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First Person Shooter

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DeadCore is a Platformer-FPS featuring some environmental puzzles. The main idea of the game is you must climb a gigantic Tower as fast as possible while avoiding to be kicked down by its security system (robots, turrets...): on your way to the top, you will eventually figure out the truth behind this strange universe.

  • First test on cutscenes
  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
DeadCore v0.4 released!


DeadCore v0.4 released!

Hi everyone, Here it is, a new version of DeadCore has been released and fixes lots of bugs + features new menus and 2 more Sparks to unlock in Level 3.

Apr 4, 2014 News
Deadlock changes its name and goes to GDC 2014!


Deadlock changes its name and goes to GDC 2014!

As often we have multiple news to announce today. As said in the title, Deadlock changes its name to DeadCore. Why, you may ask? Just a question of intellectual property rights. There is already a trademarked...

Mar 15, 2014 News
Deadlock Alpha has been released!


Deadlock Alpha has been released!

Finally, the alpha version of Deadlock is now available on Desura with 3/5 levels, the Dash power-up, the speedrun Mode + Leaderboards and some other cool stuff!

Dec 4, 2013 News
New Jumpers!


New Jumpers!

New jumper + color code for World Elements / Ennemies

Nov 30, 2013 News
Deadlock - 1st Anniversary


Deadlock - 1st Anniversary

Monday was a special day for team 5-Bits Games: it has been a year since we launched Deadlock crowdfunding campaign!

Nov 13, 2013 News
Comments  (0 - 10 of 98)
Deviliish Aug 29 2014, 1:14am said:


+1 vote     reply to
5_Bits_Games Aug 29 2014, 3:49am replied: Online

I send you a private message to have more information about your problem.

+1 vote     reply to
liamdawe Aug 27 2014, 4:20am said: Online

Just to check is there an actual Linux version to buy right now, and when can we expect the next version to be released?

+1 vote     reply to
5_Bits_Games Aug 27 2014, 9:50am replied: Online

Hello Liamdawe,

yes, both Linux and Mac versions are now available but you must consider that there are really 'alpha / rough' as they haven't been tested as much as the Windows one : /

We apologize for not providing demos yet so Mac and Linux players could try it before, but we are struggling with our final rush on the game and cannot provide them right now (maybe during September though...).

+1 vote     reply to
Razor-fx Aug 21 2014, 2:26pm said:

This game would be nicer if it had been created with the unreal engine 4

+1 vote     reply to
5_Bits_Games Aug 21 2014, 3:04pm replied: Online

Maybe, but the ureal engine 4 was not available when we started the development, and we are more experienced with Unity. You must realize that even if Unity is often used for mobile games, it is a powerful engine and perfectly adapted to the our small team.

+1 vote     reply to
DukeofOmnitrix Aug 21 2014, 7:20am said:

I wondered myself if I can geht some of the music of the game somewhere. Especially the song in the menu is awesome.

+2 votes     reply to
5_Bits_Games Aug 21 2014, 12:42pm replied: Online

Actually, our sound designers / composers are going to release the OST independently once the game is finished.

They have uploaded some previews of the tracks here Soundcloud.com it's quite old but they'll keep updating it as soon as the game is complete!

And thanks for the feedback on the music, it will make them very happy : )

+1 vote     reply to
krayonX Aug 17 2014, 11:14am replied:

Thanks for the speedy reply. Looks like a fun game I just generally like to try before I buy, mainly to avoid technical issues etc. I'll keep watching with great interest :)

+2 votes     reply to
5_Bits_Games Aug 17 2014, 12:25pm replied: Online

Same for us : )

We totally understand that players would want to try the game before actually buying it, especially for an indie game still in alpha etc...

So we will do our best to provide demos for all 3 versions but it represents a fair amount of work as the current windows demo is REALLY outdated and we can afford to spend time right now on it during the final rush : /


+1 vote     reply to
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Latest tweets from @5bitsgames
@scnoobi How dare you! Ahah just kidding, this exploit has already been fixed, don't count too much on that to do the best time ; ) Aug 31 2014, 4:04pm
@scnoobi Basically, it deactivates and reactivates some parts of the level, so if there was nothing at all it must be a deactivated part : / Aug 31 2014, 3:49pm
@scnoobi Hum what you're describing seems to be the kind of bug we are currently fixing and related to our optimization system on Level 4... Aug 31 2014, 3:47pm
@scnoobi Yep, it surely needs some heavy polish : / Could you give us more info on that? (maybe a screenshot or two ^^) Aug 31 2014, 3:36pm
@motiontwin Hey! The pleasure is ours, some of us had really good times playing your games, especially Hordes : ) Aug 30 2014, 7:58pm
Climbing the last stairs on #DeadCore... Soon! #screenshotsaturday T.co Aug 30 2014, 7:10pm
RT @AGuerchais: Best place for a crunch time on #DeadCore. One week before content freeze. #HardcoreGamer #indiegame T.co Aug 25 2014, 6:54am
@FlyingCarpetsG Wow, awesome design guys! Aug 23 2014, 3:36pm
RT @FlyingCarpetsG: #screenshotsaturday #gamedev #gameart #indiedev Nicolas (@niconokkois) is going crazy with details for the ballroom! ht… Aug 23 2014, 3:36pm
...and the lonely Hero began his journey to the top where all the answers await.. Soon! #screenshotsaturday #DeadCore T.co Aug 23 2014, 3:35pm
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