This is essentially a slightly more polished version of 'Insert Title Here', and trust me - anybody that has played that game will know what I mean by that.
Usually I try and find all the best things in a game to comment on, but I really do have nothing positive to say about this other than the fact that at least it's marginally better that the afore-mentioned game.
I don't suggest you bother playing this game as it really isn't worth the time
Not sure where all the good reviews come from. I had trouble at the start. There is no explanation what you have to do at all. Building your ship up-side-down is a pain (you have to do it a 100 times because you die so often) and not fun.
If you don't take "rich" as starting trait your crew will be to small to fight most enemies.
How can I get rid of the poop on my ship? How do I raise moral. The whole game target seems to be dying, the question is just how. And there are many:
> I starve because the city has no food shop (!)
> I die because one of my crew changes side
> I die because while entering my people are all pushed in the water
> Even though I plunder my moral goes down to 0
> I just have no money anymore
> I blow my ship up while I'm on it
Could be good, but needs lots of improvement and certainly isn't worth 10 points.
New players do not get a chance to try and get used to the game, you get severely punished for losing, even if you make a new save game to try and start anew the effect of your losses mirror on your new game. Keeping track of multiple things within a currently bad interface layout/design at the pase things roll, doesn't go well with how fast hunger and/or morale drops. Your crew seem to turn against you before you can do anything about it.
I enjoy the game design and mechanics a lot, but currently as nothing is self explanatory and the pase is too high on parts of the game that make it too confusing. I do not enjoy the gameplay enough to keep trying. I end up pressing Alt+F4 due to being frustrated, so I'll wait for release to play again. This was decided this after two Alt+F4 and about 7-8 attempts at the game. I do not believe an online guide should have to be used. I'm looking forward updates and the full release! Cheers
Update: I decided to attempt, over and over again, the pirate part along with the looks, sends me back to the game. Even if it is still way too hard for my liking. I'm hopeful for future updates and hope to see such things as boat presets, so that you do not have to remake your boat, and captain shifting, in case your captain runs in and dies and the rest of your crew manages to fend of the remaining. Oh, and ship log! Cheers
Personally, I think this game is almost an exact duplicate of another called Insert Title Here if I remember right. That's just one thing. I'm all for adventure games, but sometimes I wish I could have gone back and chose another option in the game, but I would have to restart completely, and I kept getting stuck, it's a free game so I'll let minor bugs slide. I always loved the effects on these for some reason though.
I see how much work has been done.. Sure.. It is a lot of work to remake a game. I see that. The problem with Black Mesa is, that all this work was for nothing! The gameplay just doesn't work right.
It is a Half-Life remake and so it should play like Half-Life. In this Mod there are so many wrong things like false explosion-ranges and damage-values.. wrong ammo-limits (Don't tell me this should be better balancing.. It's plain bad.) wrong weapon-mechanics (CoD-style Grenade Launcher.. Worst RPG I've ever used and broken Tau-cannon, which can't even wallbang)... The movement feels like you have a sponge under your feet.. The jumphight is too low and the "improved" AI is just an improved aimbot. They don't act smart.. They just aimbot + wallhack you.
I played the original for years.. This remake is nothing like Half-Life.
Won't accept my joypad, won't accept joy2key, won't accept x360ce. I hate games like that. Played it a bit more with keyboard, which is annoying. It's pretty nice and the idea of switching between worlds, whilst not unheard of, is a welcome addition. The trouble is that you must fight so many baddies to 'power' yoursefl up enough to get there that it becomes a chore. You may even have to fight all of those baddies two or three times if you mess up in the other world and have to try again.
It's a game with great potential, but it has very many flaws. The controls are very awkward for example; I was in the top floor of a building getting in a position for sniping, I went to press the ctrl button to crouch and ended up firing my gun. Also other time I ended throwing my gun away, or accidentaly switching teams. These could be seen as a noobie mistake, but the UI is also very confusing. Sometimes it will have to use the up and down arrows and others will have you use th [ ] keys to select things.
Once the game is launched it sticks you right into a singleplayer match, with really no explanation on anything. It could have been a great game but the mistakes it had really ruined the gameplay.
I'm sorry but this is not a game it is only one level, and even at it's low cost that is just not acceptable. In my day we got a whole (smallish) game for this amount of money, not just a single level. Not only this but the game is easy, I completed it on my first attempt without loss of life. The only thing you can say about it is that you can unlock new ships to play the level again, but would you want to?
Mediocre shooter. Extremely poor controls. Monotonous soundtrack gets old very fast. Gameplay is unexciting; the town building is boring, tedious and unfulfilling while the combat is just not fun. Your main gun fires only a few shots that do negligible damage and takes forever to recharge, forcing you to exclusively depend on your resource-consuming special weapons. Enemies come and destroy your settlement in seconds, before you can maneuver your painfully lumbering ship to save it with no warning. At least it was free.
Wizard's Lair is a good roguelike to give it a try but there are things that didn't keep me going.
Graphics could get a bit better - some wall & floor variations wouldn't hurt as well as some eyecandy stuff.
Interface is a bit confusing before you get used to it which includes navigation through your inventory and all.
Gameplay is a bit too linear and straightforward for me which is not necessarily bad - roguelike newbies may find this game perfect to start with.
If you ignore all this, you'll find nice time playing it - there are quite some items, spells & potions to play with as well as many levels featuring different enemies.