Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.

RSS Feed Missing Information's First Major Media Release

Well, we've been rather quiet on the media front as of late, and it has been rather bland, we all admit. We've been working hard on getting as much content into Missing Information as possible in our brief moment of silence.

Posted by Mugofdoom on Sep 24th, 2009

Well we've been rather quiet on the media front as of late, and it has been rather bland, we all admit. We've been working hard on getting as much content into Missing Information as possible in our brief moment of silence.

Prowler WIP High Poly Headcrab WIP

First off we've got a couple new NPC models to show off, Mugofdoom's (me) new Headcrab model, a revisioning of the headhumper we all know and love, Isotope's new Prowler model, a stealthy new Combine NPC that will hunt down the player and use such weapons as trip mines and knives to kill the player. The Headcrab is being completely redone from scratch to look like the original, cut version, with hopes to add much more detail.

Combine Soldiers Combine Elite

The Combine have also been revised to look more like the original concepts, though modified to give them a much more distinct look. Red Katana is the mastermind behind these revisionings of the classic Combine design, with Mugofdoom modeling and texturing the head for the Elite seen on the right.

Subterranean C17 2 City 17 Construction Yard Entrance

If there's anything that has been worked on the most, it's the maps. The first three chapters of our storyline, the arrival in City 17, which takes you through the industrial section of City 17, an abandoned construction yard, and many more areas of the Combine controled city, and the escape from City 17 through the bowels of the city have all been fleshed out by our four mappers, Isotope, Mugofdoom, Scart, and our newest member, Flat Zeus. The maps have really come to life both visually and gameplay-wise, with many puzzles to keep the player interested and a realistic decaying city for the player to explore.

Expect more from us by the end of the month. You can view more media in our Media section.

Armageddon104 Sep 25 2009, 12:01am said:

Amazing media. It's gonna look better than the beta ever did.

+2 votes     reply to
ghostings Sep 25 2009, 12:11am said:

I am having an updategasm

+5 votes     reply to
awesomepossum Sep 25 2009, 1:12am said:

Nice update, You have some great models!

+2 votes     reply to
RogerRamjet Sep 25 2009, 2:11am said:

Brilliant work... I think HL2 has never look so good... watching... excellent re-modelling and re-texturing work all round...

-2 votes     reply to
Dunkelschwamm Sep 25 2009, 3:27am said:

Beautiful work, men. I've been watching for a while, and had the old missing information from years ago.

I can't wait to see what new and exciting media you have in store for us.

Also, I think that's the first time anybody has ever made the bug-eye combine soldier helmet look good and not too awkward. Congrats on bending reality for that one :)

+2 votes     reply to
freredarme Sep 25 2009, 4:57am said:

Look good, models are awesome ! Mapping are 'good', they need details now.
Good luck :)

0 votes     reply to
kinesis916 Sep 25 2009, 6:23am said:

Looks fantastic. It's now on my watch list.

+1 vote     reply to
c3lhas Sep 25 2009, 8:08am said:


Simply an epic release. Best of all, the next media release promises to really blow our minds.

Great job!

+2 votes     reply to
KindredPhantom Sep 25 2009, 8:58am said:

Nice, i look forward to a release. Good work so far.

+1 vote     reply to
Nightfox01 Sep 25 2009, 11:55am said:

o.O nice work

+1 vote     reply to
turkey72 Sep 25 2009, 12:14pm said:

I can't wait for the next patch/release.

+2 votes     reply to
Bird_of_Prey Sep 25 2009, 3:40pm said:

Great to see an update. Looking good overall.

+1 vote     reply to
TAU! Sep 25 2009, 4:13pm said:

Glad to see the Beta is being remade. Cannot wait for release!


+1 vote     reply to
wazanator Sep 25 2009, 5:20pm said:

Looks amazing :D Any of those maps by chance going to have combine assassins in them?

+1 vote     reply to
Nebcake Sep 25 2009, 6:30pm said:

I love the prowler model, nice work

+1 vote     reply to
Themodderofmods Sep 25 2009, 8:16pm said:

Looks great! But what engine is this for? source or orange box?

+1 vote     reply to
Mugofdoom Sep 25 2009, 11:59pm replied:

Orange Box.

+1 vote     reply to
NoobSaibot Sep 25 2009, 10:24pm said:

Looks Fantastic.

+1 vote     reply to
Gamerman12 Sep 26 2009, 4:42pm said:

Team GabeN can go suck it!

-1 votes     reply to
ammd Sep 26 2009, 4:47pm replied:

oh man you are an idiot

0 votes     reply to
Gamerman12 Sep 26 2009, 6:31pm replied:

Oh snapa. Teamgaben.com


+1 vote     reply to
Mugofdoom Sep 26 2009, 6:37pm replied:

Most of the members of MI are either current or former members of GabeN...

+1 vote     reply to
ScarT- Sep 29 2009, 10:31am replied:

I'd appreciate it if you could go somewhere else with that.

+1 vote     reply to
wiredgear Sep 28 2009, 8:04pm said:

I am loving the content. Keep it up guys.

+1 vote     reply to
M0rg0n_Fr33m4n Aug 8 2010, 12:56am said:

is team gaben part of MI team now?

+1 vote     reply to
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