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Platforms
Windows, Mac, Linux
Engine
Custom Built
Developer
OratorGames
Official Page
Orator-games.com
Contact
Send Message
Genre
Real Time Strategy

Average Rating

8.1

Ratings closed

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Command last of the Libra class carriers and avenge the fall of your home world in this space real time strategy game. Build a variety of crafts, conquer planets and space stations and travel the universe. You will face a single player campaign filled with exciting battles depicted with unique art style. Upgrade your ships between missions and combine them into unstoppable fleets. Survival of your race depends on your actions Commander!

  • Patch 1.4
  • Blue Libra Promo
  • Blue Libra Final Screens
  • Blue Libra Final Screens
  • Blue Libra Final Screens
  • Blue Libra Final Screens
  • Blue Libra Final Screens
Blue Libra goes Android

3

Blue Libra goes Android

Blue Libra, a space real time strategy game for mobile devices and home computers has just been released for Android systems.

Feb 9, 2012 News
Blue Libra patch 1.4

0

Blue Libra patch 1.4

New patch released. Fixes one important crash issue as well as adds some new functionality and maps.

Nov 7, 2011 News
Blue Libra and Thunder Fleets go Linux

4

Blue Libra and Thunder Fleets go Linux

We are happy to announce that both our games have just been released for Linux.

Nov 1, 2011 News
Blue Libra Released on Desura

2

Blue Libra Released on Desura

Blue Libra is a real time space strategy game for Windows/MacOS/iPad and has just been released on Desura.

Oct 25, 2011 News
Blue Libra release

2

Blue Libra release

The upcoming multiplatform space action strategy game will be released in 2 weeks time.

Oct 7, 2011 News
Comments  (0 - 10 of 48)
ozgurilgin
ozgurilgin Oct 9 2012, 6:17am said:

Simple but awesome tower assault/defense game

+3 votes     reply to
mortenb123
mortenb123 Jun 14 2012, 7:57pm said:

Hi
When I try the demo linux32 on a linux64 bit opensuse 11.4 with Nvidia Geforce240, the screen is just black, the music is playing but no rendering.

+2 votes     reply to
nitroflow
nitroflow Sep 18 2013, 2:42pm replied:

I also have this problem. It worked fine with Mandriva 2011 but after upgrading to Rosa Fresh 2012 it stopped showing image. I have an Nvidia Geforce 9500m and am using the proprietary drivers.

Running "LIBGL_DEBUG=verbose ./BlueLibra" gives the following output:

libGL: screen 0 does not appear to be DRI2 capable
libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
libGL error: failed to load driver: swrast
AL lib: (EE) LoadConfigFromFile: config parse error: option without a value: "(define"
AL lib: (WW) FreeDevice: (0x98a4270) Deleting 1 Buffer(s)

but running both "cat /var/log/Xorg.0.log | grep dri2" and glxinfo give the following outputs respectively:

[ 700.873] (II) Loading sub module "dri2"
[ 700.873] (II) LoadModule: "dri2"
[ 700.873] (II) Module "dri2" already built-in

name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4

so DRI is enabled.

Using the system libraries instead of the ones included with the game don't do anything to resolve this problem either, so I'm at the end of my wits. Any help would be greatly appreciated.

+1 vote     reply to
varsovie_pat
varsovie_pat Nov 19 2012, 7:14pm replied:

I get the same problem with my Nvidia proprio drivers, with a laptop on integrate intel no problem though.

+1 vote     reply to
npic
npic Jul 5 2012, 12:41pm replied:

64bit Debian with proprietary Nvidia drivers, everything is ok.
1) Check the drivers. Make sure 32-bit libraries are installed too.
2) Run the game from a terminal and check the output.

+2 votes     reply to
shadowfirebird
shadowfirebird May 15 2012, 11:19am said:

I can't change screen resolution (Linux) which makes the game unplayable because it sees my dual monitor setup as one big monitor.

+4 votes     reply to
Palanduss
Palanduss Feb 28 2012, 12:11am said:

Enjoyed the game. Couple questions:
1) How do you select the Libra to move to a place when there are ships surrounding it?
2) Can you manually turn off production (100% turn off) for planets in the back corner, so that the main frontline bases are the only ones producing ships?
3) I've found that swarming the enemy with fighters is quite effective. Is there value in using other ship types?

+2 votes     reply to
Palanduss
Palanduss Mar 18 2012, 12:35am replied:

Then again, don't bother in replying. That works too.

+2 votes     reply to
opossums
opossums Feb 9 2012, 2:32pm said:

I'd buy this if there was a 64bit build.

+3 votes     reply to
IndieBase
IndieBase Jan 14 2012, 9:36am said:

Hey guys, check out the review we did for this game!
Indiebase.net

+1 vote     reply to
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Track this game Releases
Sequels
Blue Libra 2
Released Sep 6, 2012
Boxshot
Blue Libra
Released Oct 16, 2011
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Profile
Theme
Sci-Fi
Project
Indie
Players
Single Player
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Statistics
Rank
1,670 of 2,284
Last Update
1 year ago
Watchers
184 members
News
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Reviews
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