RSS Feed Introducing Project Bossanova, a Linux exclusive game

Project Bossanova will deliver the very first 3D game to run exclusively on Linux.

Posted by INtense! on Mar 13th, 2011

Project Bossanova, established to launch the first ever 3D game exclusively for Linux, today announced a new competition aimed at finding that game. Here's how it works:

  • Are you making an indie game?
  • Do you want to have your entire game development team sponsored?
  • If yes, submit your idea via the button below:
  • After two weeks, the project will select three of the top submissions
  • The audience will then vote on which team wins sponsorship
button

 
To help promote the game, we have joined forces with OMG Ubuntu who will be promoting Project Bossanova along with ModDB, IndieDB and Desura. For us this partnership makes a lot of sense, as the interest in a game digital distribution on linux is significant and we want to bring Desura to Linux. After all the Humble Indie Bundle has twice proven how passionate Linux gamers are.

"We are excited to work with Desura in this joint venture as they have established themselves as the name in independent gaming," said Project Bossanova lead Benjamin Humphrey. "As we have stated before, this is an ambitious project, but with the Desura partnership in place, we feel that we are one step closer to achieving our goal."

So GAME DEVELOPERS, submit your game as an entry to the contest directly to Projectbossanova.com. Remember, you must commit to making the game available for Linux only, profit sharing with the project, and will also be encouraged to publish the game's code under an OSI-approved license. Questions? Ask away, this is a massive opportunity for a game developer so remember you only have 2 weeks to apply!

COUNTDOWN TO 28 Mar 2011 15:00:00 +1100

Comments  (0 - 50 of 54)
Armageddon104
Armageddon104 Mar 14 2011, 12:22am said:

This sounds really awesome, but I don't think a lot of indie developers would do this, simply because they want the widest audience to play their game. Also why is it 3D only? Good luck though!

+4 votes     reply to
projectbossanova
projectbossanova Mar 14 2011, 12:52am replied:

"3D" was probably not the best terminology to use in hindsight. :-) By 3D, we don't mean the cool, put on your glasses 3D, but rather the old school Duke Nukem 3D, 3D. We just wanted to imply it would be built on a modern engine and not be a simplistic game.

+1 vote     reply to
Armageddon104
Armageddon104 Mar 14 2011, 1:47am replied:

I know that, I mean you won't allow 2D side scrolling games?

+8 votes     reply to
rebel28
rebel28 Mar 15 2011, 9:55am replied:

There is Wolfire, who make sure their games are compatible on all computer platforms.

+1 vote     reply to
RageX
RageX Mar 17 2011, 4:45pm replied:

Yeah, but here they're talking about Linux only. It's one thing to release for Linux another to release for Linux only.

+3 votes     reply to
Dragonlord
Dragonlord Mar 14 2011, 12:36am said:

Platform exclusive games are bad, really bad. What we need is "cross platform" games not "locked platform" games.

+26 votes     reply to
INtense!
INtense! Mar 14 2011, 2:12am replied:

Totally agree, but linux needs a kickstart, a success story I suppose and trying something different is required in this situation.

+13 votes     reply to
TimeCrab
TimeCrab Mar 15 2011, 10:01am replied:

So long as perhaps after a decent run of being linux exclusive, they port it across other platforms, I agree with you.

+3 votes     reply to
erlend_sh
erlend_sh Mar 14 2011, 9:23am replied:

I think it's an interesting enough initiative, but the exclusive part of it makes it very tricky, and somewhat against the ideals of open source and GNU/Linux in the first place. It doesn't make any sense if the game could be effortlessly distributed on Windows and maybe even Mac as well. I think it would be best if they turned this around and made Linux the 'main target' instead. Maybe they could make a jokeful in-game statement, e.g. anyone not playing via linux would get silly skins and that sort of thing.

Take it to the extreme level, and you also apply "nerfs" to players on closed platforms, like throwing bluescreens of death in their faces, and kicking them out of games because they don't comply with the just-introduced "player agreement".

+5 votes     reply to
Dragonlord
Dragonlord Mar 14 2011, 11:48am replied:

You mean like nag-screens? Like for windows players every half minute a message box pops up reading "you are on the wrong side of the force!" :P

+3 votes     reply to
Tech|Rogue
Tech|Rogue Mar 14 2011, 2:33pm replied:

I agree. When I first heard about this a small part of me said "Yeah, we should stick it to Windows users because of all of the Windows-exclusive games that come out"...but then I realized that it's not the fault of the gamers.

+3 votes     reply to
ProspectGames
ProspectGames Mar 15 2011, 8:07pm replied:

Well a problem with cross platform is exactly that, having to develop a game for multiple platforms. If you don't have the time and money to go multi-platform it makes sense to stay on one. Trying to do so could damage the overall product.

-1 votes     reply to
Dragonlord
Dragonlord Mar 15 2011, 10:05pm replied:

Not if you have the right game engine under the belt. With a true 0day portability engine the question about what platform it runs on does not even have to bother you to begin with. So you develop for one platform but it runs out of the box on all others without you even knowing what these are. That doesn't hurt the final product.

+2 votes     reply to
macacos2
macacos2 Mar 21 2011, 6:55pm replied:

>What we need is "cross platform" games not "locked platform" games.
Easier said than done

0 votes     reply to
mgs2
mgs2 Mar 14 2011, 12:41am said:

Project Bossanova sounds BADASS

+5 votes     reply to
Tastyrice
Tastyrice Mar 14 2011, 1:23am said:

Interesting idea. Although as many have mentioned above many indie dev's want to distribute their game to the widest audience possible. Creating a game exclusive to a platform really goes against delivering an interactive experience to as many people as possible.

+3 votes     reply to
INtense!
INtense! Mar 14 2011, 2:16am replied:

While I cannot speak on behalf of the organizers (we are just helping with promotion), I believe they want the game to begin its life as a linux exclusive, and are open to releasing it on more platforms later down the road. They are open to negotiation.

Secondly, I'd say 99.99% of games only reach a handful of gamers even if they are released on every single platform known to man. Focusing on a niche can sometimes help you reach many many more people than "releasing everywhere" will. Especially when you'll have all Linux sites and press coverage organized for you (really hard to do yourself!)

+9 votes     reply to
humphreybc
humphreybc Mar 14 2011, 4:39am replied:

Spot on!

+4 votes     reply to
Salsa_Shark
Salsa_Shark Mar 14 2011, 1:26am said:

I don't know, I mean, I'm passionate about Linux, but I like things opened platform.

+3 votes     reply to
blackmodeler
blackmodeler Mar 14 2011, 1:54am said:

I was hoping something like this would happen, going to let myself be surprised by the submissions x]

+2 votes     reply to
Desiderium
Desiderium Mar 14 2011, 3:40am said:

Well, we are already working on a rather serious RPG project that will come to Linux as well. But we are going to release to Windows as well, so I guess that's a no go?

+2 votes     reply to
humphreybc
humphreybc Mar 14 2011, 4:33am replied:

Submit your entry anyway. =)

+2 votes     reply to
Desiderium
Desiderium Mar 14 2011, 5:10am replied:

Fair enough. We'll prepare a presentation and submit then. Thank you for the quick reply!

+2 votes     reply to
humphreybc
humphreybc Mar 14 2011, 4:40am said:

We're still open minded, so by all means if you have an awesome 2D game that you think we'd be interested in, please submit it!

+2 votes     reply to
UkrainaGuy1111
UkrainaGuy1111 Mar 14 2011, 6:14am said:

Why only on linux? Oddest thing to do.

0 votes     reply to
MarcusM
MarcusM Mar 14 2011, 12:52pm replied:

I agree.

-1 votes     reply to
ponpat
ponpat Mar 16 2011, 3:29am replied:

Yeah, I (as a big Linux-fan) don't like this, too. It somehow feel like getting a game that do under Linux what I do not like at programs/games under Windows.
I think a kind of "first just on linux with the abilitie to release on ehat platform you want 3 months after the Linux-release" would be something I would accept, but this "only Linux" is... It do not feel right for a user like me and I think especially for the developers this is not a good promotion for this event...

-1 votes     reply to
ForK
ForK Mar 14 2011, 7:34am said:

Need a thumbs up button!

+4 votes     reply to
erlend_sh
erlend_sh Mar 14 2011, 7:46am said:

I would be happy to announce this in the jMonkeyEngine community, but "unfortunately" the games created with our engine are inherently cross-platform... Does that automatically disqualify any jMonkeyEngine-powered game?

+2 votes     reply to
Tech|Rogue
Tech|Rogue Mar 14 2011, 2:35pm replied:

Are jMonkeyEngine games cross-platform executables, or are they simply easy to compile/package for any platform?

+2 votes     reply to
Dragonlord
Dragonlord Mar 14 2011, 2:55pm replied:

Something like cross-platform executables doesn't exist anyways so what's the question? And up to today there exist no (not yet) true 0day game engines anyways (except VMs, but they are not suitable for a full blown project).

+3 votes     reply to
Tech|Rogue
Tech|Rogue Mar 14 2011, 3:18pm replied:

jMonkey uses Java, so theoretically a single binary would run without any changes. I'm just asking if that's how it works since I don't know much about Java.

+4 votes     reply to
Katana_
Katana_ Mar 14 2011, 8:40pm replied:

Typically doesn't need changes per-OS. Key word being "typically".

+2 votes     reply to
Dragonlord
Dragonlord Mar 14 2011, 9:02pm replied:

You mean a "jar" file. Jars are not an executable. They can not run on their own but need a VM which runs them. And as mentioned below the key word is "typically". I've experienced quite a lot of troubles with jars being it that it throws exceptions (and not running) or requiring dependencies not included or require funny classpath... also something I've seen unfortunately. But yeah, Java based stuff would go into the cross-platform bin although personally I avoid Java whenever I can (as user as well as developer) :D

+2 votes     reply to
Tech|Rogue
Tech|Rogue Mar 14 2011, 10:14pm replied:

Ah, got it. My bad. :) Yeah, I'm a C++ guy myself...Java gave me too many problems back when I first started out.

+2 votes     reply to
INtense!
INtense! Mar 15 2011, 9:11am replied:

go for it, encouraging more games to be built for linux is the primary objective after all

+3 votes     reply to
altercuca
altercuca Mar 14 2011, 8:42am said:

This is awesome news. I'd like to see what everyone comes up with!

+3 votes     reply to
vfn4i83
vfn4i83 Mar 14 2011, 4:16pm said:

A boldly move for the Linux OS plataforms; I eager to see what good games might come out from it.

Congrats and good luck to all how join the endeavor.

+2 votes     reply to
xXMaNiAcXx
xXMaNiAcXx Mar 14 2011, 4:52pm said:

Time to get Linux.

Also, good luck for who tries.

+2 votes     reply to
Spacecraft
Spacecraft Mar 14 2011, 8:20pm said:

This has my support 100%. Hell, I'd even like to donate towards the winning team. Will you be setting up a way for donations, or do you plan on funding the winner on your own? :P

+3 votes     reply to
noveltyboard
noveltyboard Mar 15 2011, 11:07am said:

i get it, but i dont get the linux exclusif

+1 vote     reply to
dr_ice27
dr_ice27 Mar 15 2011, 5:14pm said:

I am actually starting to work on a 3D RTS Indie which is Aimed towards Linux.. but yeah the exclusive part is tricky, as for atleast my game I am planning on Windows releases a week or so after the linux releases favoring linux.

+1 vote     reply to
Lymphatic
Lymphatic Mar 15 2011, 10:51pm said:

Though I don't agree with platform exclusivity, I definitely would like to boot into Debian more often to play games simply because I've taken so much time to customize the OS to my liking :D

+1 vote     reply to
CloneWarrior85
CloneWarrior85 Mar 16 2011, 5:05am said: Online

It's enough SONY and Microsoft being sneazzy and wanting to have their own exclusives, we really don't need that sort of competition on PC too.

While i fully support a competition for developers to make their games work on both Linux and on OSX (besides the usual windows) and make these OS shine along side windows, i simply can't accept a plataform exclusive game, just like i can't accept 'later ports'.

Sorry if this sounded harsh and offensive, it wasn't my intention, it's just a bit frustrating to see someone is trying to divide the public evan more with 'exclusives', when they should be trying to get the maximum 'community' base possible.

Again, i fully support cross-plataform and wish to see linux shine in the dark windows era, but exclusiveness is not the way to do it.

+1 vote     reply to
Drakel101
Drakel101 Mar 17 2011, 2:35pm said:

So after so many Linux gamers feel hard done by the fact games are generally Windows only the best way to move forwards is to try and do the same to anyone not using Linux?

If anything this goes against the basic idea of Linux as being open.

+1 vote     reply to
Mularac
Mularac Mar 22 2011, 2:03am replied:

you're saying that as if building a game for two different OS is a trivial thing. Well, I can assure you it is not. Linux is all about being open, but it doesn't say anthing about working twice as hard to make something available to other Operating Systems

+1 vote     reply to
jamman88
jamman88 Mar 18 2011, 3:39am said:

I am really looking forward to this, i would help but i don't know if my minor c++ experience and crappy photo shopping is enough to be of use

+1 vote     reply to
MrCal3x
MrCal3x Mar 19 2011, 8:48pm said:

Go make a MMORPG!
A very good MMORPG on Linux! :D

+1 vote     reply to
BinoPanda
BinoPanda Mar 27 2011, 12:53pm said:

I look forward to this, I hope a quality product is produced. It'd be cool if your team could really focus on graphics in the sense that the end product would be visually comparable to a modern commercial game. It's a lot to ask but I think Open Gl can do it with a dedicated team. If the system requirements are high, I think that's alright because so many games for windows have high requirements and thus many gamers have powerful pcs.

+1 vote     reply to
Jok3r098
Jok3r098 Mar 30 2011, 2:14pm said:

this is a rather disapointing comp. for a start the game "Breath" is not a linux game, "Avaneya" has no screenshots or videos to judge it one leaving only two choices. (I voted other in hope there might be more to choose from if enough people do so)

+2 votes     reply to
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