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Platform
Windows
Game
Men of War
Developer
Blub0r2k
Official Page
Germansoldiers.net
Contact
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Genre
Real Time Strategy

Average Rating

9.4

Ratings closed

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Intention for this Mod was to make it become the best Mix of Realism / Balance that is possible, its hard for newcommers to get an overview about the new Stuff, but once you get an Idea of the Full Capabilities of the Mod you will be suprised how much Fun it can provide.

  • new Churchill Mk.V CS
  • new Stuff for X Version
  • New Vehicles for Version IX
  • even more Skins & new Vehicles
  • New Skins for several vehilces
  • new Vehicles comin with GSM FoH VIII
  • German Stuff
Development news 24.04.2013

1

Development news 24.04.2013

We will have several more / less important changes for the MP Part (though the SP Part will be completely abadoned, as you can see in the previous news ) , this will change the Gameplay MP based a lot...

Apr 24, 2013 News
WIP

2

WIP

Due to Problems with Singleplayer Missions (nearly all have some Problems) and though they aren't made by me , they will vanish in the next version, only the fixed vanilla Missions will stay.

Mar 17, 2013 News
Men of War and its mods on Desura

14

Men of War and its mods on Desura

Six Men of War mods were recently published on Desura.

Sep 27, 2011 Article
Comments  (50 - 60 of 741)
Guest
Guest Mar 16 2013, 7:24pm said:

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Blub0r2k
Blub0r2k Mar 17 2013, 9:34am replied:

though its only an mp mod (sp missions are only agoodie and not made by myself) its not possible.

+1 vote     reply to
ElectroCount
ElectroCount Feb 23 2013, 4:43pm said:

My suggestion for further releases of this mod, especially regarding skirmish pack as this is my favourite part of the game (played in coop):

Delete Road to Safi map, as it's the same as Africa, only with riddiculous Karl Mortar option. Also, rework Africa map a bit - now right after the start everything player own is under immidiate attack from AT guns. Add option to order early models of Pz.III more quickly and delete pz IVH player can order later. The best PzIV on this map should be F version. Infantry options also need reworking - there should be no Waffen-SS.

Or alternatively delete Africa map and just rework Road to Safi, one of these 2 options.

Ardennes should be less impossible. Even in cooperation on normal diff it's just too hard with enemy halftracks rushing and lots of infantry throwing grenades etc. It's a very nice map, but difficulty doesn't seem historically accurate. In actual battle Germans had some advantages so you should either reduce ammount of enemy soldiers in the first line of defense, or give germans two PzIVH to make odds better.

Add some late war offense map against americans or British, maybe even based on some multiplayer map. Doesn't have to be too complicated; just plains, hills, trenches, small town and some cool german heavy stuff ;)

That would be all for now - thank you for the wonderful mod!

+2 votes     reply to
Guest
Guest Feb 11 2013, 6:08am said:

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Rocktomato
Rocktomato Feb 16 2013, 12:30pm replied:

Every faction's version of those tanks are in the engine, just no used ingame, which is weird

+1 vote     reply to
Rocktomato
Rocktomato Jan 31 2013, 8:43am said:

I just think it should be mentioned that the STGW44 could use a small buff, since right now it is not much better than the MP40.

+3 votes     reply to
Guest
Guest Jan 29 2013, 4:50am said:

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Blub0r2k
Blub0r2k Jan 29 2013, 11:22am replied:

you can't use the the vehicles made by dms for mods made for men of war. --> Digitalmindsoft.eu

this is forbidden and im not the creator of theese models , as you can see in my readme file, so you should ask the auhors for permission ;)

+1 vote     reply to
Blub0r2k
Blub0r2k Jan 23 2013, 11:19am replied:

i could take a look , but coding to make it work properly would be a lot of work :(

+3 votes     reply to
killerman32
killerman32 Jan 24 2013, 6:47am replied:

I think too...

+1 vote     reply to
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Theme
War
Players
Multiplayer
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Last Update
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Watchers
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News
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Features
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Reviews
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