Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable.
The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest.
This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
The second version of Red Alert 3: Revolution has been released!
Posted by TX1138 on Aug 3rd, 2012
Yes, I am indeed proud to announce the second release of Red Alert 3: Revolution!
Once again, there are two way to install RED ALERT 3: REVOLUTION, either via the AUTOMATIC installer version (highly recommended) or the MANUAL install version. You can download these by following the links below:
V1.1 AUTOMATIC INSTALLER (RECOMMENDED)
V1.1 MANUAL INSTALL
The MAP PACK has also been updated, fixing a number of graphical and music-related bugs present in some maps in the original release.
V1.01 MAP PACK AUTOMATIC INSTALLER (RECOMMENDED)
V1.01 MAP PACK MANUAL INSTALL
We also have a fantastic new trailer made by PsionicAssassin to promote the release of Red Alert 3: Revolution v1.1!
For a (mostly) complete list of changes, check out the change list here:
RED ALERT 3: REVOLUTION CHANGE LIST
That's all for today, and I hope you enjoy this new release of Red Alert 3: Revolution!
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Thats awesome!!!
Very good indeed. :D
Good work, bravo!
Why haven't the soviets all uprising units. Desolator, Molotowbike and Grinder are missing!
Until I can find them a proper role in the combat chain, the remaining Uprising units will not be included.
map pack automatic installer is the same has the mod installer please fix
I've just checked it, and it works fine.
The Map and Mod installers are similar, but can be distinguished by the version numbers (v1.1 for the Mod, and v1.01 for the Maps).
have you added the uprising combat and environment music?
Unfortunately, it is currently impossible to add new music to Red Alert 3.
Never played RA3 with any mods so this is gonna be my first one.
I have a question tho. How is this mod interacts with AI? Will there be any problems if I play vs AI?
And will it work with "Jonny's Superior AI"?
Thanks
ANd is it possible to make this mod working on Steam version of Red Alert 3?
Works with steam, if direct shortcut launch doesn't work, go to steam and add " -ui" in the launch options and launch it the manual way.
You can only launch one mod at a time.
Wait, I can't install it. Desura says the file isn't available and ModDB gives me v1.0... Yes, I tried both links. Help me!
There are a few bugs in this update (1.1) eg some units are invisible
Hope you can fix them soon
Which units?
Never mind I fixed it
I think the Reclamator is not very useful. Most games don't get to tier 3, as the upgrade is very expensive.
could you please tell me how i pause the game as when i press escape games keeps on playing
Try alt-tabbing out of and back into the game.
Very nice! have to try this out soon :)
do you need to have the disc to play? its just ive downloaded it and it wont work?
No, it does not require the disc to play.