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Platforms
Windows, Mac, Linux
Engine
Unity
Developer
5-Bits Games
Official Page
Deadcore-game.com
Contact
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Genre
First Person Shooter

Average Rating

9.2

Ratings closed

-

DeadCore is a Platformer-FPS featuring some environmental puzzles. The main idea of the game is you must climb a gigantic Tower as fast as possible while avoiding to be kicked down by its security system (robots, turrets...): on your way to the top, you will eventually figure out the truth behind this strange universe.

  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
  • Update - July 2014
DeadCore v0.4 released!

0

DeadCore v0.4 released!

Hi everyone, Here it is, a new version of DeadCore has been released and fixes lots of bugs + features new menus and 2 more Sparks to unlock in Level 3.

Apr 4, 2014 News
Deadlock changes its name and goes to GDC 2014!

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Deadlock changes its name and goes to GDC 2014!

As often we have multiple news to announce today. As said in the title, Deadlock changes its name to DeadCore. Why, you may ask? Just a question of intellectual property rights. There is already a trademarked...

Mar 15, 2014 News
Deadlock Alpha has been released!

1

Deadlock Alpha has been released!

Finally, the alpha version of Deadlock is now available on Desura with 3/5 levels, the Dash power-up, the speedrun Mode + Leaderboards and some other cool stuff!

Dec 4, 2013 News
New Jumpers!

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New Jumpers!

New jumper + color code for World Elements / Ennemies

Nov 30, 2013 News
Deadlock - 1st Anniversary

0

Deadlock - 1st Anniversary

Monday was a special day for team 5-Bits Games: it has been a year since we launched Deadlock crowdfunding campaign!

Nov 13, 2013 News
Comments  (0 - 10 of 94)
Razor-fx
Razor-fx Aug 21 2014, 2:26pm said:

This game would be nicer if it had been created with the unreal engine 4

+1 vote     reply to
5_Bits_Games
5_Bits_Games Aug 21 2014, 3:04pm replied: Online

Maybe, but the ureal engine 4 was not available when we started the development, and we are more experienced with Unity. You must realize that even if Unity is often used for mobile games, it is a powerful engine and perfectly adapted to the our small team.

+1 vote     reply to
DukeofOmnitrix
DukeofOmnitrix Aug 21 2014, 7:20am said:

I wondered myself if I can geht some of the music of the game somewhere. Especially the song in the menu is awesome.

+2 votes     reply to
5_Bits_Games
5_Bits_Games Aug 21 2014, 12:42pm replied: Online

Actually, our sound designers / composers are going to release the OST independently once the game is finished.

They have uploaded some previews of the tracks here Soundcloud.com it's quite old but they'll keep updating it as soon as the game is complete!

And thanks for the feedback on the music, it will make them very happy : )

+1 vote     reply to
krayonX
krayonX Aug 17 2014, 9:42am said:

Any chance of a Linux demo?

+1 vote     reply to
5_Bits_Games
5_Bits_Games Aug 17 2014, 10:48am replied: Online

Hello krayonX,

Well we are currently discussing with Desura about some issues related to updating our game...
For now we cannot say 'yes' for sure but there should be (up to date) demos for every version once the game is finished!

Meanwhile, we prefer to keep rushing to finish all we have to do before the end of the month of August...

+1 vote     reply to
krayonX
krayonX Aug 17 2014, 11:14am replied:

Thanks for the speedy reply. Looks like a fun game I just generally like to try before I buy, mainly to avoid technical issues etc. I'll keep watching with great interest :)

+2 votes     reply to
5_Bits_Games
5_Bits_Games Aug 17 2014, 12:25pm replied: Online

Same for us : )

We totally understand that players would want to try the game before actually buying it, especially for an indie game still in alpha etc...

So we will do our best to provide demos for all 3 versions but it represents a fair amount of work as the current windows demo is REALLY outdated and we can afford to spend time right now on it during the final rush : /

Cheers!

+1 vote     reply to
DukeofOmnitrix
DukeofOmnitrix Aug 2 2014, 10:30pm said:

I bought the game a while ago, because the artdesign is so awesome. And it made a lot of fun playing. But when is the next update coming? I finally want to play more

+2 votes     reply to
5_Bits_Games
5_Bits_Games Aug 3 2014, 9:43am replied: Online

Hi Duke,

The next update is on its way, we are currently experiencing some trouble with the Mac version but it should be released soon (like during the upcoming week) and will bring some neat surprises like the 4th level of the Story Mode + new Sparks for Speedrun Mode + some polish on the visual / sound of the game : )

Sooooooonnnn....

+1 vote     reply to
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Twitter
Latest tweets from @5bitsgames
RT @add_Nothing: #DeadCore last Spark is officially done (well... ugly, but designed...) >: ) T.co Aug 16 2014, 11:43pm
#DeadCore gets its final enemy integrated: meet the terrifying QuadCore! >: D #madewithunity #screenshotsaturday T.co Aug 16 2014, 2:27pm
#DeadCore #OSX and #Linux versions are comming #madewithunity. Just need @Desura validation. #screenshotsaturday T.co Aug 9 2014, 2:25pm
@curtis_mead Hi Aug 8 2014, 9:03am
@Kurutchin Il est déjà uploadé et en attente de validation @Desura avec quelques surprises supplémentaires. Aug 8 2014, 8:54am
The Trooper Strikes Back. Stay tuned early August... #DeadCore #screenshotsaturday #Level04 T.co Jul 26 2014, 4:15pm
@Kurutchin Et une seconde en exclue mondiale ('tention ^^) : le level 5 avance vite, les updates vont accélérer jusqu'à la release finale ! Jul 19 2014, 4:30pm
@TheArchaicMuse Cool, merci de ton intérêt pour le jeu : ) Et ne t'en fais pas, on va VRAIMENT optimiser tout ça, mais dans un second temps! Jul 19 2014, 4:29pm
DeadCore Sparks are getting their 1st pass of polish: this is the final rush! #DeadCore #screenshotsaturday T.co Jul 19 2014, 4:16pm
@Kurutchin Salut! Le niveau 4 est prêt : on doit encore le débugger/optimiser un peu mais ça devrait pas tarder, il y aura de quoi faire ; ) Jul 19 2014, 4:13pm
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