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Platforms
Windows, Mac, Linux
Engine
Unity
Developer
5-Bits Games
Official Page
Deadcore-game.com
Contact
Send Message
Genre
First Person Shooter

Average Rating

9.3

Ratings closed

-

DeadCore is a Platformer-FPS featuring some environmental puzzles. The main idea of the game is you must climb a gigantic Tower as fast as possible while avoiding to be kicked down by its security system (robots, turrets...): on your way to the top, you will eventually figure out the truth behind this strange universe.

Steam Keys for Alpha Backers

2

Steam Keys for Alpha Backers

Des nouvelles à propos des clés Steam prévues pour nos supporters Alpha. News about Steam keys promised to our Alpha backers.

Nov 3, 2014 News
IMPORTANT: About Steam keys

3

IMPORTANT: About Steam keys

Now that the game is not anymore in alpha stage we won't give Steam keys to Desura users, sorry guys we just can't.

Oct 17, 2014 News
DeadCore release date confirmed for October, 17th!

0

DeadCore release date confirmed for October, 17th!

DeadCore release date is confirmed (October, 17th) and we have new teaser trailer : ) DeadCore est confirmé pour le 17 Octobre et nous avons un nouveau teaser à partager : )

Oct 7, 2014 News
DeadCore v0.4 released!

0

DeadCore v0.4 released!

Hi everyone, Here it is, a new version of DeadCore has been released and fixes lots of bugs + features new menus and 2 more Sparks to unlock in Level 3.

Apr 4, 2014 News
Deadlock changes its name and goes to GDC 2014!

0

Deadlock changes its name and goes to GDC 2014!

As often we have multiple news to announce today. As said in the title, Deadlock changes its name to DeadCore. Why, you may ask? Just a question of intellectual property rights. There is already a trademarked...

Mar 15, 2014 News
Comments  (0 - 10 of 138)
LukaszkIller
LukaszkIller Nov 17 2014, 3:38pm said:

How do you download the demo?

+1 vote     reply to
5_Bits_Games
5_Bits_Games Nov 18 2014, 12:36pm replied:

Hello!

Unfortunately we removed the old demo from the download section and to be honest we are not planning on putting a new one, sorry : /

+1 vote     reply to
stqn
stqn Nov 8 2014, 4:36am said:

Hi, I see that Deadcore saves into "$HOME/My Games" on Linux which is… wrong. It would be nice if you followed the XDG specification and saved in "$HOME/.local/share/5-Bits Games/Deadcore/" (this is what most SDL2 games would do) or "$HOME/.config/deadcore/", for example (feel free to choose either .local/share or .config and include your studio name or not, as long as it’s a unique directory…). Perhaps Unity3D contains a way to save at the correct place on all supported operating systems already?

Also see Gamingonlinux.com

+2 votes     reply to
5_Bits_Games
5_Bits_Games Nov 8 2014, 11:08am replied:

Thanks for the tips, we are currently working on a patch, we might have a look at it : )

+1 vote     reply to
stqn
stqn Nov 1 2014, 3:08pm said:

Cool game, just bought it today and played a little bit. The main problem is the game is unplayable in fullscreen, I can’t aim with the mouse. I have to play in a window. This is on Arch Linux 64 bit with the Xfce desktop environment and Xfwm window manager, if that matters. This looks awfully like the well know Unity 3D bug when developers are using an old version of Unity 3D.

+1 vote     reply to
5_Bits_Games
5_Bits_Games Nov 1 2014, 4:28pm replied:

Hello stqn,

that's strange because we are using the last version of Unity4... we will try to have a look at it!

+1 vote     reply to
stqn
stqn Nov 1 2014, 4:37pm replied:

Ah, I tried again and this time it’s working fine! Strange.
(This time the game started windowed as I had chosen, then I selected fullscreen in the options.)
On my first launch of the game, when I was moving the mouse the view was moving slightly and then was going back to its original position.

+1 vote     reply to
5_Bits_Games
5_Bits_Games Nov 1 2014, 4:39pm replied:

Cool : )

A good way to ensure that the mouse doesn't leave the screen ingame is to press Escape to bring the Pause menu then click on 'Resume'.

We hope you will enjoy the game!

+1 vote     reply to
FairLight_V1
FairLight_V1 Nov 3 2014, 3:08pm replied:

Nice one :D
Love you all ;D
Activated, Installing, Downloading, Playing all night :D

Thank you once again.
Amazing Game love playing it.

Writing a Review on Steam and here on Desura Tomorrow now it's time to PLAY!

+1 vote     reply to
5_Bits_Games
5_Bits_Games Nov 3 2014, 3:11pm replied:

Yeah, less talking and more speedrunning ): D

+1 vote     reply to
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Theme
Sci-Fi
Project
Indie
Players
Single Player
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Twitter
Latest tweets from @5bitsgames
RT @AGuerchais: Venez vous affronter sur #DeadCore. Aymeric vous attend @TheFinalSpot pour l'#afterwork #IndieGame #MIG14 Nov 20 2014, 1:06pm
@Brackhar Thanks a lot, really! We know the game has its flaws but seeing players enjoying it is our biggest reward for those 2 years : ) Nov 18 2014, 2:36pm
@Brackhar That's so true... Hopefully having enough playtest sessions should give the level designer good hints: we should have had some ^^ Nov 18 2014, 2:09pm
@Brackhar Nice! Improving gravity readability + tweaking the level design (pace) of these sections would surely be a great improvment though Nov 18 2014, 2:02pm
@Brackhar You forgot gravity boxes ^^ But thanks a lot man! Nov 18 2014, 1:57pm
@Brackhar Yeah we realized that the feedback is confusing by seeing some players trying to anticipate Helixes movement to deactivate them :/ Nov 18 2014, 1:55pm
#LT Pensez à regarder les autres jeux y en a des bons. #DriftingLands, #TheCoralCave, #Kawiteros, #DeadEnd... Nov 16 2014, 12:01pm
Vous pouvez voter pour nominer DeadCore aux EIGD Awards T.co Vous pouvez voter pour 3 jeux par catégories. Nov 16 2014, 11:57am
@PitchMyGame Non je pense qu'on a pas reçu de message, mais ça sera un plaisir partagé. Nov 13 2014, 7:41am
RT @Joypadfrance: #Interview #DeadCore : #Meilleur jeu #Mac et ##PC #français aux Ping Awards T.co #alaune #apple Nov 13 2014, 4:43am
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