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Real Time Strategy

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The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...

  • Environment Textures 2
  • Environment Textures 1
  • Improved ATST
  • IMproved T2-B
  • New Splash Screen (Finished)
  • Snow Scout Concept 2
  • Snow Scout Concept
Winter Update


Winter Update

Still kickin'...just nothing picture-worthy. Trying to work out bugs and stuff before Mod of the Year gets into full-swing.

Nov 25, 2013 News
Stats and Damage Tables


Stats and Damage Tables

The second article in the series, aimed at providing insight into the changes and features of RotM version 5.

Nov 6, 2013 News
Factions and Units


Factions and Units

I don't normally make a list for my mods but when I do, it's a freaking mile long...

Oct 10, 2013 News
Comments  (40 - 50 of 1,043)
GeneralScourge Jan 5 2014, 1:37am said:

who knows how to download this for the modpath on steam, caus last time I don't think farseer was pretty clear on what I was talkin about, any answer is appreciated, as long as it isn't negative.....

+1 vote     reply to
Guest Jan 6 2014, 3:14am replied:

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Brotapfelinhalierer Jan 5 2014, 11:48pm replied:

You mean where to install?
The content of the downloaded .zip-file goes to Steam/SteamApps/common/Empire at War Forces of Corruption/Mods if I'm not mistaken.
Then create a shortcut of your original FoC.exe and add MODPATH=Mods/RotM at the end of the target line.
You'll then have to use this shortcut to launch the mod.

I think there is also a way to change the launch options for steam, so it will also start the mod if you start the game in your steam library, but I'm not sure about that, because I own the non-steam version.

+1 vote     reply to
storm1357z Jan 2 2014, 9:57pm said:

I love this mod! You should add more content!

+1 vote     reply to
the_Farseer Jan 2 2014, 10:57pm replied:

Working on it... ;)

+1 vote     reply to
CaptainFordo5 Dec 31 2013, 11:06pm said:

Please continue Halo: Campaign Commander. Please! I love that mod and would love to see it in it's finished form.

+4 votes     reply to
the_Farseer Jan 2 2014, 12:05pm replied:

It will be worked on again, don't worry. I do that and RotM completely by myself so it takes literally years to generate a release for either mod. Since they are both for the same game though, you can bet that work on one mod can directly contribute to work on the other mod because techniques or methods I learn while working on one can benefit the other and I can even share many art assets like models/textures for the environment, etc.

+4 votes     reply to
CaptainFordo5 Jan 2 2014, 8:14pm replied:

Thank you

+2 votes     reply to
Brotapfelinhalierer Dec 31 2013, 8:01pm said:

Happy new year guys!
Would it be wrong to dream of a new release this year? ;)

+1 vote     reply to
the_Farseer Jan 2 2014, 12:06pm replied:

Haha. I feel strongly that there is a possibility of that. No promises though!

+1 vote     reply to
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