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Windows
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Nmrih.com
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Genre
First Person Shooter

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No More Room in Hell the long awaited Source zombie modification.

  • National Guard (beta 1) breakdown
  • CZ 858
  • Compound Bow
  • [WIP] National Guard
  • [WIP] Molotov Remodel
  • [WIP] Dismemberment
  • nms_rotten
We're Hiring! Join the NMRiH team!

21

We're Hiring! Join the NMRiH team!

Unfortunately our time to work on the mod is limited due to our daily lives and jobs. The more help we get, the better and faster we can make NMRiH. We have added several community members to the team...

Mar 20, 2013 News
Developer Log - The First

10

Developer Log - The First

David 'Dman757' Meade brings you a quick look at some of the upcoming announcements and going ons here at No More Room in Hell. This video is the first in a new series of videos in which we hope to highlight...

Mar 11, 2013 News
Mod of the Year 2012

107

Mod of the Year 2012

Ho ho ho Merry Christmas and merry Mod of the Year!

Dec 25, 2012 Article
Mod of the Year Awards!

8

Mod of the Year Awards!

This year has been an eventful one for the mod. We would love to have your support by voting for No More Room in Hell this year in the Mod of the Year Awards!

Dec 19, 2012 News
Beta v1.06 Release

34

Beta v1.06 Release

Here is Beta 1.06 featuring two new weapons, a new blood tech, and saying goodbye to a lot of old Half-Life 2 content!

Nov 19, 2012 News
Comments  (3150 - 3160 of 4,032)
iMr.Grey
iMr.Grey Apr 28 2010, 2:09pm said:

Month passed, it's time for update :)

+1 vote     reply to
azultain
azultain Apr 28 2010, 10:16am said:

maybe you should change blood impact like this

Youtube.com

+1 vote     reply to
[nmrihdev]-Maxx
[nmrihdev]-Maxx May 8 2010, 7:08pm replied:

We are doing our own blood decals, plus our own animated blood decals so blood will "drip" down a wall (this is proving hard to implement but we're quite insistent on it being in the game!)

+1 vote     reply to
Hrt
Hrt Apr 25 2010, 4:21pm said:

Just a gameplay question: Will zombies react to any kind of noises, so that you can lurk around, if they haven't noticed you?
And will there be any L4D-like panic events, that attract the zombies?

+1 vote     reply to
[nmrihdev]-Maxx
[nmrihdev]-Maxx May 8 2010, 7:07pm replied:

Zombies all react to noise that players make or trigger. Plus they can "smell" the player if the player is out of sight but happens to be close enough (hiding in the next room, etc)

+1 vote     reply to
DonkeyReaper
DonkeyReaper Apr 25 2010, 6:12am said:

what about the ammo wil je beadel to easy find ammp or is it hard to find ammo

+1 vote     reply to
iMr.Grey
iMr.Grey Apr 21 2010, 10:43am said:

How is it going with the mod?

+1 vote     reply to
[nmrihdev]-Maxx
[nmrihdev]-Maxx Apr 23 2010, 12:52pm replied:

It's going well, we're just slowing down our update schedule to make things easier on our PR guy Dman, and so we can focus more on the mod itself than on making things for updates. I think we will be doing monthly updates moving forward so expect one before the end of April!

+1 vote     reply to
iMr.Grey
iMr.Grey Apr 23 2010, 2:40pm replied:

Thanks for the reply :)

+1 vote     reply to
azultain
azultain Apr 20 2010, 7:53am said:

lvl up? update?

+1 vote     reply to
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