Aftermath is a hl2 mod which involves the player killing waves of the undead with your friends or alone using weapons, your knife or even blow them up with grenades and set them alight with Molotov's.
some problems have come upon us, these are critical to zombie survivals future as a succesfull mod.
Posted by tingtom on Apr 30th, 2012
You might of seen my comments below, but because we just came across another problem i decided to make a news informing everyone about them.
ok number 1, i recently got a worm which cripled my system for a while eventualy removing my drivers and making windows not being able to start. The worm i found and removed was known to send information across to a remote hacker such as keylogging *sad face*. Gladly everything is back up and running and the zombie survival source code has been recovered and backed up.
number2, before the worm attack i was getting bsods based on memory managment and have been getting worse to the current day my ram has got so bad i cant download a program without my ram corrupting it this means i cannot install c++ which means no coding i ahve tried alternatives but all installs fail. I have been able to install steam and directx but my video drivers are out of date and i cant even install paint.net :|.
and lastly number 3, our database supplier has stopped his server this means no statistics, achievements ect. We have no money to host our own and c++ hates the current free webhost the forum is hosted on.
as i said the worm problem is fixed but the ram problem will have to wait until june or if i get money before that, if you want to help us please donate. This dontation will also help towards multiplayer servers and a database.
This does not affect the future releases of zombie survival, unless my computer breaks completely or something else bad happens i will make sure beta and multiplayer get released even if i have to release them unstable.
/ Note from OnlineDino (Lead Mapper)
Mapping hasn't stopped. Right now i am completing Crossfire and starting a new map, i'll try make it mall themed BUT, we try optimize the filesize on the maps by not using so much custom textures.