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Just Rules aims at increasing the strategic options in RA3. It includes things like a more balanced upgrade system, revised protocols and build limits on each unit design to discourage spamming and encourage diverse unit formations and strategies.
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you wanna make the fire FX of the tesla tank diffrent when he is heroic?
hmm, Does the tesla boat have a veteran FX? I'll check into it.
When will you update the downloadable verson?
So when?
I have really been wanting to release AIF 2.0. I just have to polish up a few things. So, hopefully before next weekend. I just wish people would give me some balance testing info.
can you make missle pods for apoc tank?
It has been a while since I did any work with 3D Models but if RA3 is anything like Generals, I could create a separate model for missiles and link it to the turret (since extracting the Apoc model is not possible). I am not sure if I want to give it anti-air though.
you could use 3d ripper DX to get the model.
But it would be simpler to model it and use a seperate draw modual linked to the turret bone.
Both would actually be a good idea in a case like this. Rip the model to line up and scale the new objects then add them as separate objects.
I am going to start a topic in the Forums about ways to make the lack of a queue more practical. Ideas like Infantry trained in groups(or squads if possible). Say Peacekeepers in groups of 3, Imperial Warriors in groups of 4 and Conscripts in groups of 5.