Heart of Evil: Napalm Edition (HOE: NE) is a remake of the old mod Heart of Evil, a Vietnam themed war/survival horror FPS. The HOE NE Team hopes to help you relive that experience, or for those of you who haven't played it, a chance to try something new. They put a lot of work into the original concept and we want to it endure, for that reason we have updated the mod as best we can with graphics and gameplay.
Terrible, just terrible. The unspeakable glitches and bugs in this game, especially with the patch, just makes this unplayable! What ****** me off the most, is the music! It's annoying, and the game refuses to turn it off, even if I do it manually in the options! I had to mute my speakers to even play this without going crazy! The controls are very clunky and bad. Bad default settings and strafing. Don't get me started on the strafing, it's insane and unbearable to become used too. Couldn't seem to disable it either, otherwise from using ALT, which is just too hard when trying to fight the enemies! The Graphics and Improvements are great though, i really liked them. But sadly, I don't play a game for the graphics, just the gameplay! This remake took out some of the most important rides in the game, such as truck rides, Huey ride, and some others. Hardly any of it there! I admire the courage to do many of the voices for the characters too, but in my opinion, I hated them! It was annoying, and would have been a lot better if they had stuck with the originals or at least tweaked it a little. So that's pretty much it, all of this is just new models, some improvements on level designs, and pretty much just graphical differences. I really don't see how this is any better from the original. I give it a 3/10 for all of the below... And i would advise newcomers to stay away from this and just play the original.
so far im really liking this game, i havent come across any bugs and there is a few funny things in this game, the only thing i hate is the AI sidekick, its hard to get him to follow you, you have to stay near him which turns me off this game a bit but still GOOD JOB :D
Eh... could have been much better.
While the previous mod was superb, it had some confusing fetch-quests. I thought that Napalm edition would fix these issues.
It somehow made the mod even more confusing :/
Many elements from the first mod were removed (Such as the alien planet level) and other elements were heavily edited (The alien spacecraft is now an ancient temple).
While the graphics are great and the models are well done, it feels like a patch rather then a whole new mod with new bugs that won't ever be fixed.
However, it is still fun to play and those looking to play Heart of Evil once again should look no further... just don't believe this will be better then the previous mod :(
Models are great, weapons are tasty and good graphics overall.
It also has unkillable zombies. The original had ones that took alot of bullets to kill which was annoying, here only explosives or a chainsaw can do the work. At first it took my off guard but it made perfect sense and ended up working brilliantly. The Levels are awesome, beautiful made.
The Alamo is a decent addon that replaces basic training.
The UFO replacement. The temple, is a nicely made and is a hell of alot better thant the UFO crap the previous mod had.
Now the bad points...
The new voices. Barney’s a little to overtop the now and it was hard to understand the 2 superiors at the beginning. Personally I think the comedy aspect is a little at odds with seriousness of vietnam and survival horror. The 3 just don't mix.
The Chapter titles are pretty much the best way to some this story up... completetly immersion breaking.
Letters. Several times I’ve been given several diary entries or multiple part letters in a single location. The game doesn't give me enough time to read them, and due to a glitch every entry from the chapter you’re in displays the text from the last read letter. Being able to store the letters is a nice idea, but its a broken gameplay element. Theres also some bad english in the redone ones.
Chopper/Truck rides are suspiciously gone. Thats a bit sucky. They may not have been entirely in keeping with the flow of the mod, but that opening chopper ride with the Wagner blaring out is surely missed.
The End. If you can even call it a ending.... A huge chunk’s been cut from the original... no zombie Barney... no nothing. It gives us this ridicolous copy pasta of the cheeziest lamest explanation as to what happens that it was barely worth reading. It tries to parody Apocalypse Now with that general at the end (and how he was mentioned in the briefing and with that scene with Killmore)