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48 Chambers is a simple, yet challenging 2d game about movement and timing. Race against the clock for the high score as you collect orbs, dodge bullets and blades, and attempt to reach each chamber's exit in one piece. Defeat 48 increasingly difficult and treacherous levels to become the master of the 48 Chambers! Casual mode now included with infinite lives and no scoring. Online Leaderboards supported.

48 Chambers 2.0 Released - 50% Off for 48 Hours!


48 Chambers 2.0 Released - 50% Off for 48 Hours!

The first major update for 48 Chambers has been released today. Featuring 2 new game modes, improved loading time, and more. The game is 50% off for the next 48 hours to celebrate.

Apr 16, 2012 News
48 Chambers Released on Desura


48 Chambers Released on Desura

48 Chambers is a simple, yet challenging 2D game about movement and timing.

Apr 8, 2012 News
Comments  (0 - 10 of 18)
jamyskis May 1 2014, 1:25am said:

Slight problem with the game all of a sudden - when I'm prompted to submit my score, I enter my name and then the game just locks up. It's not a firewall problem or the servers being offline, because I can open the leaderboards. Anyone else have this issue?

+2 votes     reply to
Lunick Dec 11 2012, 6:39am said:

No comments since April? WTF? This game is fun as!

+1 vote     reply to
mxtomek Apr 20 2012, 1:43am said:

Looks verry nice - later i will try a demo :)

+1 vote     reply to
Sxill Apr 14 2012, 2:46pm said:

I tried the demo version and there is some something I didn't like. It's the loadings. Every time we fail and have to retry a level, we have a 3 seconds loading screen. With this kind of game, I want to retry a level instantly.

+1 vote     reply to
sensorium7 Apr 15 2012, 12:26pm replied:

I've just uploaded the newest version. Please give it another shot, should be way faster now.

+1 vote     reply to
Grandmaster_B Apr 10 2012, 1:17pm said:

Great game, I have a good time with it! Also it's perfect for netbook users. Keep on improving the leaderbord to keep us motivated, i also wish for a local highscore.

+2 votes     reply to
sensorium7 Apr 10 2012, 1:43pm replied:

Thanks for playing! I've been working on improving the loading times as well, so it'll be even snappier in the next update hopefully! :D

I have local highscores for the Xbox version, but let me think about how I could integrate that with PC version.

+1 vote     reply to
sensorium7 Apr 9 2012, 3:34pm replied:

Thanks for the feedback! You should in fact be able to use the Arrow Keys (forgot to add to the View Controls screen), but Ctrl is the only mapped button for boosting I believe. I will add Space Bar as well for Boosting in the next release.

I see your point with the leaderboard names, that is kind of frustrating. I suppose the only downside to not allowing multiples is if two people with the name James try to post scores, the other could be overwritten. I should have probably just implemented OpenFeint or something in hindsight. I'll keep thinking about it and see if I can come up with a good solution. It may be possible to use IP or Mac address to help alleviate dupes.

Let me know how the arrow keys work out for you, and I will be sure to add Spacebar into the mix for boosting. Also check out discordgames.com, I will be adding new background colors to mix things up a bit!


+3 votes     reply to
Mellar Apr 9 2012, 4:57pm replied:

Oops, sorry about that. I should have really tried using the arrow keys instead of straight out denying they existed. They do work a lot better than WASD and now I don't mind using Ctrl as much. Thanks for adding the spacebar in the next update though, it means I have a larger area to spam when I'm tired.

I see what you are getting at with the leaderboards though, I just kind of feel bad for spamming the leaderboards with my name. Does Desura allow for a username based system similiar to how Steam works? For example, the Desura account the player is on will be displayed on the leaderboard.

Once again sorry for my stupidity and I can't wait for what you have in store next.

+1 vote     reply to
sensorium7 Apr 9 2012, 7:19pm replied:

No worries! I just added in Space for you :D It'll be in the next update for sure!

+1 vote     reply to
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