SickBrick is an action-oriented Sci-Fi FPS with modern graphics and oldschool gameplay inspired by Portal and Serious Sam. Out now for Windows, Linux and Mac! (linux version uses a wine wrapper)
It's a straightforward FPS with some stuff added like two levels where you drive a tank and little platforming parts to break up all the robot-killing :D The game consists of 15 levels mixing indoor and outdoor areas. You're forced to do tests for an unknown robotic mastermind. As you go through the tests, you slowly unravel the story through log files of previous test subjects.
Check out our new project, a survival horror\dark comedy game played with two protagonists in different timelines with a dynamic story that changes depending on your decisions.
It's called Tainted Fate.
SickBrick soon in retail stores in Croatia
The first stroke of good luck with SickBrick! And it's been out for more than a year.
Nov 27, 2012 News
SickBrick Price Cut - Now $4.99!
SickBrick's price has been sliced in half and is now only $4.99. The reason why and other news and ramblings inside.
Sep 11, 2012 News
Help us get SickBrick on Steam
We're trying to get SickBrick on Steam by means of Steam Greenlight. Your support would be greatly appreciated. News about the upcoming patch and new game inside!
Sep 4, 2012 News
SickBrick update - New Post Effects
In this update will be looking at the new post effects coming with SickBrick's latest patch.
Jun 3, 2012 News
SickBrick update - Navigation-Mesh Based Pathfinding
SickBrick is getting mega-updated soon. Check out the new stuff! First in line - navigation mesh based pathfinding
Jun 1, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







Hi, I just picked up this game. Looking for any games like portal and this one has similarities. I appreciate supporting linux even though its using wine. I hope the engine port to linux reaches completion and that this game makes it to steam and steam for linux. Thanks for not making another multiplayer arena deathmatch.
Thanks for the nice comments!
Quite offended that you consider a "wine wrapper" to be Linux availability - I find that to be false advertising and am quite upset by this. If you're going to say it's available on linux, you shouldn't embellish things. Wine compatibility isn't linux availability, not even close.
We are deeply sorry you feel that way. It is stated right in the description of the game and on the demo description that it uses s wine wrapper to run on Linux. There will be no full linux support if the developers of NeoAxis (the engine the game was built on) don't add support for linux. If that happens, a full linux port will be developed.
It should be noted that the SickBrick devs are actually trying to get information from NeoAxis regarding their Linux port (a NeoAxis dev did a bunch of nice work a couple of years ago, but not much on that since then).
It's not like they don't care... I was trolling the NeoAxis forums and came across a question from these guys about the Linux engine port, but nobody replied to them (except another dev, wanting to get support for making their game's dedicated server work on Linux!!).
Some attention from NeoAxis themselves would be helpful, though :-(
Really enjoyed the demo, and I would buy this game immediately if I could get a decent framerate. Is there any plan for optomizing the linux version? I'm assuming the wine wrapper is making it slower, as pretty much every native game I play gives me 60fps.
Either way congrats on the game.
We will develop a full port for linux if the developers of the engine the game was built on (NeoAxis) make a version of the engine for linux.
Really enjoyed the demo, and I would buy this game immediately if I could get a decent framerate. Is there any plan for optomizing the linux version? I'm assuming the wine wrapper is making it slower, as pretty much every native game I play gives me 60fps.
Either way congrats on the game.
Played the demo and I'm seriously considering buying the full version. As for two-guys game, it's a really good achievement. The graphics are very disjointed (as someone wrote - flat textures don't mix with detailed ones too good), the voices are sometimes impossible to understand, but I just liked this game, it's simplicity, not-too serious story and of course the tank level!
Will write a bigger review later.
Thanks a lot!