Adds the Tesla Tank to the Soviet Warfactory, and removes the Stingrays amphibious abilities.
More modifications for Red Alert 3 published on Desura.
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It only breaks missions that would require the Amphibious ability of the Stingray, and I think there aren't any that do.
There has to be a way to make it work in 1.12 version. Since I can't see it in game browser, I tried inserting command line in RA3_english.SkuDef flies. I tried adding line "add-big Data\TeslaMod.big"to RA3_english_1.0, 1.9 and 1.12 and in different order but still crashes when I try to build one. Does anyone have any solution to this except reinstall? this is my first try at modding RA3 btw.
Unfortunately there is no way to make ttank working on 1.12 but play RA2 instead it's much better and fun and has ttank too.
I hope you can reply soon! Can I run this mod with red alert revolution mod?!
godlywill21 create a shortcut of red alert 3 right click open properities add -ui to target line it should look like theese;"C:\Program Files (x86)\Electronic Arts\Red Alert 3\RA3.exe" -ui also to open game browser game must be patched at least 1.09 !!! TO USER'S TRYING TO PLAY TTank Mod in patch 1.12;TESLA TANK MOD IS NOT COMPATIBLE WITH PATCH 1.12.Install 1.09 or 1.10(my version) or 1.11 but NOT 1.12 because some key folders are changed in 1.12
How do i open the control center?
Help me :((
I CANT USE TESLA TANK MOD ON PATCH 1.12!(Red Alert 3)
But game automatically close after build tesla tank.
Then you did something wrong.
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