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Real Time Strategy

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Devolution is very different from other Total Annihilation mods- do not look to Devolution just for more units and flashiness, but instead expect top quality work that blends into Cavedog's original style, and keeps the game simple. Units all have clearly defined roles- when faced with a new mod, most players have to spend some time figuring out which units are worth building, which units are underpowered, and which units are simply the best of their niche. Devolution aims to never overcrowd a niche, and to keep every unit useful- you won't find ten different units that essentially do the same thing, one overshadowing all of the others.

So, Devolution has fewer units than other mods, and even fewer units than OTA, but you will find new tactics, new strategy, and new dynamics between some familiar units, and some new units. Devolution is not meant to be an expansion, or a compilation mod, but something totally different- bare-bones, with some great new features.

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SArais Jul 9 2013, 7:15pm said: Online

crashes on selecting commander.

+1 vote     reply to
Daemonkiller117 Jul 31 2013, 6:17pm replied:

Same, blue screened my system. (Windows Vista 32 bit, 1.6 GHz 2core, 2 Gb RAM)

+1 vote     reply to
MentalShy Apr 19 2011, 4:48am said:

The idea of this mod is for example instead of sending you in armed to the teeth, they send you in with a weapon that can fire 3 shots only. Meaning this mod was meant to test your true tactics if you were to be limited to what is at your disposal. It also goes to show that a war can be won with a surprisngly small amount of firepower, it's all about strategy.

+1 vote     reply to
ghobot21 Jan 27 2010, 12:30pm said:

Nice mod, but really miss the kbot on the core side

+1 vote     reply to
gamma_TA Jun 28 2010, 11:19pm replied:

you'd really miss the vehicles on the Arm side too ;)

That's the point of the mod...

+1 vote     reply to
TheRegisteredOne Nov 14 2009, 12:39pm said:

excellent mod, whoever voted down is an Object.

+1 vote     reply to
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