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Towns brings a fresh new take on the city building/management genre by introducing many RPG features.

Towns v14 has been released


Towns v14 has been released

We want to thank you all for the patience of waiting of v14, it took a long time, had to take a revision of features midway, but its finally here!

Sep 21, 2013 News
Towns v13 has been released


Towns v13 has been released

We are proud to announce the release of Towns v13!

Apr 30, 2013 News
Towns v12 has been released !!


Towns v12 has been released !!

This patch brings forth a unique feature, an archeology quest into the depth and the past of Towns The bury system.

Apr 9, 2013 News
Towns v11 has been released!


Towns v11 has been released!

We are happy to present you with our latest update, Towns V11!

Mar 10, 2013 News
Towns v10 has been released


Towns v10 has been released

Hello ladies and gentlemen, we are proud to announce the release of Towns v10!

Feb 11, 2013 News
Post comment Comments  (0 - 10 of 1,264)
pexpress Apr 15 2016, 4:53pm said:

the graphics are like minecraft


+1 vote     reply to
RagerX Jun 10 2015, 7:41pm said:

Why is this still for sale? This is dead people. Accept it.

+3 votes     reply to
SirPrimalform Jul 22 2015, 11:47pm replied:

The game is what it is, there is stuff to play. It shouldn't be pulled just because development has stopped, unless there's massive game breaking bugs that I'm not aware of.

+3 votes     reply to
liquidxangel Jan 25 2015, 7:07pm said:

So any updates for your customers who have been waiting since the last notice in September/October? Glad your getting house renovations but nothing but silence again to those who inquiring? This will have been the fourth time the game has been supposedly active in development turned abandoned since it's launch on Steam.

The lack of communication with your customers is a huge reason so many were put off by SMP and Towns.

If you can communicate (supposedly) with Yetichow (who heads the Steam Towns Forum) then you can make a general update post to your paid customers.

+3 votes     reply to
StrawberryPancakes Dec 19 2014, 1:24pm said:

It's funny how this was first abandoned on steam, now its also made its way over here. Cash cow much?

-3 votes     reply to
miljan02 Dec 26 2014, 9:32am replied:

It can not be first abandoned on steam, as the game was first time released here. And after a year on steam

+5 votes     reply to
Dragon000 Oct 16 2014, 8:39pm said:

my iron and coal mine wont work they used to work b4 the update now they dont anybody have ideas?

+1 vote     reply to
miljan02 Oct 19 2014, 2:35pm replied:

I suggest you to go on official towns forum and ask for help/tips. I can think of few reasons, not having enough people (or they are to busy) to go and get the iron/coal from mines, or maybe you had some mod installed before, or you disabled it in job section

+1 vote     reply to
Dragon000 Oct 15 2014, 4:28pm said:

the game keeps courupting after i play it and needing to be reinstaled and now the instalation wont work

0 votes     reply to
miljan02 Sep 6 2014, 8:06am said:

There where few updates in last few months that I dont see in news section here. They added terraforming, new tutorials and new barrel management. And now are working on new farming and adding animations to fights. They should really put patch notes somewhere on desura.

Version v14e (released: 1st september 2014)

Add: A way to copy piles/containers configuration to other piles/containers
Change: Normalized sound files
Fix: Glitch opening a pile/container configuration panel when other one is already opened


Version v14d (released: 18th july 2014)

Add: New image based tutorials
Add: Terraforming
Add: Floating red numbers when a living takes damage
Add: Right click over the typing panel now closes it
Add: ESC key now closes any panel (IE. Townies panel, priorities panel, ...)
Add: The possibility to load a saved game when you start a game (used on the tutorials)
Add: A way to concatenate campaign/missions once you complete the current one
Add: The regular mouse now shows the pointed area number
Change: The townies level restriction for hauling now is also used when they perform tasks
Change: Manual equipping of townies now shows a warning in front of the items that are on restricted levels
Change: Scaffolds now decay after some time
Fix: Townies now will use already built and unplaced items before the construction of new ones
Fix: If a texture can't be loaded with the current library the game will use the old method
Fix: Images from mods are loaded again
Fix: Layed eggs Skootenbeetens are now feeded with blue radishes (like the non-layed ones)
Fix: The chest image when rotated now is correct
Performance: Seed generation when you start a new game (3-15 times faster)
Performance: Monster generation when you start a new game (20% faster)

+5 votes     reply to
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