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Platforms
Windows, Mac, Linux
Engine
Unity
Developer
CodeAvarice
Official Page
Codeavarice.com
Contact
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Genre
First Person Shooter

Average Rating

8.4

Ratings closed

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Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.

It's available now on Desura for $9.99. Buying the beta get's you all future updates for the game, as well as the full game when it comes out.

Visit our webstite at CodeAvarice.com to stay up to date on upcoming patches, and the latest developments.

Paranautical Activity UPDATED! Giant neon snails, cannons, and more!

2

Paranautical Activity UPDATED! Giant neon snails, cannons, and more!

This update changes the game more than we ever thought possible. It really is like a whole new game.

May 26, 2014 News
Desura's 7 Days of Horror Sale - Day Six

2

Desura's 7 Days of Horror Sale - Day Six

Today's title in the 7 Days of Horror is Paranautical Activity - an eerie underwater adventure for a deep sea price of only $2.49. That's 75% off!

Nov 1, 2013 News
Jump Scare Contest!

19

Jump Scare Contest!

Submit your video entry to the Desura Halloween Jump Scare Contest for a chance to win some frighteningly cool games!

Oct 2, 2013 News
Support Paranautical Activity on Kickstarter

8

Support Paranautical Activity on Kickstarter

Help make Paranautical Activity the best game it can be!

Aug 4, 2013 News
Paranautical Activity update released. Shoot vanishing ninjas and flip gravity!

4

Paranautical Activity update released. Shoot vanishing ninjas and flip gravity!

Kill Tenchi, be Gaangus, and die so much harder...

Jul 30, 2013 News
Comments  (0 - 10 of 450)
GonzoKillar
GonzoKillar Aug 11 2014, 7:11am said:

Can I have a Steam Key please, I purchased it here on Desura, but I want it in my Steam Library.

+1 vote     reply to
VeritasQuo
VeritasQuo Jun 4 2014, 8:41am said:

I have this game on Steam, and I really enjoy it. Here's a breakdown of the short while I've been playing it.

PROS
- Fast-paced do-or-die action gameplay
- Variety of weapons and classes (recently updated and balanced, every class now also has a secondary weapon)
- Variety of enemies (recently updated with a rocket turtle :D)
- Recently updated "free weapon" door (you'll see when you play)

CONS
- You can get stuck under stairs (a pain, given you only have a few hits and no recovery time between hits)
- Some boss doors have pentagrams (a moral preference)
- Some bosses seem unbeatable based on your class (some you need to outrun, like the Snail Skull, but the Tank class is too slow)

NEUTRAL (Pro or Con based on preference)
- Unoriginal cubed "Minecraft" look
- Can't change the music (I happen to like some songs. I've heard by others that they are obnoxious)

TIPS
- Don't stop moving
- Try out all the classes for their weapons to see if you like them before you buy replacements in the gift shop
- Don't underestimate those little dudes... they are surpisingly accurate.

+1 vote     reply to
Sinsults
Sinsults Jun 4 2014, 8:05pm replied:

Why is the pentagram one not under neutral since it's based on preference?
The pentagram is on every boss door, by the way, as well as the icon on the floor.
Also, I'm guessing you didn't notice the Nazi symbolism on later floors.

+1 vote     reply to
VeritasQuo
VeritasQuo Jun 7 2014, 1:02am replied:

I should have probably made the conditions under "Neutral" different. Either way, the pentagrams are a con for me. I meant neutral to be more like I couldn't decide whether good or bad.
The pentagrams are on some boss doors, by the way, about half. Other boss doors have skull and cross-bones.
Don't assume that I didn't notice; I just haven't made it that far in the game. Floor three is my record. I play on-and-off.

+1 vote     reply to
Sinsults
Sinsults Jul 30 2014, 9:57pm replied:

The skull and crossbones is on miniboss rooms only.
All BOSS room doors have the pentagram.
I still don't see why the Pentagram would be a bad thing unless you're evil since it's a symbol used to ward off evil.

+1 vote     reply to
VeritasQuo
VeritasQuo Jul 31 2014, 1:18am replied:

Miniboss vs. Boss? What is the difference between the two in-game? They both serve as boss characters, equally as powerful.

The inverted pentagram is a symbol of the satanic church, responsible for possessions and malicious spirits - hardly a ward. Not trying to go all kung-fu superstitious on you, but this material is out there and its results are visible. The display of it in-game may be out of naivety, but is unhealthy regardless.

+1 vote     reply to
Sinsults
Sinsults Aug 9 2014, 8:11am replied:

Boss is required to beat in order to leave the floor, miniboss is not. Many other differences such as which floors they can spawn on and loot.

The inverted pentagram is a symbol used by many including early Christianity to symbolize humanity. It has been used by Satanists, who do NOT worship Satan (this is a misconception caused by the name, when they actual practice something known as self worship) therefore neither they nor the symbol have anything whatsoever to do with possessions or evil spirits. Try reading other books for once and maybe you'll gain a little knowledge about the world.
Also, if you believe this symbol is causing negative effects on society then you're the naive one.

+1 vote     reply to
VeritasQuo
VeritasQuo Aug 10 2014, 2:26pm replied:

So in-game the pentacle means christianity, the swastika means good luck, and the skull and crossbones means... happiness? xD

There was intention, even if implied.

+1 vote     reply to
Sinsults
Sinsults Aug 14 2014, 7:00am replied:

What if the intention was to imply the pentagrams were locking evil inside the rooms and the skull and crossbones are a warning?
You're getting off topic though, since we're talking about the implied meaning of the symbols themselves that you think MIGHT be offensive. I do admit, they could be offensive to the uneducated, but you can't please everyone.
Either way, the imagery is set to something you're trying to defeat, both the pentagrams and the swastikas. It's like those Jesus freaks that got all up in arms over Doom having demons in it when you're the one killing the demons.
It's like being offended by a WWII game because there are Nazis in it.
My original point though, was you put the pentagram under cons while stating it's a moral PREFERENCE, then explain the neutral section as being based on PREFERENCE. Basically, you're being biased in your review based on ignorant beliefs.

+1 vote     reply to
VeritasQuo
VeritasQuo Aug 14 2014, 10:58am replied:

Brother, you are seriously being far too aggressive, calling me uneducated and stuff.
Chill.

We all know what they mean to our current culture. When you see it in Doom on the teleporters, or on the skulls, it doesn't mean Christianity, it doesn't mean a ward, it means demons. Demons that run free on Mars and shoot things. I'm not saying John Romero was an expert on demonism, satanism, symbolism, etc. What I AM saying is that he demonstrates an excellent example of how they are most commonly used.
When you see it on a metal band logo, no one says, "Oh hey, they must be Christian", or "They must represent humanity", or "They must be trying to ward off something evil."
Granted, the symbols on the doors serve as a lovely early warning system, but if the pentagrams were designed to lock the monster in, as you say, should the skull and crossbones as well as the swastika not serve the same purpose? We both know swastikas don't keep people locked behind doors.

I admit, there is reading up I have to do. Regardless, you are completely bypassing the implied nature of a symbol designed to mean something that you (for some reason) seem to have a complete objection toward. What are you fighting for, bro?

So to answer your question in full: get over it. No biggie. You're getting all worked up over my IGNORANT RELIGION.

+1 vote     reply to
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Theme
Horror
Project
Indie
Players
Single Player
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