Eleusis is a 3d first-person adventure game for Windows developed by Nocturnal Works. It takes place in a seemingly abandoned village in Greece where the player character, while trying to seek refuge, finds himself in the center of a whirlwind of mysterious events. As the plot unfolds he finds clues that indicate that the village is a nest of a cult which plans to revive a dark force through an ancient ritual and harness its power. The player character faces the challenge of unlocking the forgotten knowledge of the ancient mysteries in order to stop the cult from accomplishing their goal. It is an exploration based adventure game where the player is called to solve the mystery by finding clues and reading various texts based on actual history, mythology and technology of ancient Greece.
Eleusis version 1.2 is now available
The new update of Eleusis is finally here. Unlike in previous updates, version 1.2 introduces all-new gameplay elements to enhance the overall gaming experience. Venturing through the forest is now most...
Apr 7, 2013 News
Version 1.1 is now available
This is the first of two updates that will come out. In this one we fixed known bugs, issues and added a few more hints (see changelog for the full list). The second update will add new horror elements...
Mar 11, 2013 News
Eleusis update news
We are currently in the process of performing an update, which adds more options, fixes bugs and gives more hints to the player.
Mar 2, 2013 News
Vote for us on Steam Greenlight
Would you like Eleusis to be on Steam? We need your help!
Feb 23, 2013 News
Eleusis Released on Desura
At a seemingly abandoned village in Greece, the player character finds himself in the center of mysterious events.
Feb 22, 2013 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







This game has the worst optimalisation I have ever seen.
I have actual version 1.2, running that on Core i5 with Radeon 7970 in 1920x1200 with full details and vsync on (tryed off too, but it's same).
In village fps dropped under 15fps, in some places at village a got even 7 fps. Unbelievable and unplayable! Crysis 3 in full details runs much much faster than this thing.
One more thing, add the save function!!!
Somewhere in the middle of game I accidently click on new game and guess what... Yes, I lost all my game progress, thank you.
Terrible framerate issues in this game so far on the DX11 mode, haven't tried DX9 yet. I know it's not hardware related as I can play Battlefield 3 maxed out at 60fps. Here's hardware specs if they will help you: i3 3220, HD 7850 OC, 8GB RAM
Edit: Meant to add that these issues are in the town. The second I leave the town my framerates go back to normal.
Nice game,but invert...i can't turn it off somehow
Well i finished it, and fixed the stretched screen problem. It was a very interesting experience, and i enjoyed greatly, except for how the wolves and torch guy are put in, they don't seem smart and just have robotically know where you are. And the wolf encounters specifically aren't very fun, and lose the scariness the second time, it's basically just run around it while it for some reason just trots toward you.
It was a bit short, which is okay, because you nailed the narrative, but it would've been nice to be able to explore a couple other buildings for extra lore(Coffee house for example) or perhaps item placed in them to make a 3rd ending with the spiral at the dead end or something.
Quite the experience, great presentation, pure spooky, but very rough gameplay and poor NPC implementation, poor optimization resulting in framerate issues if vsync is on (It's not my rig i promise, unreal 3 on dx9 should not be hard to run for me at all, something to look into) also should be a bit longer, though i'm not worried because I know it's still being improved..
7/10 from me. Fix the performance and AI issues and add a bit more to explore and it's a solid 8.5.
How do I change the FOV? The game is stretched at my native resolution.(1280x1024)
Okay, figured out how to change the FOV (I remember having to do it for Borderlands and Quantum Conundrum). Despite this, the game still appears stretched, and is very noticable, was this game not built with widescreen in mind? Fun game but it still bothers me.
Also, I cannot turn on anti aliasing (Yes I'm playing with DirectX9) attempting to do so crashes the game. Also I'm getting FPS issues with vsync on, however, my rig should not have trouble playing an Unreal 3 game at all on DX9.
i have rly terrible framerate issues, its nearly unplayable for me
Thank you Groupees, it looks beautifully bleak, gonna try this at night.
I would of posted this message under the screenshot, but some idiot is posting spoilers in there, and I don't want to read them.
What is with the screenshot of the room that has white dots all over it, that looks like you have a broken monitor? Is that a real screenshot of something you are going to see in the game, because it looks like crap, and it makes me feel like my monitor is broken when viewing it. I'm talking about the 7th screenshot.