom 4 is a glorious game, rich in detail, limited only by the imagination of players...

piosw says
10 piosw

This is the best strategy game ever!

triqui says
10 triqui

Perfect, complex game with a lot of different strategies. The kind of game that absorb you, if you like deep strategies, surprising combos, and value originality over excesive balance.

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