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Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for C&C3, this mod for C&C3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4 (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.

  • OMGEEZERS Again!
  • Elite Confessor Cabal
  • ZOCOM Mirage Tank
  • Steel Talons Conductor
Media RSS ZOCOM Mirage Tank (view original)
ZOCOM Mirage Tank
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OmeG
OmeG May 1 2012, 10:53pm said:

Hmmm... So GDI's answer to NOD's Stealth tank? I thought NOD would be the leader in Stealth technology, so the cloaking nearby allies should probably go towards the NOD stealth tank while this tank has "mirage" stealth on just itself?

Either way nice mod! :)

+5 votes     reply to
jasonboy16
jasonboy16 May 4 2012, 10:27am said:

Now it looks like GDI players won't have to be afraid of stealth tank rushes!!

+1 vote     reply to
Arkanium
Arkanium May 8 2012, 9:34am replied:

They were never afraid of that. That's what the Pitbull/Zone Trooper/Orca plus GDI's own tanks are for...

+2 votes     reply to
Ahrimansiah
Ahrimansiah Jun 1 2012, 3:31am said:

bad idea... gdi with stealth is a BAD idea >.>

+6 votes     reply to
WarriorServent
WarriorServent Dec 26 2012, 9:15pm replied:

You are just afraid that NOD will get their butt's kicked to easily.

+1 vote     reply to
WorldEater
WorldEater Jun 16 2012, 7:59am said:

The mirage tank is red alert tech what is it doing with GDI and Nod is supposed to have the stealth because GDI has the armour.

+1 vote     reply to
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Description

This is the final revision of this tier-4 unit from RA3. Unit model re-modified and imported from RA3 without using any of Bibber's art files pertaining to this unit. Notice the shaders are very much different from the WrathEd version of the Mirage Tank. Coding re-modified from "gdi_commando" for the stealth ability. Since the coding issues on using its ability are incompatible with C&C3, I decided to have this unit fully stealthed with an invisible cloaking field on nearby allied vehicles.

Details
Type
Demonstration
Date
May 3rd, 2012
Size
800×600
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