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Combat Sim

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Cool aircrafts, big guns, dogfight thrill, single player, multi player, modding support, moustaches and ladies. You'll like it.

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Comments  (0 - 10 of 34)
Beastien Jul 2 2014, 6:25pm said:


+1 vote     reply to
WeasleX May 7 2014, 11:03pm said:

Hookay, is it me, or does this game look a lot like Crimson Sky's? Like... A LOT like Crimson Sky's... to the point of Copy Right Infringment...

+1 vote     reply to
viico May 22 2014, 6:03am replied:

As Crimson Sky remains one of our main influence, (in fact it kinda created the genre itself), BOMB is VERY different from it, but thanks for the comparison though^^.
Crimson Skies universe existed before its brilliant video game adaptations and is in fact very different of our own. Of course we share the dogfighting aircrafts, air pirates and adventure seekers, but who would'nt. The 30's era was the most prolific aircraft creation ever (thanks WWII), dogfights are way more interesting than lock-missile-shoot-missile-fights and pirates are... just cool! Crimson Skies takes place in a more mature universe (with real locations, real industries), is pretty american-centered and features a different gameplay (more arcade), different hero (less wino) and a complete different story (better? ^^)
Not even mentioning our totally different vehicles design, I just don't think 30's inspired universe & fantasy planes infrige anything...

Beside, I personnaly can't wait to play the future kickstarted Crimson Skies that will be announced after Shadowrun if out... ah...it is out.
source: Shacknews.com

And please don't sue us.

+2 votes     reply to
Crocomo May 8 2014, 10:25am replied:

Maybe Games Workshop and Sony Online will get around to suing Blizzard over copying Warhammer concept designs and Everquest gameplay, one of these days... :)

+2 votes     reply to
viico May 22 2014, 6:04am replied:

Totally agree :)

+1 vote     reply to
TheLogan May 7 2014, 4:34am said:

Wow, just looking at those images.. This is the game I've wanted to make for the longest of times (never did get the hang of aircraft physics though xD ). I've bought a number of alphas here on desura though and gotten somewhat burned in the process, is the game still in active development? If so it's an instant buy from me =)

+1 vote     reply to
Crocomo May 8 2014, 10:27am replied:

Yes, and the devs are active on the forums. They have even tweaked and added features based on forum feedback. (Now, it's a two-man team, so let's not ask for the moon :).

+1 vote     reply to
footoomba Apr 29 2014, 5:20pm said:

Hi great looking game but I can't play as I run triple monitors, support coming soon?

+1 vote     reply to
viico May 22 2014, 5:07am replied:

We just CAN'T bind every function to a game pad or a joystick due to their very limited set of buttons. We absolutely need to rely on keyboard keys, you're free to assign them the way you like.

Thanks for your purchase anyway.
The game is improving continuously, we're very busy at this.
Hope you'll try the game later and like it :)

+1 vote     reply to
Crocomo Apr 23 2014, 12:47pm replied:

Same goes for your issue in aiming mode, sounds like an issue for the tech support forum.

+1 vote     reply to
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Latest tweets from @lamoustachestud
RT @PilotosDcsWorld: Eagle Dynamics Flanker 1.0 T.co Jul 3 2014, 10:34am
Developer update 11. T.co Soon on Steam! T.co Jul 2 2014, 5:02am
Developer update 10, in French ! T.co Jun 6 2014, 10:38am
@CheeseBurgames @TabemasuGames @FloOnAir @MAXFIVERADIO @PixandTech Si, mais après une (bon ok 2) bonne nuit de sommeil c'est reparti ! May 28 2014, 4:02am
BOMB is GREENLIT! !!! !! !! !! !! !!!!! \o/ May 15 2014, 1:16am
This is still WIP but I couldn't wait to show it.I wasn't lying when I told BOMB is cool :) T.co May 10 2014, 7:36am
@Footoomba Yes of course ! In Mk III or IV for sure :) May 8 2014, 9:00am
BOMB MkII is out ! Blog post: T.co #screenshotsaturday #GreenlightThis T.co T.co May 8 2014, 8:44am
Hum, it seems that a packaging error occured, some files are missing. A patch has been sent. May 3 2014, 7:32am
Uploading MkII...now it's beer time ! May 2 2014, 12:29pm
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