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Modern Warfare Mod 3 brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.

Q/A Session - September, 2012

2

Q/A Session - September, 2012

It's been a while since we've done a developer Q & A to update our community on what's happening for MW Mod. Today, we'll ask blahdy for more updates!

Sep 11, 2012 Interview  
Advanced Feature: Ground Collision Modeling and Avoidance System

13

Advanced Feature: Ground Collision Modeling and Avoidance System

In WiC, helicopter units (AIR) are not subject to physics constraints of the world. In other words, a helicopter can clip a ground surface real hard or fly into a big facade of building and still go through...

Nov 2, 2010 Article  
Advanced Feature: Realistic SAM Modeling

3

Advanced Feature: Realistic SAM Modeling

In the upcoming version, Surface-to-Air Missile (SAM) systems will behave much more realistically, giving you and the air player some additional tactical cards to play during your cat & mouse games...

Oct 31, 2010 Article  
Advanced Feature: PredictorFCS

12

Advanced Feature: PredictorFCS

Anti-aircraft artillery (AAA) or simply "AA guns" in modern times have evolved substantially since their early days during World War II. What used to be manually and visually aimed flak cannons to shoot...

Sep 26, 2010 Article  
New Maps

4

New Maps

A summary of the new maps introduced in WIC: Modern Warfare Mod 3.

Aug 1, 2010 Article  
Units

38

Units

United States and Russian game units as of Version 3.0

Aug 1, 2010 Article  
Tactical Aids

4

Tactical Aids

A list with descriptions of the tactical aids as of Modern Warfare Mod 3.0. TAs added in Modern Warfare Mod are marked "MW Mod 3".

Jul 31, 2010 Article  
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Platform
Windows
Official Page
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Genre
Real Time Strategy
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