Game is fun, but hard.
Had some problems with launching the game i could play only on directx11 and x86 versions, normal version was crashing every time. After my video was done game changed it's resolution to the smallest one, but i couldn't change it.
Gameplay was fun, but it took , in my opinion, too much time for me, because, i was probably blind enough, I couldn't find some objects, there were no clues, where they should be, that made game hard to play. But as for indie game it was pretty cool, scary enough. Horror elements were based on music and scare jumps, both of those were very effective on me.
Good job, but needs some polishing.
Well, now we have, so to say, an Evil-ized version of An Apparently Normal Room. While it's still interesting and provoking, I wish there's actually no choice there, even the interviewer's reaction doesn't change, whether you choose this or that. I'd rather prefer something of AANR type.
This game is mutton dressed up like lamb, I can see the level of detail they have put into the set pieces, but the mechanics of the game are sluggish and non-standard. Then there are the mandatory RTS sections, No no!
I would have preferred the mechanics were responsive and free from input lag over the visuals with lots bloom, smoke, HDR and lots of Blur which make it look like a mess, way too much over kill.
This seems like a cheap knockoff of The Stanley Parable with crappy controls, crappy textures, synthesized voices instead of a real voiceover and a nonsense plot that seems to be going nowhere. It keeps trying to shock you with gratuitous bloody walls ala The Shining, but we've all seen that movie already. It is not at all clear how you're supposed to choose things. Has this developer not heard of interface design? You are reduced to pressing the number keys for responses. That is sooooo 1992. And not in a good way.
Just a plain sokoban game, with an extremely clunky interface that make every single push of a block SO MUCH painful.
In a game that could easily require hundreds of moves for a level, this is not just unacceptable, this is surreal!
Besides, there are tousands of marvelous sokoban levelset for free, that are playable, for example, in sokoban YASC or sokoban++.
And the price! 15 Euro!
Puzzled Rabbit sell on desura for 80cents: it has 200 levels, an usable interface, and a very cool overall presentation.