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Rat King Entertainment
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Pitman is a turn-based rogue-like with boardgame style. Everything you desire is inside the randomized dungeons: Dwarfs, trolls, golems, treasures, potions, magic, hammer, bow, much more weapons, ... and don't forget the monster moles and pretzels!

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  • Pitman On Linux
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Pitman Update 1.5d for Win/Mac/LINUX


Pitman Update 1.5d for Win/Mac/LINUX

A small but significant update makes the dwarven rogue much more playable on Linux!

Nov 11, 2013 News
TRI + Pitman


TRI + Pitman

For four days Pitman and TRI are part of Indiegamestand to raise money for charity and the development of TRI.

Jul 19, 2013 News
Status Update: Flood, TRI, Android


Status Update: Flood, TRI, Android

Bad news and good news regarding TRI and the Rat King.

Jul 1, 2013 News
Designing the Difference – Pitman and Dwarf Quest compared


Designing the Difference – Pitman and Dwarf Quest compared

This article is about two dwarf games sharing the same elements. In my article I point out how little design decisions can make the difference.

Oct 13, 2012 Article
Reddit Game Dev Bundle available


Reddit Game Dev Bundle available

The Reddit Games Community build their own bundle - The Gamedev Bundle, containing 6 great Indie games.

Jul 23, 2012 News
Comments  (0 - 10 of 54)
ijed Dec 15 2013, 6:32pm said:

This is a great little game, really hope you do the second version. I like the references you named, I've played the same stuff and used to make pen and paper dice games of a similar type to pitman.

But now I'm in the mainstream games industry, so can't make fun games ;)

Best of luck, I'll try and promote your stuff as much as I can.

A few of ideas;

Player classes and races to select
Non regular tile shapes
Quests to complete
Don't animate the characters!
Formalize / reinvent the magic system, make it usable by enemies
Add more types of special square, not just health / mana / food
Add traps

You've already got your own ideas of course, but maybe some of that can help you somehow.

Anyway, great game.

+1 vote     reply to
kaskade Dec 20 2013, 5:59pm replied:

Hey, thanks! Your ideas are good, some of them are already in our book of ideas. :-) We'll see if we ever can do a second Pitman - I'd sure like to!

+1 vote     reply to
ijed Dec 15 2013, 8:55pm replied:

Last idea... it'd be cool for monsters to have special abilities like poison, cripple, mob, teleport and so on...

+1 vote     reply to
Lugonu Nov 5 2013, 4:13pm said:

Hi dev, remember there are still problems in the Linux version.

a) Buggy mouse zoom.
b) No configuration screen.
c) Tiny window size.
d) Unknown keyboard shortcuts.

Don't we deserve a new version since August? We raised 17% of the total in your last sale.

+1 vote     reply to
kaskade Nov 9 2013, 2:48pm replied:

OK, I created a new version, but we'll have to wait if/when Desura will approve it. You will then be able to choose the resolution in the options, and the mouse zoom should be fixed (I hope).

+3 votes     reply to
Lugonu Nov 11 2013, 2:15pm replied:

Great update sir, It's worthy of a dwarf.

+2 votes     reply to
charrety Aug 12 2013, 11:07am said:

Thank you for linux version !!! :) I have purchased the game, but how resizing the window ? I think that game view is too small. There is a solution for this ? (sorry for my bad english) ;)

Another problèm : mousewell don't work correctly. I can't zoom it... thank you ;)

+1 vote     reply to
Lugonu Aug 12 2013, 3:30pm replied:

You can edit a configuration file to resize the window: ~/.config/unity3d/Rat King Entertainment/Pitman/prefs

But I don't know how to fix the mouse wheel, It does not work for me either. Help!

+1 vote     reply to
charrety Aug 13 2013, 4:28am replied:

That's work ! Thank you :)

+1 vote     reply to
kaskade Aug 27 2013, 5:53pm replied:

Sorry for the late answer - instead of mouse wheel you can use Shift+W/Shift+S, if I remember correctly. I will look into the mousewheel issue soon!

+1 vote     reply to
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