There's not much variety except lots of misty passages and if you're lucky you might hear that sizzling sound of a book nearby. But the skeleton finds you very often and there's way to escape it... I don't see what possible strategies there are besides trying to map and search the maze efficiently, which isn't that fun.
well its not horrible but its not that great what i think think needs to be worked on is the lack of hints as to what you should be doing and what to do with it there are no brightness settings and i paused the game and i could not un pause i had to do it all over again but on the bright side to this game it can be creepy at times and that is what a horror game should be
I really enjoyed this game, and it's the reason why I downloaded and joined Desura. Even though this game scares the living Object out of me, I love coming back and playing it everytime! This is the first game I bought online, and I have to say 'money well spent!!!' Once I beat the final night, I'm going to get the sequel, and play the Object out of it. I have already told my friends they need to play this game. I have no doubt that this game deserves a 10/10.
The game is a arcade-style high-speed FPS, reminiscent of older games in the vein of Quake or Serious Sam.
In other words, expect lots of enemies, lots of shooting, and no bloody regenerating bloody health for bloody once. Yay health packs!
You’re not going to be sitting in cover waiting for the enemy to rear its (admittedly ugly) head, you’re there in the thick of the action, and if you by chance run out of ammo, you can always still sword them in the face.
The cell-shaded cartoony graphics, silly humour, and cartoonish style really set the game’s tone, and the execution of the action is absolutely great, to the point that after this review, our intrepid reviewer didn’t want to stop playing. Seriously, he just kept going. And going.
All in all, hugely recommendable if you’re looking for some classic style FPS fun!
A dungeon crawler with randomly generated maps, you play the part of a prisoner who apparently sleeps so deeply that his cellmate, one “Maggie”, decided to abandon him, and leave a load of (somehow voiced) notes around the place to tell the story and help you out.
Featuring fairly simple gameplay, you have to explore and click the guards to death before they manage to kill you. Not much to say on the gameplay front that hasn’t been done before, but it’s done well enough to remain entertaining. Sometimes the tried and true formula IS the good one.
The sound design is decent, the graphics are perhaps a bit simple, but nice and cartoony, so all in all, the game scores fairly well with us. Enough to make us want to keep playing, at least, and what more could you want?
A minimalistic platformer with a bit of a twist – you can jump insanely high, and the top and bottom of the screen essentially wrap-around. I.e. if you jump through the ceiling, you appear at the bottom of the screen.
This gameplay mechanic lends itself to a variety of unexpected and unique puzzle-style platforming levels. Sadly, the game in question doesn’t seem to use too many of this variety. The game becomes monotonous rather fast, and one tends to lose interest after only a relatively short while. The sound design is very nice though, with very soothing music throughout.
Story-wise, the game is a bit weird. You play as The Moon – which explains part of the title, although we couldn’t find an explanation for the 6180 – and you’re out to save the Sun, which has apparently buggered off/gone missing/died. You meet various other planets on your way, and they all advise you to say “eh, Object the humans on earth. They’re dicks.” For some reason.
Not a bad title, but just lacking too much in incentive to keep going.