The Red Alert, developed by the mod team of C&C Labs (makes of The Forgotten and C&C All Stars, undertakes one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The mod, in development for Red Alert 3, is based off the original Red Alert's art and game play. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again! It was released on September 21, 2011 and was ranked the number one mod on Moddb.
The Red Alert 1.2 Released
More than eighteen months after its release, The Red Alert mod is still alive and kicking, and more than 17 years after release, the classic Red Alert 1 game is fresher than ever. Whether you played the...
Mar 31, 2013 News
The Red Alert v1.1 Released
At long last, version 1.1 of critically-acclaimed mod The Red Alert has been released! The mod brings the original Red Alert game to the full glory of a 3D engine, and includes challenging skirmish AI.
Dec 17, 2011 News
The Red Alert 1.1 Released Date Announced
We're ready to announce the release date for The Red Alert version 1.1, the patch that fixes a number of issues and bugs in the mod: this Saturday, December 17th.
Dec 16, 2011 News
The Red Alert 1.1 Changelog Released--Patch Coming
After a bit of a break, some more testing, and lots and lots and lots of listening to fan feedback, we've got our first patch ready for you all to test. We are hoping to release this before the end of...
Dec 4, 2011 News
The Red Alert v1.0 Released!
Today marks the full release of The Red Alert mod, which restores the timeless Command and Conquer: Red Alert game to the full glory of a 3D engine. The mod includes remastered music, a vastly improved...
Sep 21, 2011 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







also a side not is that i remember the cruiser having 4 guns 2 front 2 back. but a funny note about the cruiser for this mod is that if it maintains fire it capsizes and rolls in place and if destroyed surviving crew are at the bottom of the ocean
i must say c&c labs have done it again! incredible mod guys. i loved the forgotten and was blown away by this. i just wished u guys also did a "the red alert 2" for ra2 fans like me. also if u guys helped out other modders on this site who cannot finish their mods but have incredible work so far *cough project X cough* cough*
Condition Red is a RA3 to RA2 conversion mod Desura.com
yeah that i checked out but its literally nothing, like no buildings, no vehicles, just civilian structures and some ground textures from red alert 2
W.N.V (We need Volkov)
We need it, so the Soviets can have a counterpart of Tanya.
him AND his cybernetic dog?
The game refuses to start... it does nothing
Does this mod work with "The Ultimate Collection" i've downloaded the mod, and updated my game .exe files to run as administrator as well as getting the new Launchers. when i go to do a skirmish game though, it doesn't give me the options of maps or to choose my force to play as?
NVM,i got it working, awesome mod!
ok if u played the first red alert u would know
allies defences>soviet defences BUT
soviet tanks>allied tanks