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Feb 11, 2009
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Bohemia Interactive Studio (BIS) is an independent computer and console game developer based in Prague, the Czech Republic. BIS currently employs over 30 game developers in their Prague based research and development studio. The company is managed by Marek Španěl (born 1973), who is also co-owner of the company. BIS as a member of IDEA games, who functions as a publisher and consultant for several independent developers.

Quick List Engines
Real Virtuality 1

Real Virtuality 1

Real Virtuality is a computer game engine developed by Bohemia Interactive Studio (BIS), originally called Poseidon. It is used in the video game Operation Flashpoint and its expansions. It is also used...

Updated 3 years ago, Released Jun 20, 2001 with a commercial licence
Real Virtuality 2

Real Virtuality 2

Real Virtuality 2 is a computer game engine developed by Bohemia Interactive Studio (BIS), originally called Poseidon. It is used in the video game ARMA: Armed Assault and its expansions. It is also used...

Updated 3 years ago, Released Dec 31, 2006 with a commercial licence
Real Virtuality 3

Real Virtuality 3

Real Virtuality 3 is a computer game engine developed by Bohemia Interactive, originally called Poseidon. It is used in the video game ARMA 2. An updated version of the engine powers the standalone expansion...

Updated 3 years ago, Released Jun 24, 2009 with a commercial licence
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ARMA 2: Combined Operations
ARMA 2: Combined Operations

ARMA 2: Combined Operations

Arma 2 and it's stand-alone expansion Arma 2: Operation Arrowhead package. * Lifelike combat simulation * Story driven single player * Resource management * RPG elements * Unique AI combat system Built...

Updated 8 months ago, Released Sep 2, 2011 Single & Multiplayer Tactical Shooter
Comments
Xanjak
Xanjak Dec 2 2012, 9:10pm said:

It says i have a bad serial number why is that (im using the free version)

+3 votes     reply to
El_MUERkO
El_MUERkO Feb 17 2012, 11:30am said:

The Operation Flashpoint and ARMA games are without peer! I cant wait for ARMA 3!!!

+3 votes     reply to
david3
david3 Oct 9 2011, 2:14pm said:

one of the best game devs around

+3 votes     reply to
koolaidman117
koolaidman117 Aug 23 2011, 4:59pm said:

looks cool but it dose not work on my computer.

+2 votes     reply to
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Twitter
RT @Lathspel: Development branch of #Arma3 Tools has been updated with various fixes (mostly for Win7 users) thanks to @tom_48_97 T.15hours 42mins ago by foltynd
@CallMehTOMMEH That was with DoF set quite high, plus I the view was also zoomed in at the time. AccTime also at 0. 16hours 48mins ago by jaycroweuk
@G_612 It basically means that sights will misalign when turning (to different degrees with different types of weapon) 19hours 32mins ago by jaycroweuk
RT @jaycroweuk: Our very own Radko "First Law" Voda talks about bringing Weapon Inertia mechanics to #Arma3: T.co http://19hours 46mins ago by bhlava
RT @Arma3official: OPREP: Weapon Inertia / FROM: Sandbox Design Dept. / TO: #Arma3 Dev-Branch Users / T.co 19hours 52mins ago by foltynd
Our very own Radko "First Law" Voda talks about bringing Weapon Inertia mechanics to #Arma3: T.co T.co 20hours 6mins ago by jaycroweuk
@Killzone_Kid @Lathspel I will look at it. Thanks for letting us know! 23hours 23mins ago by bhlava
RT @Killzone_Kid: @Arma3official">.@Arma3official is on the roll! Meet disposal manager control T.co T.co T.cAug 20 2014, 10:09pm by foltynd
Blastcore A3:Phoenix: T.co #arma3 modding of FX is beauty in itself ... Aug 20 2014, 6:45pm by foltynd
RT @pcgamer: The 15 best co-op games of all time. Who's your co-op buddy? T.co T.co Aug 20 2014, 1:57pm by ivanbuchta
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