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Obsidianconflict.net
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First Person Shooter

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Obsidian Conflict is a cooperative multiplayer modification set in the Half-Life 2 universe.
It features a large amount of new gameplay features on all-new maps specially designed for the mod with focus on cooperative gameplay, as well as over hundred user-made maps following the same formula.

In addition to that, You're able to play through vanilla Half-Life 2 all the way up to Episode 2, as well as experimental support for cooperative Half-Life: Source play.

  • WIP Map
  • OC HUD Mockup
  • Military Tablet
  • SMG9
  • H&K G11
  • OICW Final
  • OC Map Props
Obsidian Conflict Devblog Video #1

25

Obsidian Conflict Devblog Video #1

We've been quiet for too long again, heck, we almost could have reused the news post from last Christmas by now. So, to break the silence, we present you the first one of our "Dev Blog" Videos.

Nov 18, 2011 News
Merry Christmas!

7

Merry Christmas!

We wish you all a Merry Christmas and hopefully a happy new year from all of the OC Team! While we're at it we would like to give you some news about OC as well. We don't have much media planned this...

Dec 25, 2010 News
New team members, next stop: Steamworks!

19

New team members, next stop: Steamworks!

We have been somewhat quiet the last few months, but we hope to change that. From now on we will try to make more frequent news posts to keep people updated about progress on the Steam version, Starting...

Nov 20, 2010 News
1.35 Released!

10

1.35 Released!

While "1.35 will be released sometime this month" may have meant the end of the month, Obsidian Conflict 1.35 is now available for download.

May 31, 2010 News
1.35 Imminent!

32

1.35 Imminent!

Yes and for real this time! "What is taking you so long, it's May and there's still no 1.35?!" some of you might have been thinking. And trust us, we are sick of this long wait too, so we are glad to...

May 9, 2010 News
Comments  (0 - 10 of 668)
RYANSUPERGENIUS1123
RYANSUPERGENIUS1123 May 15 2013, 1:11pm said:

Are people still working on the next Broken Escape map (ep2_oc_broken_escape_02d)? Just wondering, cuz it's my favorite campaign on Obsidian Conflict. :P

+1 vote     reply to
Neico
Neico 18hours 25mins ago replied: Online

there always was only one person working on broken escape (W0rf0x / Shana), if you exclude the people that do the programming on the mod that is...

+1 vote     reply to
FreeKill556
FreeKill556 May 12 2013, 4:32am said:

Hey, can you guys issue a hotfix? The steampipe updates are kinda breaking obsidian conflict.

+1 vote     reply to
Neico
Neico 18hours 23mins ago replied: Online

we have no solution for these either yet, so we can't do a hotfix and won't be able to for the current version as the fix requires a fixed source engine...

+1 vote     reply to
Guest
Guest Apr 15 2013, 7:11am said:

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Sha~nya
Sha~nya Apr 15 2013, 1:35pm replied:

We're still working on it, progress just tends to be stop-and-go. ):

+1 vote     reply to
Rividium
Rividium Apr 9 2013, 9:03am said:

How can i use the houndeye npcs in my hammer maps too?
can i get the code to the houndeye npc? they are my fav monsters in hl1.
Thank you.

-1 votes     reply to
lolwtfboy
lolwtfboy Mar 16 2013, 4:54am said:

WILL THIS EVER update! D:

+3 votes     reply to
Neico
Neico 18hours 21mins ago replied: Online

sure it will, we're posting things on twitter from time to time, and there are various other sources to stay updated, like Steamcommunity.com for example

+1 vote     reply to
asianricky1
asianricky1 Mar 8 2013, 8:41pm replied:

I just got that problem too.. Idk how to even start a game.. there are like random maps.

+2 votes     reply to
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Theme
Sci-Fi
Players
Multiplayer & Co-op
Twitter
Latest tweets from @obsidianmod
We moved some of our things to a new server, this includes the master site which requires server owners to reload the sourcemod plugin Apr 4 2013, 11:09pm
T.co not that it just popped up out of nowhere~ Feb 4 2013, 9:52am
T.co is now able to display SVN Servers, just add "?svn" behind the URL Jan 5 2013, 1:46am
I've already notified all of the Hosters that I have in my Steam List and were online, if you haven't been contacted Add me in Steam - Neico Jan 4 2013, 1:59am
We just decided that every server hoster (long term hosting, like XenoAisam's) will get access to our SVN Repos... Jan 4 2013, 1:59am
@keywc ... Properties→Updates tab→Do not automatically update this tool. Nov 30 2012, 2:47pm
@keywc You can disable updating by going to the Library tab→Tools (the little arrowhead under Library)→right-click Source SDK Base 2007→... Nov 30 2012, 2:46pm
Warning: Do NOT update Source SDK Base 2007, the latest update at this time breaks it entirely, rendering all mods unplayable. - TESLA-X4 Nov 30 2012, 2:20pm
fixed a silly mistake that resulted in the Master Server List to query only one of Valve's master server. PS: reload the SM plugin - Neico Oct 27 2012, 1:14pm
"Austin: im guessing the NPCS are in a CFG file" Totally won't comment that - Neico Oct 19 2012, 12:41pm
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