A partial mod conversion of Command & Conquer: Red Alert 3.

This mod tries to improve, fix, and add what Red Alert 3 missed, forgot, or unable to do.

RSS Feed Back to the drawing board!

Shock Therapy will start coming to live slowly, with exciting new additions being planned! This may spark your curiosity.

Posted by Com-Link on Aug 10th, 2012

About six months ago, we, the Shock Therapy development team, announced our official hiatus after an already long period of less activity.

Well, it's about time we get back to work!

Over the course of the next weeks, we'll start picking up more work regarding the mod. It'll take us a bit of time to get back up and running, so for the time being we're still under 'hiatus'.

Some of our plans are to add new Shock Therapy Original units, either completely new units to the Red Alert universe, or possibly distant cousins from previous Red Alert games.

The current new units that we've announced:

Gunlock multi purpose fighter for the Empire of the Rising Sun

Wolfhound Tank Destroyer for the Allies

Harrow close air support fighter/bomber for the Soviets

(clicking on the images will take you to their image gallery, where the description holds more information for these units)

These are just three of the concepts we're working on, you can expect more to follow. We'll also work to creating 3D renders of our concepts.

- Furthermore, we want to work on the AI, so it uses all the new features correctly, and puts up a better fight.
- We also want to start fixing bugs and adding balance changes to the last version of the mod, wherever needed.

Drunken_Soviet Aug 11 2012, 10:37am said:

Glad to see that you are getting back on track with this mod.

And also, those new units look pretty badass

+2 votes     reply to
HERPADERPII Aug 11 2012, 11:21am said:

I thought there was something up with the excellent new artwork X3

+2 votes     reply to
V.Metalic Aug 11 2012, 2:19pm replied:

There is, this is just the start :)

+2 votes     reply to
HERPADERPII Aug 11 2012, 2:33pm replied:

Excellent X3

Though, as a quick fair criticism...isn't the Gunlock a bit dark paletted for the EOTRS? In a faction whose predominant color is white...

+2 votes     reply to
V.Metalic Aug 11 2012, 5:14pm replied:

No, not at all. Thought I admit this black is too dark, it fits with other units. Tengu has dark paint, and Sky Wing as well (its upper side when flying). It can be said that black is Imperial color for aerial units. As for Sky Fortress and VX Chopper, there the different coloring like Sea/Sky Wing can do, cant be applied. Chopper just forms arms and moves rocket launcher, and thats all, so must be white at all times. Thought Sky Fortress would possibly gain black/dark, but than he will look "black-and-white", so instead he is just white :) And as Gunlock will be always in the air, the black can be used, and I think dark suit it :)

Its the same like that MiG is white while primary color palette of Soviet units is green.

+2 votes     reply to
Com-Link Aug 11 2012, 9:40pm replied:

It will probably be a bit less black once the skin is up to standard with the RA3 shaders.

+1 vote     reply to
TheWorms Aug 11 2012, 10:29pm replied:

They are still concept art. Final designs always come in when the 3d renders arrive. There will be changes by then.

+1 vote     reply to
HERPADERPII Aug 12 2012, 1:18am replied:

That's true. Just something to bear in mind.

+1 vote     reply to
V.Metalic Aug 12 2012, 3:59am replied:

Yes, like Com-Link and TheWorms said, the final 3d models may be different than what you see in the concept arts :) Just to give you general idea, and little tease you :)

+1 vote     reply to
HERPADERPII Aug 12 2012, 4:05am replied:

Of course. That being said, I *do* like the design. Though ironically, I'm thinking less Anime and more Freespace X3

+1 vote     reply to
V.Metalic Aug 12 2012, 5:17am replied:

Hehe :D

+1 vote     reply to
HERPADERPII Aug 12 2012, 7:32am replied:

Seriously. Look at the Herc from the same game -


Pretty similar design X3

+1 vote     reply to
APB_ICE Aug 13 2012, 12:55am said:

Awesome to see the team working on Shock Therapy again! \:D/

One little suggestion: I still feel that 'darkening' RA3's theme somewhat (More grim and serious environments, darker paint on units, etc. more like RA1) would be very beneficial. Just a thought.

Anyway, looking forward to seeing the next update on this awesome mod'! :D

+1 vote     reply to
Guest Jan 21 2013, 11:53am said:

This comment is currently awaiting admin approval, join now to view.

Trojan-Svk Jun 4 2014, 2:31pm said:

This mod is dead no more updates

+1 vote     reply to
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