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Turn Based Strategy

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Age of Conquest is a medieval Risk-like turn-based strategy game where you take the reins of a budding empire and struggle against fellow empires for control of the world.

Please note, that the game require doesn't require any specific hardware/software. Nevertheless, please try the DEMO version before purchase to verify proper function.

Age of Conquest - 11 Year Anniversary


Age of Conquest - 11 Year Anniversary

To celebrate today's (May 17) 11-year anniversary of Age of Conquest, the game will be 50% off in Desura till the end of the week!

May 16, 2012 News
Age of Conquest III Released on Desura


Age of Conquest III Released on Desura

A medieval Risk-like turn-based strategy game where you take the reins of a budding empire.

Feb 22, 2012 News
Comments  (0 - 10 of 22)
NerdGardens Dec 2 2014, 12:07pm said: Online

anyways cool game.

+1 vote     reply to
NerdGardens Dec 2 2014, 12:02pm said: Online

Are you the one who made Dem Zombies? Because this game looks like that style. Maybe its just me, and Maybe NOOOOTTTT......

+1 vote     reply to
canislupus.an Jun 26 2014, 8:43am said:

Hey, congratulations on getting the game greenlit! Does this mean steam keys for those of us who have bought the game on desura?

+1 vote     reply to
ne_zavarj Jun 9 2013, 2:39am said:

Thank you for your Desura keys donation for my giveaway on the GOG forum .

+2 votes     reply to
Van_Diemen Apr 5 2012, 9:16am said:

This was good fun, but it'd be nice if the developers added things like different civ types like Republic, Communist State, Monarchy ect, that way you have more to think about. Also, if the units were more distinquishable for each civ... :).

+4 votes     reply to
microo97 Mar 21 2012, 7:13am said:

i can play onli demo and game is COOL

+3 votes     reply to
hamishwilson Mar 13 2012, 9:34pm said:

I played the demo and did enjoy it, but it still needs a lot more multimedia assets. Especally needs a good music track. Something classical and cheap and public domain should do the trick

+5 votes     reply to
hamishwilson Nov 20 2013, 10:24pm replied:

So it apparently does have music, it is just that they were not playing. Which was tolerable, only now I after a reinstall I am not hearing any sounds other than the one played with the splash screen.

+1 vote     reply to
cuuc Mar 7 2012, 12:55pm said:

its a pity that it needs a subscription for multiplayer... otherwise, demo promises much fun on the full version.

+6 votes     reply to
noblemaster Mar 11 2012, 9:34am replied:

you receive a 7-day free subscription when you sign up. Also there are free monthly tournaments where you can win free subscriptions.

By the way, we have "May of Conquest" coming up starting April 29 with 33 FREE tournaments and prizes including free subscriptions, mug and apparel. Celebrating 11 years of Age of Conquest :)

+2 votes     reply to
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@KoleMusician Thanks for the feedback! I guess I'll go with #2 then :) Dec 19 2014, 5:45am
Tony sent me the concept graphics for the Age of Conquest IV logo. :) My favorite is #2. Opinions? Suggestions? T.co Dec 18 2014, 11:03pm
Demise of Nations Greenlit on Steam :-D T.co T.co Dec 16 2014, 2:15am
@joebones10 If you beat normal, you are doing fine! I slightly modified the AI to favor attacks against human players above normal. :) Dec 14 2014, 11:58am
RT @chronum: Multithreaded programming - theory and practice. T.co Dec 4 2014, 1:34pm
Demise of Nations: Start of the 1st Punic War #libgdx T.co Nov 21 2014, 4:47am
@InspiredNotion The documentation is within github. java docs can be downloaded via Maven. Also look at PayTest: T.co Nov 13 2014, 10:57pm
RT @gamefromscratch: New LibGDX book reviewed: Libgdx Cross-Platform Development Cookbook. T.co TL;DR version: It's very … Nov 10 2014, 9:53pm
@badlogicgames We should :) I'm not much of a writer though. Nov 8 2014, 10:56pm
Cross-Platform InApp Payments for #libgdx. gdx-pay-0.2.0 released supporting GooglePlay, iOS, Amazon, OUYA, etc... T.co Nov 8 2014, 3:28am
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