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Platform
Windows
Game
Half-Life
Developer
EmoLevelDesigner
Contact
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Genre
First Person Shooter

Average Rating

4.6

Ratings closed

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Typical disaster is a small single player episode for Half-Life. It tells a story about Gordon Freeman's job in one of those dangerous top-secret research facilities.

  • Lost Levels: storage
  • Lost Levels: facility entrance
  • Lost Levels: facility maintenance room
  • Somewhere in Xen
  • Teleportation Room
  • Lab-B Corridor
  • Lab-A Corridor
Typical Disaster: the Lost Levels is released

0

Typical Disaster: the Lost Levels is released

Have you ever wondered what would happen in Typical Disaster if it wouldn't end after that entering into ventilation? If you have, you're in luck, because you're going to find it out right now.

Sep 17, 2012 News
Typical Disaster Release

1

Typical Disaster Release

Release of Half-Life mod Typical Disaster. Gordon Freeman is working at the another research facility...

Aug 18, 2011 News
Comments  (0 - 10 of 14)
xTenshi
xTenshi Mar 13 2013, 11:08pm said:

it's not a bad mod but it could've used a LOT more work. It's definitely a mod that leaves the player stuck in limbo unless they perform a leap of faith. And even then the layout makes getting through the game a LOT harder. it is also too short but I wouldn't be surprised if that's what you were aiming for. (something not long) not bad but not good either. i'd say give it some time. you're on ur way to a decent map creator!

+1 vote     reply to
GeneFreeman
GeneFreeman Mar 6 2013, 8:13am said:

That Mod Is So ******* LAG ! I Dont Like It!

+1 vote     reply to
Kaffikopp
Kaffikopp Oct 10 2012, 8:16pm said:

I played this a year or so ago, and all I can remember are the ridiculous jumps in the Xen parts as well as an instant death trap near the beginning that came completely without warning, and as such was unavoidable unless you happened to know about it beforehand.

As it was a wholly frustrating and rather bland experience, I wrote a negative review on Planetphillip, but it was never approved - probably due to a combination of me disagreeing with everyone else there as well as some rather mild cursing. Gotta love censorship.

Don't get too discouraged though, if you had gotten some more people to playtest this thing it could have actually been a decent little map. Something to keep in mind for future maps.

+1 vote     reply to
Kaffikopp
Kaffikopp Oct 18 2012, 6:28am replied:

Turns out my review wasn't censored after all and simply ended up filtered as spam or something. Thanks to Phillip for clarifying.

+1 vote     reply to
Turpow
Turpow Sep 24 2012, 2:52pm said:

Why so many dislikes...this is a nice mod...

+2 votes     reply to
EmoLevelDesigner
EmoLevelDesigner Sep 26 2012, 6:44pm replied:

Thanks for support :) As for the dislikes, I think there are two reasons for that.

Firstly, some people can't do jumping sections in this mod, and it makes them angry. My bad, I should have made them easier, I didn't realise how hard they actually are.

Secondly, some people didn't see a REALLY bad mod, they should see it to understand that Typical Disaster is not that bad:
Planetphillip.com

+1 vote     reply to
Jbonham_86
Jbonham_86 Sep 22 2012, 6:16pm said:

I spent 10 minutes with this and the uninstalled it. Not worth your time

+1 vote     reply to
deadplug
deadplug Aug 22 2011, 9:07pm said:

It was.... Typical.

Yup.

+6 votes     reply to
wonderedmario
wonderedmario Aug 21 2011, 6:26pm said:

Terrible level design broken ai in some parts and terrible enemy placement and you can die while teleporting and you end up falling off of a cliff.

+1 vote     reply to
EmoLevelDesigner
EmoLevelDesigner Aug 21 2011, 10:10pm replied:

Could you please tell me the exact sequence of actions that I need to do in order to freeze the AI?

Your review contains valuable feedback that I'll keep in mind in the future. Thanks.

+4 votes     reply to
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Track this mod Releases
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Theme
Sci-Fi
Players
Single Player
Statistics
Rank
953 of 997
Last Update
9 months ago
Watchers
16 members
News
2
Reviews
10
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