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Featuring Dungeon Defenders and 4 other awesome indie games Yay! It's May!

Posted by INtense! on May 3rd, 2012

The Indie Royale game bundle site is in full bloom with its May Hurray Bundle, offering five fantastic independent games available at a bargain, fluctuating price.

Headlining the bundle is Trendy Entertainment's addictive tower defense RPG Dungeon Defenders, available for Windows and Mac on Steam, Desura and DRM-free. The game puts players in the role of one of four distinctive hero classes, tasked with fending off hordes of invading beasties by strategically summoning a variety of defenses & traps throughout their castle. Rock, Paper, Shotgun called it, "A superb thing: gloriously colourful, robustly made, filled with tonnes of loot and skills and towers." All of this can be enjoyed in seamless online and split-screen local multiplayer. Combining the depth of strategic gaming with the satisfying action of RPG character building, in a beautifully stylized ‘toon fantasy setting, Dungeon Defenders is designed to be a distinctly addictive, easy-to-play experience for casual and hardcore gamers alike!

Also featured is Digital Eel's grand space opera Weird Worlds: Return to Infinite Space, available for Windows, Desura and DRM-free. Set in a randomly generated universe of endless possibilities, this single-player experience will let you explore new worlds, meet exotic aliens, discover black holes, witness the deaths of stars, encounter drifting space hulks that promise untold riches or untimely death, and much, much more.

Next up is Boot Snake Games' radical puzzle title Containment: The Zombie Puzzler, available for Windows on Steam, Desura and DRM-free. Featuring multiple types of units, items, zombies, and bosses, this is not your typical puzzle game. Experience the branching campaign and survival mode, with integrated leaderboards so you can make sure that your past glories are more glorious than your friends’.

Last up are two more indie favorites from the wizards of weird, Digital Eel. First, fight the system as you plunge down a continuously twisting and turning three dimensional retro wireframe landscape in Data Jammers: Fast Forward, available for Windows on Steam, Desura and DRM-free. Rock, Paper, Shotgun called Data Jammers, "Reminiscent of all that is good in the world. Or at least some of the things that are good in the world, like Tempest and speeding through cyberspace." Rounding out the bundle is the otherworldly mind control device, masquerading as a seemingly quaint computer game, Brainpipe: A Plunge to Unhumanity, available for Windows and Mac for Steam, Desura and DRM-free.

Finally, those who support the independent developers by paying $7 USD or their currency equivalent during the May Hurray Bundle get Starscream's acclaimed 'Future, Toward the Edge of Forever' music album (a $5 value from the NYC chiptune futurists now known as Infinity Shred).

As always, generous purchasers keep the bundle price low and give more to developers, as Indie Royale runs on its familiar short duration model where the price will automatically increase as more people buy the bundle.

Grab it now at: Indieroyale.com

TorbenBeta May 3 2012, 11:29am said:

Is there no game for Linux users or am I missing something?

+8 votes     reply to
INtense! May 3 2012, 11:40am replied:

afraid not, 5 windows and 2 mac games in this bundle. we continue to search for linux titles to offer

+5 votes     reply to
kukouri May 4 2012, 2:26am replied:

Still an awesome collection. I'm sure most of these would play nice with Wine :D

+2 votes     reply to
medve May 3 2012, 3:55pm replied:

ive heard tales about ppl plying on linux, but never saw a real one before

+2 votes     reply to
theRealPadster May 3 2012, 4:47pm replied:

You ever seen the results of any of the Humble Indie Bundles?

+5 votes     reply to
mikerat2000 May 3 2012, 11:47am said:

we want more linux games!!!

+8 votes     reply to
Toyotame May 5 2012, 2:24pm replied:

Many games was ported to linux in Humble Bundle, but they buggy, need a lot shamanism with libraries and hacks. And often dev ceases support once a little time gone (like super Meat boy) or don't bother to fix problems.
So we don't only need games on linux, but PROPERLY supported ones

+1 vote     reply to
andreadandrea May 3 2012, 12:28pm said:

only 2 mac games, and one of them has been given free on reddit and ign; ok I admit linux cousins must feel worse :|

+5 votes     reply to
chriscarver May 4 2012, 12:30am replied:

I enjoy the perk of having native Mac support myself, but I just end up bootcamping into windows for gaming most of the time anyhow. But not all have spare Windows licenses laying around. Hopefully more developers will embrace multi-platform support. The Mac market should not be discounted.

+3 votes     reply to
andreadandrea May 4 2012, 7:28am replied:

i've never bootcamped, and now that you mention i must have an actual spare windows licence somewhere too, but really, i'm just not willing to install ms software on my mac, i have enough with suffering it on the job >:) btw, my hd is cronically full...
what i really like of desura is the almost complete multiplatform support (ok, no mac client yet) and this is what i also like of HIB, which always comes with complete multiplatform support.
sadly IR (and other bundles) are not quite the same and mac-linux people are often in a second position...
anyway the situation is muuch better than years ago, i do have tens (which is not tons:) of games for mac and i cannot really complain

+2 votes     reply to
HumbleLinux May 3 2012, 3:00pm said:

No games for Linux platforms? Seriously? Again? Can I believe it? Search for Linux titles is not enough, you have the power to influence the developers to make a port! In any case, if the developers would release the source code under GNU GPL, they would not even need to lift a finger - someone would have made a port for everyone by himself. And the game could be improved by a community. This is no utopia even under the current totality of money - the developers could simply release just the CODE under GNU GPL, leaving the artwork proprietary. In this way you would still need to purchase the "game" from the original developers and could not sell it for profit by yourself.

+4 votes     reply to
chriscarver May 4 2012, 12:34am replied:

In all honesty, they don't have that much sway in the matter. We don't develop for Linux as developers because the support tends not to be there, the costs for porting tends to be prohibitive, and the market doesn't seem to be there either. Our company has been eyeballing Linux for awhile, but I can never get numbers that add up to the manhours involved in porting (let alone primarily developing for) Linux. That is just the case with us. Our primary development platform has some to do with that. If you want more Linux games, you should yell at Unity to get them supporting Linux better :)

+2 votes     reply to
Katana_ May 4 2012, 5:08pm replied:

Errr, Unity isn't the only engine in existence...

+2 votes     reply to
ifss May 4 2012, 8:04pm replied:


"Those end users should be demanding that the people who make games with Unity support Linux, and for those people (our customers) to tell us what revenue they are loosing because we do not support Linux."

You need to yell at Unity, not us. And we need to yell at you.

+2 votes     reply to
chriscarver May 5 2012, 12:26am replied:

Yell away. :) We've already discussed it with Unity ourselves. We're one developer.
So I can do this as you yell at me: "Unity we are getting yelled at by a lot of Linux user that they want support!" Well we haven't heard anything, and you are the only developers saying that. "But they are yelling!" Well not at us. "Drats."

The voice of the many directed at the wrong source isn't going to carry far. Yes Unity isn't the only engine in existence, I don't claim that remotely, it is what we personally use. Unity will support Linux down the line, but, down the line :) It isn't a priority for them, because the market still seems small in comparison to other up and coming markets or established markets. Least that is my take on it.

+3 votes     reply to
ifss May 5 2012, 7:14am replied:

"The voice of the many directed at the wrong source isn't going to carry far." - yeah, but that was Unity's statement in the above link: they think that all the noise about Linux support is coming from users, & not their customers. They need to hear directly from more developers (like you've done, thanks).

There is a market, even if it seems relatively small - as can be seen by things like the Humble Bundle, World of Goo launch, Desura's Linux support, recent Kickstarter projects, Steam/Source likely to be on the way, Ryan "Icculus" Gordon's $50 million mansion, etc.

(Okay, I made that last one up...)

As long as Unity doesn't support Linux, developers are leaving money on the table, at the least.

+2 votes     reply to
Toyotame May 5 2012, 2:21pm replied:

In any means Unity still better then all this games made upon XNA. There is rough ways to run Unity on linux, but XNA...game created with XNA probably will never be ported.

+2 votes     reply to
HumbleLinux May 5 2012, 11:37am replied:

If you only develop for the proprietary, closed, user restricting systems, for which you must buy a costly license only to be mercifully allowed to use the software under certain circumstances, then you value short term profit over freedom and ethics. Simple as that. That would have been fine because that is totally your choice, unfortunately you restrict others by your choices. As a developer you have a certain power. And power always comes with responsibility. They can not be separated. Clearly, the philosophy of free/libre open source software has totally missed you. That can be seen even by the fact that in your welcomed response you ignored the point about GNU GPL. Don't take it personally, it is a widespread, unfortunate ignorance. See my profile if you are interested to know more.

+1 vote     reply to
Katana_ May 3 2012, 5:54pm said:

More disappointment for Linux users. A shame.

I guess this is another bundle I'll pass on; maybe I'll spend my money at GOG instead.

+4 votes     reply to
Kuruku May 3 2012, 7:53pm replied:

I'm all for having Linux versions, as it's my primary operating system. I enjoy both Desura and GOG.

However, it's worth pointing out that you complain about not having Linux versions in the Indie Royale, and then declare that you would rather spend your money at a place that supports Linux even less, in that they have several indie games that are readily available for Linux, yet they only provide the Windows binaries.

Given, you'll have more luck running games from GOG in Wine/DOSBox/ScummVM/etc than you will any of the titles in this bundle, but your statement is about as peculiar as somebody stating that they're tired of DRM on GamersGate, so they're going to go buy something on Steam instead.

+4 votes     reply to
Katana_ May 3 2012, 11:01pm replied:

I actually just bought UT2004 and patched it so I can play in linux natively.

+2 votes     reply to
ifss May 5 2012, 6:44am replied:

Just to back up Kuruku's point - the only way GOG are going to start supporting Linux is if Linux users stop blithely throwing their money at them.

Otherwise - what is the point of them doing so, when Linux users give them their custom anyway without them having to lift a finger?

+2 votes     reply to
chriscarver May 5 2012, 11:35am replied:

Exactly that. From a business standpoint they see no reason to inconvenience you. "Use Wine, and whine in the forums" will pretty much continue to be the stance they take until they see it hurting. Or better yet, see the value in making it easier for you to give them money.

+3 votes     reply to
chriscarver May 6 2012, 2:34am replied:

From a business standpoint they see no reason to NOT inconvenience you.
Is what I meant to type

+2 votes     reply to
TheMonkofDestiny May 3 2012, 6:10pm said:

Get in early and save? Subscribing to the newsletter was supposed to accomplish this yet it always seems to be delivered anywhere from 3 to 5 hours after the bundle goes live.

Someone has to be THAT guy and I guess I'll be that someone, but I'd appreciate it if you all would return to the pre-order format.

+4 votes     reply to
Toyotame May 3 2012, 8:08pm said:

It's Shame that there is no Linux games, BUT at least there is NO DRM-locked games. I really hate when you put "Steam-only" games in bundles.
BTW, nice deal, Dungeon Defenders is almost 20; alone! I looked on this game several months already and wow, it in bundle!
But, to the bad sides...
"MUSIC BONUS!: For those who pay $7 or your currency equivalent, Starscream's Future, Toward the Edge of Forever, a $5 value from the NYC chiptune futurists."
Are you kiddin me? This track available for 1$ directly from author on bandcamp!
Well, thanks anyway. Comparing latest HumbleBundle you doing well.

+4 votes     reply to
TheMonkofDestiny May 4 2012, 12:09am replied:

Future Toward the Edge of Forever is actually priced at $5 on Starscream's Bandcamp. But what I find odd though is that paying $7 equates to buying the album at full price and the bundle itself at $2 - again baffling me why they went to the length of griefing those of us who took advantage of the pre-order system by yanking it away from us.

+3 votes     reply to
Toyotame May 4 2012, 7:34am replied:

Funny, yesterday it was 1$. Maybe promotion

+2 votes     reply to
Toyotame May 4 2012, 7:50am replied:

Anyway, i don't feel like paying 7$ for some unknown album. Earlier you just have to beat average to get it, i prefer this way. Hard limit to get bonus is gettin SO humbleBundle like, it's disgusting

+3 votes     reply to
TheMonkofDestiny May 4 2012, 5:58pm replied:

This is actually the first time I haven't bothered to spend enough to get the album. I did the last time (and the times I missed the pre-order) but the continuing rise coupled with the unabated frequency of bundles is really starting to put me off from spending to support these things. One bundle every 2 months - reasonable. One bundle every 2 weeks? Bordering on excessive. Supporting the indie game dev crowd is something I can get behind, but continuously ramming out bundles to the point where 10 are running concurrently against each other is where I would begin to draw a line. Not that such a scenario has happened but the way things are going I wouldn't be surprised if it does eventually hit that point.

+3 votes     reply to
Toyotame May 5 2012, 2:08pm replied:

I agree with you. HIB + Indieroyale is getting too frequent. There is lot games from previous bundles i still no even tried yet. I not even talking about money here, trough it problem too.
If we add several additional recurring bundle like IndieGala, Be mine, Indie Front and another one time shots it...ohh, way too much. At current moment i simply ignore them.
Game quality is often problem too - IndieRoyale alone offer great games some tine roll out bunch of crap next time or mix crap with interesting things.
In my opinion - they need sell bundle more rare, but choose games better, MUCH better.
About preorders - they was good to someone, but often you got such games so you can only say "WTF?". I not so sad that they seems to removed preorders.

+2 votes     reply to
chriscarver May 4 2012, 1:57am said:

Not honestly sure what I think of this bundle just yet. One good game, and the others are... well I don't know know just yet. (but for Dungeon Defenders alone, this price can't be beat, throw a fiver at them, they deserve it)

+3 votes     reply to
Toyotame May 5 2012, 2:12pm replied:

Well, BrainPipe and Data Jummers is relatively small games but i cannot call them so bad. Probably i would NOT buy these games myself, but as is they pretty playable.
Well except Data jummers - thinked it somehow relative with Darwinia (same graphic style), but gameplay is nothing related.
About Containment: The Zombie Puzzler i can say only one word - crap.
But again - if you ever wanted Dungeon Defenders - it is nice deal.

+2 votes     reply to
ifss May 5 2012, 6:38am said:

Both Soup du Jour & Dr Blob's Organism (as well as others) are available free of charge from Digital Eel's website: Digital-eel.com

Why are they being listed as extras and bonuses?

+4 votes     reply to
Toyotame May 5 2012, 2:15pm replied:

I strongly agree with you. Putting free stuff as bonus is sooo...pesky.
But it seems that this studio already put all their commercial things in bundle, so they have nothing to add.
And i dont thing DF will add anything - they offer main game in bundle already

+2 votes     reply to
AskaLangly May 5 2012, 4:47pm said:

A fiver for Dungeon Defenders... that alone is worth it. Also, gifting. :) But the other games are mine. Thanks for the bundle.

+2 votes     reply to
Toyotame May 6 2012, 12:28pm said:

One more thing - Indieroyale wants 7$ for several games and one album. Today i got mail from IndieGala - they offer 5 games and SIX albums for little more 5$. And pretty much not bad ones!
If they offered DRM free games they would be MUCH more interesting then IndieRoyale.

+2 votes     reply to
Toyotame May 6 2012, 12:33pm said:

Dear IndieRoyale, how about to calm a little now? We know it's business, but come one, you issuing bundles way too fast! Maybe one at two months? Or at least one at month, but not one in two weeks, come one!

+2 votes     reply to
BigD145 May 6 2012, 1:36pm said:

Weird Worlds was fun. The others don't seem worth it. I don't need zombies or tower defense. Probably not buying this, like most of the other royale bundles.

+2 votes     reply to
scardario May 7 2012, 1:18pm said:

for me it was an instant buy since dungeon defenders is in there, it's one of the most successful indie games yet, I played it some weeks ago during a free weekend on steam and I liked a lot.
I didn't know any of the other games, might check them out later but I'm not that interested in them.

+2 votes     reply to
Ryukakii Dec 4 2012, 12:37am said:


+1 vote     reply to
gri_ef Dec 6 2012, 10:57pm said:

Didn't get Weird Worlds steam key( still search for it on may hurray bundle page

+1 vote     reply to
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