Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable.
The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest.
This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
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As of v1.1.
The 'Advanced Transformers' upgrade protocol replaces Emperor's Rage Level 2. This upgrade equips transforming units with improved transformers that decrease cool-down periods.
Thanks to has199 for the original idea.







The idea sounds pretty creative. Really looking forward to release.
Like the update, although I still think that having three different (yet totally similar) protocols is overkill.
Be better if it was changed to keep only one of each (most powerful?) then this would enable four more new and unique powers to be added.
I've always been fond of the the idea that a player's battle style will heavily influence the protocol tree they pursue. This acted as the primary driver behind my desire to include a tree of upgrade/strategic protocols for each faction, so as to avoid forcing players to adopt an entirely offence-based strategy.
While it may seem unnecessary to have three levels of the same basic protocol, I think it encourages people to spend their security points tactically in order to match the style of play that suits them best.
perhaps something more interesting then just more balloons and more planes per protocol? You know, such as adding EMP effects, auto targeting drones (not actually proposing these very ideas, just the concept) ....something that adds tactical uses of the abilities and not just more damage.
For the two icons, maybe little change the red color, the orange would be... too contrast in it, than it would be it.
The Transformers icon has the same orange-red shade as the Defense Drones icon, and the Wave-Force icon has the same pinkish-red shade as the Fortified Fleet icon.
Just a suggestion, how about making the transformer upgrade button give us Optimus Prime :P
Anyway, you did a better work in making the new protocols blend with the original, unlike another mod where they dont bother about that...
So, great work :) Also for Allied and Soviet protocols :)
Well I do think that the mecha tengu icon should have a light orange tint to it but otherwise it looks fabulous.
if we transform mecha tengu to jet tengu we must have the protocol in above ?? the one in the middle
No, that is the 'Advanced Transformers' upgrade protocol, as explained in the image description.
transformers?
Yes, 'Advanced Transformers'.