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Platforms
Windows, Linux
Engine
Custom Built
Developer & Publisher
CaveProductions
Official Page
Caveproductions.org
Contact
Send Message
Genre
Platformer

Average Rating

7.3

Ratings closed

-

CaveExpress is a classic 2D platformer with physics-based gameplay and dozens of levels. Master your pedal-powered flying machine to pick up packages from your cave-dwelling clients and drop them off at the collection point. But beware! Mighty mastodons, terrifying pterodactyls and others would rather see you extinct. The game source code is also available on GitHub - but of course I would be glad about donations via Desura.

  • Death in CaveExpress
  • Death in CaveExpress
  • Death in CaveExpress
  • Snow
  • Map shots
  • Map shots
  • Just picked up a package
Open sourced

0

Open sourced

CaveExpress has now released its source and data files on github

Apr 12, 2014 News
How to play

0

How to play

Describes the characters and goals of CaveExpress and gives a small how-to-play guideline.

Dec 27, 2013 Tutorial
Version 1.4

0

Version 1.4

A new version of CaveExpress was released today. It includes a new campaign, bugfixes and new particles.

Dec 23, 2013 News
CaveExpress

1

CaveExpress

A new game I'm working on is now available for Android.

Nov 10, 2013 News
Comments
SashaDarko
SashaDarko Feb 26 2014, 11:58pm said:

The game gives "Visual C++ Runtime Library" error on launch.

+1 vote     reply to
mike801012
mike801012 Feb 21 2014, 4:47am said:

Ugh!

+1 vote     reply to
michael_01
michael_01 Dec 30 2013, 8:19am said:

Nice game - when will the new version 1.4 be available? Looking forward to it. Please also improve the mapeditor to add the missing ui controls for the map settings.

+1 vote     reply to
mattn
mattn Jan 1 2014, 9:47am replied:

I will try to push 1.5 online soon and will also create the mcf for desura during the week. Let's see how fast I can get it online.

About the mapeditor: Yes, the missing settings will be added soon.

+1 vote     reply to
hkunz
hkunz Nov 21 2013, 9:22am said:

i really love the graphics and the game play! it's kinda cool in that you get a sense or feel of the flying and carrying of boxes! really awesome physics! by the way, the maker is a cool dude. please support! :)

+1 vote     reply to
hardpenguin
hardpenguin Nov 17 2013, 7:36am said:

Holy ****! This looks like Ugh! remake! :D I played Ugh! when I was kid so I think I'll get this game as well :D

+3 votes     reply to
pbx
pbx Feb 21 2014, 5:05am replied:

It's not an Ugh! remake, but rather a shameless copy, and a pretty bad one, too. Physics are totally flawed. The original is better in every aspect, including graphics.

+1 vote     reply to
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Profile
Theme
Comic
Project
Indie
Players
Single, Multiplayer & Co-Op
Boxshot
Boxshot
Twitter
Latest tweets from @martingerhardy
If you ever want to port an old #OpenGL 1.x based #game over to e.g. #android, T.co might be handy. #gamedev Jul 20 2014, 6:13am
@2HitMatt #sdl2 is available on all my target platforms - so sdl1 wouldn't be an option for me anyway. Jul 17 2014, 8:40am
@2HitMatt if you are talking about #caveexpress. Yes. It is using #sdl2 and #box2d. Jul 17 2014, 1:04am
RT @ForensicGunk: Brilliant! 10 programming tips from the early days of LucasArts... T.co Jul 13 2014, 2:00pm
RT @unwind: T.co is a book about procedural content generation in games, it looks really deep and interesting. #gamedev Jul 9 2014, 7:39am
Yet another death screen of #CaveExpress. T.co #gamedev #indiedev #indiegame T.co Jul 9 2014, 5:41am
RT @FlohOfWoe: Great news: Oculus buys RakNet and puts it on github under BSD license. Thank you based Oculus! T.co Jul 7 2014, 12:31pm
Yet another death screen of #CaveExpress for you. I hope you like it. #gamedev #indiedev #indiegame T.co Jul 7 2014, 12:30pm
RT @FreeGamerBlog: OpenXcom - Yes we’re working on it: So quit asking. T.co Jul 4 2014, 7:02am
@gabrieljacobo T.co Jul 3 2014, 3:56pm
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Statistics
Rank
415 of 2,609
Last Update
3 months ago
Watchers
45 members
News
3
Tutorials
1
Reviews
6
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