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First Person Shooter

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DeadCore is a Platformer-FPS featuring some environmental puzzles. The main idea of the game is you must climb a gigantic Tower as fast as possible while avoiding to be kicked down by its security system (robots, turrets...): on your way to the top, you will eventually figure out the truth behind this strange universe.

Steam Keys for Alpha Backers


Steam Keys for Alpha Backers

Des nouvelles à propos des clés Steam prévues pour nos supporters Alpha. News about Steam keys promised to our Alpha backers.

Nov 3, 2014 News
IMPORTANT: About Steam keys


IMPORTANT: About Steam keys

Now that the game is not anymore in alpha stage we won't give Steam keys to Desura users, sorry guys we just can't.

Oct 17, 2014 News
DeadCore release date confirmed for October, 17th!


DeadCore release date confirmed for October, 17th!

DeadCore release date is confirmed (October, 17th) and we have new teaser trailer : ) DeadCore est confirmé pour le 17 Octobre et nous avons un nouveau teaser à partager : )

Oct 7, 2014 News
DeadCore v0.4 released!


DeadCore v0.4 released!

Hi everyone, Here it is, a new version of DeadCore has been released and fixes lots of bugs + features new menus and 2 more Sparks to unlock in Level 3.

Apr 4, 2014 News
Deadlock changes its name and goes to GDC 2014!


Deadlock changes its name and goes to GDC 2014!

As often we have multiple news to announce today. As said in the title, Deadlock changes its name to DeadCore. Why, you may ask? Just a question of intellectual property rights. There is already a trademarked...

Mar 15, 2014 News
Comments  (0 - 10 of 139)
Stardust_79 Nov 26 2014, 7:19pm said:

Vraiment un putain de bon jeu ce Deadcore, même en étant pas un assidu de plateforme à la Meat Boy. Bravo à toute l'équipe, vous méritez d'être reconnus :)

+1 vote     reply to
LukaszkIller Nov 17 2014, 3:38pm said:

How do you download the demo?

+1 vote     reply to
5_Bits_Games Nov 18 2014, 12:36pm replied:


Unfortunately we removed the old demo from the download section and to be honest we are not planning on putting a new one, sorry : /

+1 vote     reply to
stqn Nov 8 2014, 4:36am said:

Hi, I see that Deadcore saves into "$HOME/My Games" on Linux which is… wrong. It would be nice if you followed the XDG specification and saved in "$HOME/.local/share/5-Bits Games/Deadcore/" (this is what most SDL2 games would do) or "$HOME/.config/deadcore/", for example (feel free to choose either .local/share or .config and include your studio name or not, as long as it’s a unique directory…). Perhaps Unity3D contains a way to save at the correct place on all supported operating systems already?

Also see Gamingonlinux.com

+2 votes     reply to
5_Bits_Games Nov 8 2014, 11:08am replied:

Thanks for the tips, we are currently working on a patch, we might have a look at it : )

+1 vote     reply to
stqn Nov 1 2014, 3:08pm said:

Cool game, just bought it today and played a little bit. The main problem is the game is unplayable in fullscreen, I can’t aim with the mouse. I have to play in a window. This is on Arch Linux 64 bit with the Xfce desktop environment and Xfwm window manager, if that matters. This looks awfully like the well know Unity 3D bug when developers are using an old version of Unity 3D.

+1 vote     reply to
5_Bits_Games Nov 1 2014, 4:28pm replied:

Hello stqn,

that's strange because we are using the last version of Unity4... we will try to have a look at it!

+1 vote     reply to
stqn Nov 1 2014, 4:37pm replied:

Ah, I tried again and this time it’s working fine! Strange.
(This time the game started windowed as I had chosen, then I selected fullscreen in the options.)
On my first launch of the game, when I was moving the mouse the view was moving slightly and then was going back to its original position.

+1 vote     reply to
5_Bits_Games Nov 1 2014, 4:39pm replied:

Cool : )

A good way to ensure that the mouse doesn't leave the screen ingame is to press Escape to bring the Pause menu then click on 'Resume'.

We hope you will enjoy the game!

+1 vote     reply to
5_Bits_Games Nov 3 2014, 3:11pm replied:

Yeah, less talking and more speedrunning ): D

+1 vote     reply to
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@Joshstylegaming Tell us when it's available: we are looking forward to watching it! 6hours 19mins ago
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@7dfps Thanks, realy nice surprise to meet you at #EIGD14. 6hours 36mins ago
Merci aux organisateurs des #EIGD2014 ainsi qu'à tous les participants : encore une bien belle aventure de vécue ! Nov 27 2014, 3:07pm
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RT @MovingPlayer: And the #EIGD2014 Winner Is .... ... @5BitsGames ! T.co Nov 27 2014, 3:05pm
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RT @Julv_SNJV: congrats pour leurs nominations aux #EIGDAWARDS2014 à entre autres @h_a_l_e_x , @Anseaume @UB_officiel @5bitsgames T.Nov 25 2014, 5:36am
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