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Smokin' Guns Productions
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First Person Shooter

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Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3 engine. This Total Conversion of Q3 includes weapons created with historically correct information about damage, rate of fire, reload time, etc. It also includes gametypes and maps inspired mostly from western styled movies. And to increase the feeling of a "Gunslingers Atmosphere" music tracks and sounds have been adapted to the simulated times. The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released WQ³ beta 2.0 in 2003, after which development all but ceased. In May 2005, development of Western Quake³ was taken over of by a bunch of cowboys calling themselves The Smokin' Guns with the blessings of the former team. Improvements to the game continue to this day!

Please post all support issues in the forums for the game.

Smokin' Guns 1.1


Smokin' Guns 1.1

No this is not an allucination, Smokin'Guns 1.1 is officially released !!

Jun 10, 2012 News
SG BETA 1.1b4 Released


SG BETA 1.1b4 Released

The fourth round of beta testing has started. Get your newest files!

Jan 17, 2010 News
Smokin' Guns v1.1b3 update


Smokin' Guns v1.1b3 update

After another month of improvements, we are happy to announce another beta engine release. This time, 3 maps has been included, and you can now play again the good old "Greenhill Lake" map or you may...

Dec 11, 2009 News
Beta stage started for Smokin'Guns 1.1


Beta stage started for Smokin'Guns 1.1

Smokin'Guns 1.1b2 released as an update for Smokin'Guns 1.0

Nov 4, 2009 News
Smokin' Guns release


Smokin' Guns release

The Smokin' Guns stand alone game is now released!

Jan 5, 2009 News
Comments  (0 - 10 of 282)
robertbokor17 Jan 29 2014, 4:24pm said:

why cant i see any servers online not only on this game but everygame i download

+1 vote     reply to
Mossman180 Nov 24 2013, 1:25am said:

WHEN people are playing on the servers, this game is awesome. I played for about an hour with about 7 random people. I had a blast. Playing with the bots is fun too, but after a while they get too easy. Although I find running around with the Bowie Knife and just throwing it at them to be quite satisfying.

+1 vote     reply to
loserman1812 Nov 23 2013, 9:54am said:

This game's graphic is the most worst i have ever seen
It's bots are also crappy they kept on crouching on the floor with useless accuracy( easy - hard)
I've got to download Tactical Intervention fast

-1 votes     reply to
ayame0126 Dec 29 2013, 7:33am replied:

Really? I'd like to see you try developing a better game yourself.

+4 votes     reply to
Dartmaster720 Nov 1 2013, 7:01am said:

My computer is quite crappy, is this game very resource demanding?

+2 votes     reply to
SG_Tequila Nov 7 2013, 10:11am replied:

In our days, we could say this game is NOT very resource demanding. What kind of game are you running fine ?

+1 vote     reply to
hamishwilson Oct 4 2013, 2:24pm said:

So this is finally launching for me.

+1 vote     reply to
MisterGravity Sep 29 2013, 11:45pm said:

Seems to be a standalone game. Would be pretty good if there were actually people playing I think.

+1 vote     reply to
Falloutdud3 Aug 5 2013, 2:11am said:

This is for Q3? Or is it a standalone game?

+1 vote     reply to
SG_Tequila Nov 7 2013, 10:12am replied:


+1 vote     reply to
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Track this game Releases
Single & Multiplayer
Latest tweets from @sg_smokinguns
T.co - 4 commits Apr 19 2014, 4:33pm
@olesovhcom Bonjour, on souhaite rejoindre la béta des serveurs Game pour @sg_SmokinGuns , quelle est la procédure ? Merci Apr 7 2014, 4:28am
T.co - 11 commits Mar 27 2014, 4:57pm
T.co fix Mar 25 2014, 1:41pm
T.co control 32/64 bit version of q3map2 for the Windows build. requires a restart of the editor (and regen of the pro... Mar 25 2014, 1:41pm
T.co pull the Q2WPack in from github during setup Mar 25 2014, 1:41pm
T.co create install\x64 Mar 25 2014, 1:41pm
T.co bump version Mar 25 2014, 1:41pm
T.co - 1 commits Mar 18 2014, 9:07pm
T.co - 2 commits Mar 18 2014, 6:28pm
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