Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.
Today we're announcing our long-overdue "Mammoth May Madness" release. In the last 7 months, 26 authors have contributed more than 1,100 individual changes and improvements.May 13, 2013 News
Help testing this to sneak preview the upcoming stable release.May 12, 2013 News
While this release is mostly about fixing papercuts there is some progress about the next evolutionary step of the OpenRA engine going on in the background.May 10, 2013 News
Fewer bugs and crashes as well as a new main menu that gives a better view onto the new shellmap action.May 4, 2013 News
More polishing and bug-fixes towards the next stable release.Apr 27, 2013 News