Game Maker is a proprietary software application written by Mark Overmars in the Delphi programming language. It is currently at version 8.
Summer Update Upcoming: Users Decide the Features! Also, 50% off Forever!
There's an update on the way, and I'm taking lots of user feedback. Also, the price was reduced by 50% forever!
May 6, 2012 Koya Rift News
Terraform Releases
Holgersson Entertainment proudly presents its first commercial game Terraform! It's now available to purchase on Desura for 4.99€.
Apr 30, 2012 Terraform News
[Patch 2.62] Hot new menu designs!
New menu designs with a focus on getting players into the game, quicker! No longer a need to sign up for Reflect while you play the demo (single player)!
Apr 26, 2012 Wanderlust: Rebirth News
DON'T THINK ABOUT A POLAR BEAR
Today we are going to give you some tips whose relevance we learnt by sistematicly ignorig them till we collapsed. Even if you create (or play with) dragons and potions and fairies and wizards and witches...
Apr 15, 2012 Pixelry News
Development Log Nº4
We are back to give you the results of our first collective decision, as well as keeping you informed about the near future for Pixelry, and, of course, saying thanks (and thanks, and thanks again) for...
Apr 4, 2012 Pixelry NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
















Excellent game creation program, (only one that I have used), but some one needs to update this page! A new version of game maker was released (8.1) some time ago, and I don't think that that is mentioned here. However, this is a great program, and I highly recommend for everyone to try it out.
I've heard from reliable sources that World of Warcraft was made in this engine. Can anyone please confirm this information?
This engine is 2D. So, yeah....
Actually, once you buy it you can get a doom-like 3D going..
not that it's worth the time figuring it out
O YEAH, IT WAS
yep, it was, world of warcraft was made using game maker. I confirm it... completely, no chance that I'm lying.
To rangerC, the best way to get in to game development is to start out in 3d. Gamemaker is a beautifully done, flexible program onto which I have invested much time. When I moved on to the third dimension, I realised gamemaker no longer had the greatest toolset, so I went on to the source engine. Moral is, game development is a learning process, and the skills you learn here will help you later on- so don't be so quick to judge a software based on half-arsed attempts, and take a look at the great games developed by inspired people.
And "I hate to bring up age but "years ago", your profile says your 15, I doubt you where developing years ago."
Guys, I started Blender when I was about 12 and gamemaker earlier than that, haha.
I stared game maker and art of illusion when i was like 9, and 3ds max when i was like 11.
I started making gaames like world of warcraft in game maker when i was like 5 and went on to make even better stick fash games when i was like 7...
I applaud you, good sir.