Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
Thank you for all the support in the continuation of Modular Combat
Posted by suki-chan on Jul 15th, 2012
First off, my name is Suki and I'd like to, on behalf of the entire dev team and myself, thank all of Modular Combats supporters who have stuck by the mod and the team handling it through thick and thin. While yes, it is really sad to see Matt leave, this does not mean that the mod has died; with the fan bases support Mod Com will continue; so keep sending ideas, post on the forums and send friends the wiki page, every little thing helps.
With love, Suki
Wiki Link: https://developer.valvesoftware.com/wiki/Modular_Combat
Forum Link: http://www.modularcombatsource.com/forum.php
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Neat.
Cool.
oh thank god
I'm new here but I got an idea,what about a module that makes you immortal for a few seconds, it would allow you to last just a little longer when you feel you really need it though since it seems unbalanced it could have a long recharge time and maybe some special things could get through the immortality and still kill you.
Like staking a vampire (they are immortal but they can die)
Hey, not here... post it in the forums...
Btw, signup is easy, just use your steam account.
I'm glad to see that the mod is still progressing and that it's not dead.
Was a while since I last played it and was an active part of the community.
Used to be Lead Q&A for a short time and then admin but like I said, a long time ago :P
Are ya planning on getting involved again?
Not sure, maybe at some point.
At the moment I'm quite busy with some other things so I can't really spend a whole lot of time on Modular Combat any more :/
Hopefully I'll be able to contribute at some point but at the moment, no.
OMG !!! ITS NOT DEAD !!!
kewl