Command last of the Libra class carriers and avenge the fall of your home world in this space real time strategy game. Build a variety of crafts, conquer planets and space stations and travel the universe. You will face a single player campaign filled with exciting battles depicted with unique art style. Upgrade your ships between missions and combine them into unstoppable fleets. Survival of your race depends on your actions Commander!
Blue Libra goes Android
Blue Libra, a space real time strategy game for mobile devices and home computers has just been released for Android systems.
Feb 9, 2012 News
Blue Libra patch 1.4
New patch released. Fixes one important crash issue as well as adds some new functionality and maps.
Nov 7, 2011 News
Blue Libra and Thunder Fleets go Linux
We are happy to announce that both our games have just been released for Linux.
Nov 1, 2011 News
Blue Libra Released on Desura
Blue Libra is a real time space strategy game for Windows/MacOS/iPad and has just been released on Desura.
Oct 25, 2011 News
Blue Libra release
The upcoming multiplatform space action strategy game will be released in 2 weeks time.
Oct 7, 2011 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.



Simple but awesome tower assault/defense game
Hi
When I try the demo linux32 on a linux64 bit opensuse 11.4 with Nvidia Geforce240, the screen is just black, the music is playing but no rendering.
I get the same problem with my Nvidia proprio drivers, with a laptop on integrate intel no problem though.
64bit Debian with proprietary Nvidia drivers, everything is ok.
1) Check the drivers. Make sure 32-bit libraries are installed too.
2) Run the game from a terminal and check the output.
I can't change screen resolution (Linux) which makes the game unplayable because it sees my dual monitor setup as one big monitor.
Enjoyed the game. Couple questions:
1) How do you select the Libra to move to a place when there are ships surrounding it?
2) Can you manually turn off production (100% turn off) for planets in the back corner, so that the main frontline bases are the only ones producing ships?
3) I've found that swarming the enemy with fighters is quite effective. Is there value in using other ship types?
Then again, don't bother in replying. That works too.
I'd buy this if there was a 64bit build.
Hey guys, check out the review we did for this game!
Indiebase.net
The gesture you have to do must start outside of the fleet icon. Try to start cutting more far away.